I have been playing Hearthstone since the beginning. I am not an especially good player, but I enjoy constructing decks and laddering - that is up until recently. Right after this last patch was released, the game became remarkably stagnant. What I mean by stagnant is the type of decks you see in standard format (sorry I don't play wild). Any given play period, you will see Reno Mage, Reno Lock, Jade Druid, Jade Rogue, Control Warrior, and Dragon Priest. You may see a random Shaman or god-forbid a Dragon Reno Priest <facepalm>. Rarely will you see a Paladin or Hunter.
I know some will say, this is just your anecdotal experience and you would be right. However, doesn't the game feel stagnant to you? The meta hasn't changed. Some think, perhaps when Reno is gone (all god's peopel say amen), the meta will change; however, I would beg to differ. The game's problem imho is in design. The flaw of the design lends itself to lack of variety in competitive game play. The limited amount of classes and card genres lend itself to becoming quickly stagnant. They tried to adjust this with adding the tri-class card, but what a failed attempt to balance the game! Instead they op'ed some classes, while others still under perform. Then, they though, perhaps the answer is more RNG. While RNG can be mildly entertaining for the victor, it is terribly frustrating for the loser.
The main question is what is the solution and do they even care. To the second question, in my opinion, no...no they don't care because we continue to buy their shit and let's face it, that is what they care about. When revenue dries up, then something is done (I am a marketing director). To the first question, what is the solution. The cynical me says, everybody should just stop buying their shit. However, in an effort to actual think of a solution (for shits and giggles because devos aren't listening and imho don't care) I propose first an expansion of classes - to include death knights, and monks. Second, I propose introducing factions, horde and alliance. Cards could be created faction specific which all classes of that faction could use, but could not be used by the other faction. Common cards would still be able to be used by both.
I am sure I am missing something which the community will quickly point out; however, my main point is that something need to change in order to make hearthstone great again.
First off, you say the game is stagnant, define that as a lack of variety in class and deck type, and then list 8 or 9 different types of decks you might encounter. That is a lot of variety compared to most previous times in the game. You also didn't mention the decks that are by far the most prevalent, which is to say Aggro Shaman, Midrange Shaman, Mid-jade Shaman, and Pirate Warrior.
Secondly, you post a complaint about a stagnant meta a) right after nerfs and changes to ranked are announced, which are designed to change the meta to some degree and b) towards the end of a standard cycle, with a new expansion expected in around 2 months or less, which will rotate put massive chunks of cards and definitely change the meta.
And finally, if you want variety of decks, but refuse to play a mode with massive variety of decks (wild) then really, I'm not sure what to tell you. It's there it's Hearthstone, branch out if what you want is a change. Otherwise maybe this isn't the game you want it to be
This literally happens around this point before every new content release.
Perhaps, so what is the long term solution?
Take a break for a month or so until new content is released. Or play wild.
People seem to forget that it is okay to get bored of a game, especially when it's a game you play for hundreds and hundreds of house. Unless HS is your job, there's no reason you can't do something else in the meantime.
First off, you say the game is stagnant, define that as a lack of variety in class and deck type, and then list 8 or 9 different types of decks you might encounter. That is a lot of variety compared to most previous times in the game. You also didn't mention the decks that are by far the most prevalent, which is to say Aggro Shaman, Midrange Shaman, Mid-jade Shaman, and Pirate Warrior.
Secondly, you post a complaint about a stagnant meta a) right after nerfs and changes to ranked are announced, which are designed to change the meta to some degree and b) towards the end of a standard cycle, with a new expansion expected in around 2 months or less, which will rotate put massive chunks of cards and definitely change the meta.
And finally, if you want variety of decks, but refuse to play a mode with massive variety of decks (wild) then really, I'm not sure what to tell you. It's there it's Hearthstone, branch out if what you want is a change. Otherwise maybe this isn't the game you want it to be
Okay, 8-9 does not constitute much variety - especially when it is the same 30 cards or same type of game play and perhaps you are on a different server because I rarely see a Shaman these days. Yes, I did forget Pirates...my bad.
Second, nerfs are a short-term solution...not a long-term solution. Also, getting more of the same type of cards will not adjust the meta.
Third, perhaps you are right. I have not played much in wild, but I never thought that was the main thrust of the game.
You literally posted this an hour after nerfs and a change to ranked was announced.
The changes they announced are pathetic...that is the point. They want you to feel better about playing their game....not actually interested in making it better.
This literally happens around this point before every new content release.
