Ok try doing that with pen and paper every turn of every game, in the 70 second window playing optimally. Then compare that state of mind to the automatic information being read in 3 seconds. Some people maybe able to do all of it in their head and to them I would applaud. None of this is super difficult per se, but the tedium alone makes pen and paper unpalatable. The simplicity of the tracker is the advantageous part, given the alternatives.
It's actually quite quick and simple to do on paper using short hand. It might lower your turn time to 69 seconds because you have to write a single letter on a piece of paper for your draw, but the amount of work involved is pretty minimal. Having it done automatically is obviously advantageous, but the amount of work involved should be kept in perspective.
Yes, it is clearly an advantage over another player not using it. instantaneous information allows you much more time to think about optimal plays rather than doing the math in your head.
Allowing the visual cue of 100% remembering that they have held a card for 6 turns or a card was from discover etc, is something we don't always pay attention to during the course of a game as it flows and reminds you that it is either a tech/combo piece/ late game card etc.
Ex: Turn 8 they've played 2 nourish and azure drake, you don't typically remember they haven't played their second card from mulligan unless it's staring you in the face with a big circle and 1 over top of the card.
It's a joke to say it doesn't provide an advantage, and I'd like to meet the person who does all of this each turn of every game in pen and paper.
Is it not a case of you are possibly putting yourself at a disadvantage by not using it? rather than it being an advantage to use it...
/from a certain point of view...
It is true that I am at a disadvantage by not using it in general, but that isn't the salient point.
In this case we have a baseline of the game that doesn't have this functionality included in it. When I load up HS by itself i don't have the option to click tracker, I have to actively seek out a third party app and simultaneously load it up. Sure it's "legal" but to me not within the spirit of the original game, and provides a notable advantage for most.
OK another analogy.. (sorry)
Tenpin bowling....
You can play with the house balls which are provided at the lanes or you can actively go out an buy from a third-party a Pro ball which WILL give you an edge..
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...The problem is not the problem, the problem is your attitude to the problem.
Yes, it is clearly an advantage over another player not using it. instantaneous information allows you much more time to think about optimal plays rather than doing the math in your head.
Allowing the visual cue of 100% remembering that they have held a card for 6 turns or a card was from discover etc, is something we don't always pay attention to during the course of a game as it flows and reminds you that it is either a tech/combo piece/ late game card etc.
Ex: Turn 8 they've played 2 nourish and azure drake, you don't typically remember they haven't played their second card from mulligan unless it's staring you in the face with a big circle and 1 over top of the card.
It's a joke to say it doesn't provide an advantage, and I'd like to meet the person who does all of this each turn of every game in pen and paper.
Is it not a case of you are possibly putting yourself at a disadvantage by not using it? rather than it being an advantage to use it...
/from a certain point of view...
It is true that I am at a disadvantage by not using it in general, but that isn't the salient point.
In this case we have a baseline of the game that doesn't have this functionality included in it. When I load up HS by itself i don't have the option to click tracker, I have to actively seek out a third party app and simultaneously load it up. Sure it's "legal" but to me not within the spirit of the original game, and provides a notable advantage for most.
OK another analogy.. (sorry)
Tenpin bowling....
You can play with the house balls which are provided at the lanes or you can actively go out an buy from a third-party a Pro ball which WILL give you an edge..
But with the addendum that the pro-balls have holes that don't fit your fingers, so you can't use them even if you wanted to. e.g. - like trying to use the 3rd party software on iOS
But with the addendum that the pro-balls have holes that don't fit your fingers, so you can't use them even if you wanted to. e.g. - like trying to use the 3rd party software on iOS
So would you say that it's the ball's fault that some people can't use it, and because of that shouldn't be allowed for the people who can?
No, it's two things: It's a) the ball manufacturer's fault for not catering to all hand sizes. And b) The tournament "regulator"s fault for allowing balls that cannot be used by all participants (and not stipulating regulated usage for all balls to accommodate all hand sizes)
The ball itself is an inanimate object and can't have "fault" conferred...
I don't think I've ever had to say "balls" as much as that before. I like this analogy. It's a load of balls! Hehehe!
It would be awesome if they did - but I'm not sure they care that much unfortunately. They're more concerned with over-nerfing the wrong cards in a knee-jerk reaction to vocal minorities at the moment.
But that's a conversation for another thread... :-D
But with the addendum that the pro-balls have holes that don't fit your fingers, so you can't use them even if you wanted to. e.g. - like trying to use the 3rd party software on iOS
So would you say that it's the ball's fault that some people can't use it, and because of that shouldn't be allowed for the people who can?
