In terms of an expansion, it will be interesting to see how they address it since a LOT of cards in high use now will be cycling out.
I am talking about Brann, Reno, and the Dragons as an example.
Well note that the point to Rotation is to force deck changes. Thus they wouldn't want to reestablish Reno decks with "Reno v2!" You are supposed to look for a completely new deck design or a new archetype.
For an example, Mechs and deathrattle decks. Both started out as aggro and tempo decks respectively. Mechs have never been revived as a deck type though they have said they will return to it in a different form someday. Deathrattle DID return, as a slower control style in N'zoth.
Where exactly was it said that next addon will be a full blown expansion? Can't seem to find the info anywhere.
It's not 100% confirmed but suggested. Note that Blizzard is playing a lot of this by ear and already stated that they will change plans depending on how things go. But to cite a source we can go to polygon
As Chayes and Donais flip through some slides with information on the changes, something catches Trump's eye. One of the slides has a timeline ofHearthstone's add-ons so far: the first adventure in the summer of 2014, the first expansion at the end of 2014, another adventure to kick off 2015, a second expansion in the summer of 2015, and a third adventure to be released at the end of the year.
What interests Trump, however, are the suggested plans for 2016 and 2017. Rather than continuing a cadence of expansion-adventure-expansion-adventure, Blizzard lays out a timeline with two expansions per year — one at the start, one near the end — and a single adventure between them. If this new formula were to stay consistent, the much bigger expansions would greatly outnumber the smaller and more single-player-focused adventure sets.
"It's not what we've done so far, but maybe that's the right thing for the future," Donais says. "We haven't decided whether adventures should be as common as expansions or not. Maybe the rate of 1-to-1 is not right."
This shift would help Blizzard's plans for Standard format. Rotating a bunch of cards out almost requires a bigger expansion, with a huge influx of new cards to replace some of those being lost. It also may require much bigger sacrifices, though. Ones that the community is less likely to agree on.
Note that this is during the fall meeting with players to discuss the, at the time, upcomming standard format.
As Chayes and Donais flip through some slides with information on the changes, something catches Trump's eye. One of the slides has a timeline ofHearthstone's add-ons so far: the first adventure in the summer of 2014, the first expansion at the end of 2014, another adventure to kick off 2015, a second expansion in the summer of 2015, and a third adventure to be released at the end of the year.
What interests Trump, however, are the suggested plans for 2016 and 2017. Rather than continuing a cadence of expansion-adventure-expansion-adventure, Blizzard lays out a timeline with two expansions per year — one at the start, one near the end — and a single adventure between them. If this new formula were to stay consistent, the much bigger expansions would greatly outnumber the smaller and more single-player-focused adventure sets.
"It's not what we've done so far, but maybe that's the right thing for the future," Donais says. "We haven't decided whether adventures should be as common as expansions or not. Maybe the rate of 1-to-1 is not right."
This shift would help Blizzard's plans for Standard format. Rotating a bunch of cards out almost requires a bigger expansion, with a huge influx of new cards to replace some of those being lost. It also may require much bigger sacrifices, though. Ones that the community is less likely to agree on.
Note that this is during the fall meeting with players to discuss the, at the time, upcomming standard format.
One does not simply walk into Mordor,
unless they want to be the best they can be.