Perhaps, so what is the long term solution?
Take a break for a month or so until new content is released. Or play wild.
People seem to forget that it is okay to get bored of a game, especially when it's a game you play for hundreds and hundreds of house. Unless HS is your job, there's no reason you can't do something else in the meantime.
You literally posted this an hour after nerfs and a change to ranked was announced.
The changes they announced are pathetic...that is the point. They want you to feel better about playing their game....not actually interested in making it better.
How do you know if the game is better or not without trying out the nerfs and seeing how the meta adjusts? Would you rather they not make the adjustments and wait another month for the release for anything else to change?
You literally posted this an hour after nerfs and a change to ranked was announced.
The changes they announced are pathetic...that is the point. They want you to feel better about playing their game....not actually interested in making it better.
How do you know if the game is better or not without trying out the nerfs and seeing how the meta adjusts? Would you rather they not make the adjustments and wait another month for the release for anything else to change?
Simple...the meta itself only has a limited amount of possibility based around few arch type cards...think about it...aggro, control, fatigue, tempo (mostly dead), and combo (also mostly dead). Mid-range is the closest thing to a hybrid, but is only viable in certain classes. The meta will always be dominated by either aggro (most likely) or control (most interesting). The problem Hearthstone has is the meta is only playable by certain classes because of imbalance in design.
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Greetings,
I have been playing Hearthstone since the beginning. I am not an especially good player, but I enjoy constructing decks and laddering - that is up until recently. Right after this last patch was released, the game became remarkably stagnant. What I mean by stagnant is the type of decks you see in standard format (sorry I don't play wild). Any given play period, you will see Reno Mage, Reno Lock, Jade Druid, Jade Rogue, Control Warrior, and Dragon Priest. You may see a random Shaman or god-forbid a Dragon Reno Priest <facepalm>. Rarely will you see a Paladin or Hunter.
I know some will say, this is just your anecdotal experience and you would be right. However, doesn't the game feel stagnant to you? The meta hasn't changed. Some think, perhaps when Reno is gone (all god's peopel say amen), the meta will change; however, I would beg to differ. The game's problem imho is in design. The flaw of the design lends itself to lack of variety in competitive game play. The limited amount of classes and card genres lend itself to becoming quickly stagnant. They tried to adjust this with adding the tri-class card, but what a failed attempt to balance the game! Instead they op'ed some classes, while others still under perform. Then, they though, perhaps the answer is more RNG. While RNG can be mildly entertaining for the victor, it is terribly frustrating for the loser.
The main question is what is the solution and do they even care. To the second question, in my opinion, no...no they don't care because we continue to buy their shit and let's face it, that is what they care about. When revenue dries up, then something is done (I am a marketing director). To the first question, what is the solution. The cynical me says, everybody should just stop buying their shit. However, in an effort to actual think of a solution (for shits and giggles because devos aren't listening and imho don't care) I propose first an expansion of classes - to include death knights, and monks. Second, I propose introducing factions, horde and alliance. Cards could be created faction specific which all classes of that faction could use, but could not be used by the other faction. Common cards would still be able to be used by both.
I am sure I am missing something which the community will quickly point out; however, my main point is that something need to change in order to make hearthstone great again.
Jade rogue?
The entire community has been complaining about the same thing for months, where have you been?
This literally happens around this point before every new content release.
http://www.hearthpwn.com/news/2239-small-time-buccaneer-spirit-claws-are-being-nerfed
So many things here.
First off, you say the game is stagnant, define that as a lack of variety in class and deck type, and then list 8 or 9 different types of decks you might encounter. That is a lot of variety compared to most previous times in the game. You also didn't mention the decks that are by far the most prevalent, which is to say Aggro Shaman, Midrange Shaman, Mid-jade Shaman, and Pirate Warrior.
Secondly, you post a complaint about a stagnant meta a) right after nerfs and changes to ranked are announced, which are designed to change the meta to some degree and b) towards the end of a standard cycle, with a new expansion expected in around 2 months or less, which will rotate put massive chunks of cards and definitely change the meta.
And finally, if you want variety of decks, but refuse to play a mode with massive variety of decks (wild) then really, I'm not sure what to tell you. It's there it's Hearthstone, branch out if what you want is a change. Otherwise maybe this isn't the game you want it to be
You literally posted this an hour after nerfs and a change to ranked was announced.
People seem to forget that it is okay to get bored of a game, especially when it's a game you play for hundreds and hundreds of house. Unless HS is your job, there's no reason you can't do something else in the meantime.