No, it's two things: It's a) the ball manufacturer's fault for not catering to all hand sizes. And b) The tournament "regulator"s fault for allowing balls that cannot be used by all participants (and not stipulating regulated usage for all balls to accommodate all hand sizes)
The ball itself is an inanimate object and can't have "fault" conferred...
I don't think I've ever had to say "balls" as much as that before. I like this analogy. It's a load of balls! Hehehe!
In my opinion allowing to play (at least originally) a PC game on mobile devices like iPads is more like allowing people to use a baseball in a tenpin game. Sure the baseball is customized so that you could use it to play bowling easier with it. However it does not mean it is optimal for the game. Think of it more of like a bonus I guess?
Another example would be playing with a notebook touchpad. Every time my opponent plays Nozdormu (pfft who plays that card) I am screwed considering how hard it is to perform quick actions using a touchpad. Does that mean Nozdormu is to blame? Well to me it's just my fault for playing with a touchpad.
But with the addendum that the pro-balls have holes that don't fit your fingers, so you can't use them even if you wanted to. e.g. - like trying to use the 3rd party software on iOS
So would you say that it's the ball's fault that some people can't use it, and because of that shouldn't be allowed for the people who can?
No, it's two things: It's a) the ball manufacturer's fault for not catering to all hand sizes. And b) The tournament "regulator"s fault for allowing balls that cannot be used by all participants (and not stipulating regulated usage for all balls to accommodate all hand sizes)
The ball itself is an inanimate object and can't have "fault" conferred...
I don't think I've ever had to say "balls" as much as that before. I like this analogy. It's a load of balls! Hehehe!
In my opinion allowing to play (at least originally) a PC game on mobile devices like iPads is more like allowing people to use a baseball in a tenpin game. Sure the baseball is customized so that you could use it to play bowling easier with it. However it does not mean it is optimal for the game. Think of it more of like a bonus I guess?
Another example would be playing with a notebook touchpad. Every time my opponent plays Nozdormu (pfft who plays that card) I am screwed considering how hard it is to perform quick actions using a touchpad. Does that mean Nozdormu is to blame? Well to me it's just my fault for playing with a touchpad.
This argument makes little sense though, since Hearthstone is MARKETED as a mobile game designed for mobile platforms. Otherwise they woudl only advertise for PC. So since it was intended as a mobile game, then it should be supported as one.
Thing that is a major difference with pen and paper and using decktracker is that with pen and paper you are focused on the game, often with decktracker i believe people do not even focus on the game, sitting in another tab doing some fab giving the opponent the rob, that is an issue i havent seen any focus on yet
No, it's two things: It's a) the ball manufacturer's fault for not catering to all hand sizes. And b) The tournament "regulator"s fault for allowing balls that cannot be used by all participants (and not stipulating regulated usage for all balls to accommodate all hand sizes)
The ball itself is an inanimate object and can't have "fault" conferred...
I don't think I've ever had to say "balls" as much as that before. I like this analogy. It's a load of balls! Hehehe!
There is some absurdity implied here in my opinion. It seems that fair to you means that everyone should be pulled down to the lowest common denominator.
No, it's the opposite way round. I'm saying that people with a disadvantage should be brought up to the highest common denominator. Such as proveded with the same advantaghe tools that others have.
Amputees aren't barred from playing soccer, but that shouldn't imply that everyone with two legs should be toned down to level the playing field for players with prostethics.
No, it implies that amputees should be given new legs to play with everyone else. You basically have it the wrong way around. If something is unfair, you dopn't have to limit everyone else - you can instead choose to bring those who are disadvantaged up to the same level.
If a game doesn't support colorblind options, I'm at a disadvantage versus people who aren't colorblind, but being colorblind is not the status quo.
And yet, games that rely on colours provide aid for colourblind people so they aren't disadvantaged by it. So.... moot point?
If the tenpin bowling community/regulation allows specialized balls, regardless that there is a portion of players who can't use these, doesn't mean the rules are unfair.
The point you missed here is not that there is a portion of players that can't use the balls, it is that there is a disparity between players because of them, with no regulation surrounding it. If one portion of players had balls that guaranteed a Strike every throw, who were allowed to play with another portion of players who don't have access to these balls even if they wanted to use them but physically couldn't, and you think this is "fair", then.... well, I guess that's that, really.
And in the case of Hearthstone, it's not the fault of the manufacturers of trackers not catering to everyone, it's one platform not supporting it.
ps. This is all hyperbolic. I do not believe in anyway that not using a tracker vs using a tracker is a handicap as bad as being an amputee.
No, I agree with you there - it's not a "serious" impairment in that way, or anything.
I like the discussion about this as a talking point, but don't expect it to go any further than that (although if a tracker could be made for iOS out of this discussion, that would be a win, sure). If people are feeling aggro about the idea of whether or not this is fair, it's not worth the rage, of course! ;-) Its a really small thing in the grand scheme...
If you believe the lowest common denominator should be brought up to the highest, it's not a question if the advantage is unfair or not.
Well, I disagree. The two are not dependent. But one does go off the back of the other. Since an advantage is unfair, it makes sense that the advantage is given to all. (Rather than placing limitations on those who use it).
This is my main gripe with this thread. Litterally noone said it wasn't an advantage.
Nobody is saying they did either? I think I must have missed your point here...
I only have issue with that you equate it in multiple different examples and analogies as a "cheat", that the people who do have the ability to use one are unsportsman-like or outright "on steroids" for using a tracker.
No, as I stated explicitly clearly in the OP, I do not consider it a cheat. But it certainly is a tool that confers an advantage to players in a competitive competition that others don't have access to.
And there is a HUGE difference between "unsportsman-like" and "cheating".... They are completely different. Unless you consider things like emote-spamming your opponent to rub in a win is "cheating".
(Even in this reply, you liken it to a ball that throws strikes for you... While it's more like a ball that's keeping score of how many strikes you bowled).
Actually, my analogy there was perhaps incorrect. But also the "keeping score" is only partially correct. It would be more like a ball that keeps score along with a screen showing you a guide of exactly where to hit the pins to knock all of them over each time. While the other player has no such guide available to them (because their screen is in NTFS rather than PAL and can't receive the signal properly). Nor a score tracker -so they have no idea who is technically winning at any point or likely to rack up a score bonus from strikes, spares etc.
I'd love to see an IOS tracker, or even an ingame implementation. The first is dependant on Apple, the second on Blizz... And judging by the time they need to make a slider for deck slots, I wouldn't hold my breath and I'm glad there are 3rd party devs and hobbyists who work on things like this.
It depends on how these trackers work. AFAIK, none of the 3rd party tracekrs currently in operation required either Microsoft, Google or Blizzard to make any changes to work. So I'm sure the functionality must exist there somewhere to be made use of...
If you do not consider it a cheat, don't equate it to something that gives you solutions, steroids, and so on.
I don't consider it a cheat - but I stand by my comparison to steroids as as an example of something that gives a person an advantage over other competitors in some way (regardless of the legality of the method).
Of course, my retort of saying "it's more like a ball keeping score" is partially correct, but it's more in line with what a tracker actually does as opposed to something that tells you how to throw the ball (or which card to play, in HS' situation).
The problem with "analogies" in general is that they will never clearly represent the original subject matter since there will always be differing nuances. Sometimes it's better just to avoid them of course. I try not to use them unless in response to someone who has already done so. (Though it does sometimes happen when trynig to get a point across).
Suffice it to say that the effort here was in trying to provide an example of "something" that provides one group of people a "legal advantage" in a scenario which would be "fair if everyone had the ability to access it", but is ultimately "unfair because not everyone who wants to use it can".
There is no "fault" or "blame", nor any accusation of "cheating", but there is certainly merit in labelling the "situation" as "unfair".
(Sorry about all the quotes - not so much for effect, but more for highlighting specific key points - I probably should have just used bold. Heh!)
Neither is it comparable to saying "they have no idea who is technically winning" as if you're completely in the dark about what's in your deck if you're not using a tracker. This is either a false equation or misrepresentation.
This is absolultely untrue. With a tracekr, you have a great idea as to who is winning. Let's say you are playing against a Pirate Warrior (the current hate-meta of many). It's late game. You have a few cards in your deck left. You know with absolute certainty what those cards left are and whether you have any taunts or healing to keep going. Similarly, you have a record of all the cards the Warrior has played. He's already used up his Arcanite Reaper and Heroic Strikes. so yuo know yuo are in a more winning position as he is much less likely to burst damage you at this point. In fact, you are REALLY advantaged here, because you now know what cards are left for you to draw and can determine the likelihood of having the answers you need.
For the last part: It's a limitation in IOS why there aren't trackers on this platform. IOS does not support apps to interact, so overlays or extracting information from the HS app to use in a tracker app is simply not possible (yet). Again, this is going to depend on how IOS expands in this regard.
Well this is more the technical side which there's little that can be done about I agree. Though since the functionality exists in other OS like Android, then it may end up on iOS as well.
In regard to the analogies, if you want to give example of things that give a group a legitimate advantage, it's best to use examples of legitimate advantages and not of things which are flat out cheats.
See now you are straw manning my argument - Yuo are saying that what I presented was a "flat out cheat", when I expressly stated that the use of the steroids argument was not to convey the notion of cheating, but to imply the idea of an "advantage". It has literally no bearing on the analogy whether steroid use is cheating or not. That's simpyl a distraction.
Analogies are not by definition flawed, or only logically sound by proximity.
"He said, she said", to be honest. In my opinion, they are, since people will always find a flaw in any analogy with which to straw man an opposing argument. (Case in point above, to be fair).
By using actual cheats as example, you are already setting up your own premise that it is to be considered unfair.
I assume you are inferring here that I am using a straw man of my own - but I am not debating whether steroids are considered cheating or not. That's just a distraction. I am using them as an example of something that gives an unfair advantage. In fact, steroids are technically a brilliant example, because the very nature of them (giving an unfair advantage) is what led to them being made illegal and considered cheating in the first place. If they weren't a prime example of "uinfair advantage" then they wouldn't be considered cheating.
To respond to the absolute certainty: You're moving the goal posts. I mention you presented as if without decker there is complete darkness and mystery to what's left in your deck, which is false.
If you don't have a top-notch memory, then it's completely true. As far as the "average Joe" is considered, what is left in their deck is a complete mystery. So no, my example is completely legitimate here. Sure, if you have the ability to remember every card you played during a game and where yuo got it from, then the mystery is removed.
Mentioning that with a tracker you have absolute certainty is a different than saying that without tracker you are just without knowledge.
"Abcolute certainty" is always going to win against " uncertain vague idea", to be honest. You can't argue against this with any degree of sincerity.
It cost more attention/effort? Agreed... But that is not the same as flat out stating you only have certainty with a tracker.
But you do only have certainty witha tracker. The information is right there in front of your eyes. This is unchallengable. You can see exactyl what cards you have played and what cards remain in your deck pile.
The more you think about it, this is as close to the line of cheating as yuo can get without actually cheating - and that's only because Blizzard have said it isn't cheating. To go back to the earlier example, if the governing bodies had decided steroids were fair game...
Yes, it is clearly an advantage over another player not using it. instantaneous information allows you much more time to think about optimal plays rather than doing the math in your head.
Allowing the visual cue of 100% remembering that they have held a card for 6 turns or a card was from discover etc, is something we don't always pay attention to during the course of a game as it flows and reminds you that it is either a tech/combo piece/ late game card etc.
Ex: Turn 8 they've played 2 nourish and azure drake, you don't typically remember they haven't played their second card from mulligan unless it's staring you in the face with a big circle and 1 over top of the card.
It's a joke to say it doesn't provide an advantage, and I'd like to meet the person who does all of this each turn of every game in pen and paper.
Is it not a case of you are possibly putting yourself at a disadvantage by not using it? rather than it being an advantage to use it...
/from a certain point of view...
It is true that I am at a disadvantage by not using it in general, but that isn't the salient point.
In this case we have a baseline of the game that doesn't have this functionality included in it. When I load up HS by itself i don't have the option to click tracker, I have to actively seek out a third party app and simultaneously load it up. Sure it's "legal" but to me not within the spirit of the original game, and provides a notable advantage for most.
OK another analogy.. (sorry)
Tenpin bowling....
You can play with the house balls which are provided at the lanes or you can actively go out an buy from a third-party a Pro ball which WILL give you an edge..
I'm afraid I fail to see how this analogy does anything other than strengthen my point? That is exactly the argument, you are gaining a competitive advantage on the field full stop.
The larger issue is that whatever group bowlers you are playing with dont have the access or means to buy a ball; and/or have a social contract with one another that using a pro ball isn't really within the spirit of the game you are playing.
To take your analogy further: Blizzard needs to give us all the option to put up the bowling assist bumper sides or not, once this is done if a third party does it better then fair play.
I'm not trying to be hyperbolic as insinuated above (different poster) of the advantage it provides, but the sheer number of posts defending it as "fine" I find strange.
The thing to remember when people are defending trackers is that the advantage being gained is not unobtainable by anyone, a la the pen-and-paper arguments made above. Back before I used a tracker I used pen and paper both for tracking important cards in game and for keeping track of my stats. The only advantage I have now over then is less hand cramping. If someone has a hard time tracking manually in the time allotted, that's a skill differential, not an unfair advantage. If someone only plays the game on a platform that can't handle a tracker and also doesn't allow for them to manually track, well I hope that your OS gets a working tracker, but it's ultimately your decisions that led you to that situation, and it also doesn't make the tracker any less of a fair tool to use (though this is the best argument for trackers being an unfair advantage, I stand by my stance). Coming from someone who has used trackers and used pen and paper, and who doesn't even use the overlay for tracking decks in-game with their tracker (I find it more distracting with useless info like how many Babbling Books they've played and a crutch that ultimately makes my ability to divine a person's deck and expected plays harder in the long run), I find it hard to imagine why so many people find it unfair.
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...The problem is not the problem, the problem is your attitude to the problem.
e.g. - like trying to use the 3rd party software on iOS
It's a) the ball manufacturer's fault for not catering to all hand sizes. And b) The tournament "regulator"s fault for allowing balls that cannot be used by all participants (and not stipulating regulated usage for all balls to accommodate all hand sizes)
It would be awesome if they did - but I'm not sure they care that much unfortunately.
They're more concerned with over-nerfing the wrong cards in a knee-jerk reaction to vocal minorities at the moment.
But that's a conversation for another thread... :-D
Sure the baseball is customized so that you could use it to play bowling easier with it.
However it does not mean it is optimal for the game. Think of it more of like a bonus I guess?
Another example would be playing with a notebook touchpad.
Every time my opponent plays Nozdormu (pfft who plays that card) I am screwed considering how hard it is to perform quick actions using a touchpad.
Does that mean Nozdormu is to blame? Well to me it's just my fault for playing with a touchpad.
Otherwise they woudl only advertise for PC. So since it was intended as a mobile game, then it should be supported as one.
Thing that is a major difference with pen and paper and using decktracker is that with pen and paper you are focused on the game, often with decktracker i believe people do not even focus on the game, sitting in another tab doing some fab giving the opponent the rob, that is an issue i havent seen any focus on yet
If something is unfair, you dopn't have to limit everyone else - you can instead choose to bring those who are disadvantaged up to the same level.
If people are feeling aggro about the idea of whether or not this is fair, it's not worth the rage, of course! ;-)
Its a really small thing in the grand scheme...
So I'm sure the functionality must exist there somewhere to be made use of...
Let's say you are playing against a Pirate Warrior (the current hate-meta of many).
It's late game. You have a few cards in your deck left. You know with absolute certainty what those cards left are and whether you have any taunts or healing to keep going.
Similarly, you have a record of all the cards the Warrior has played. He's already used up his Arcanite Reaper and Heroic Strikes. so yuo know yuo are in a more winning position as he is much less likely to burst damage you at this point. In fact, you are REALLY advantaged here, because you now know what cards are left for you to draw and can determine the likelihood of having the answers you need.
Though since the functionality exists in other OS like Android, then it may end up on iOS as well.
I am using them as an example of something that gives an unfair advantage. In fact, steroids are technically a brilliant example, because the very nature of them (giving an unfair advantage) is what led to them being made illegal and considered cheating in the first place. If they weren't a prime example of "uinfair advantage" then they wouldn't be considered cheating.
Sure, if you have the ability to remember every card you played during a game and where yuo got it from, then the mystery is removed.
To go back to the earlier example, if the governing bodies had decided steroids were fair game...
The thing to remember when people are defending trackers is that the advantage being gained is not unobtainable by anyone, a la the pen-and-paper arguments made above. Back before I used a tracker I used pen and paper both for tracking important cards in game and for keeping track of my stats. The only advantage I have now over then is less hand cramping. If someone has a hard time tracking manually in the time allotted, that's a skill differential, not an unfair advantage. If someone only plays the game on a platform that can't handle a tracker and also doesn't allow for them to manually track, well I hope that your OS gets a working tracker, but it's ultimately your decisions that led you to that situation, and it also doesn't make the tracker any less of a fair tool to use (though this is the best argument for trackers being an unfair advantage, I stand by my stance).
Coming from someone who has used trackers and used pen and paper, and who doesn't even use the overlay for tracking decks in-game with their tracker (I find it more distracting with useless info like how many Babbling Books they've played and a crutch that ultimately makes my ability to divine a person's deck and expected plays harder in the long run), I find it hard to imagine why so many people find it unfair.
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