Is necessary to have this same kind of threads every day?
I think the better question; isn't it stupid to open these threads two or three days into the release?
I know it might seem overly intrusive but I'd rather the mods at least lock/merge new threads so the people circlejerking over Warrior/Druid can do so in a dedicated QQ thread. This "meta" isn't going to last more than maybe another few days, people are completely blowing this out of proportion. If you can't build or tech for what you think the actual meta is, or refuse to play a counterpick you pretty much deserve to lose. Sorry, but that's every card game ever made.
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I've been playing almost exclusively Murloc Paladin and my winrate has been around 70-80% throughout the entire time. I'm having fun, sorry you're not.
To empathize: those disappointed in the meta right now should remember that the rotation next year is seeing a lot of extremely powerful cards for a lot of extremely powerful decks leave, also creating a big void for archetypes that desperately require certain cards/effects. Though it's just an adventure, the next set of cards has a massive advantage of being unique, exciting, and powerful, similarly to those in WoG, which was a fantastic expansion for most people. Don't get too upset over the current state of the game if you don't like it, for a lot of reasons, please don't. Know that the upcoming year of Hearthstone will see cards on the same power level of Emperor Thaurissan, Flamewaker, Twilight Whelp, Imp Gang Boss, Blackwing Corruptor, Blackwing Technician, Grim Patron, Raven Idol, Forgotten Torch, Keeper of Uldaman, Anyfin Can Happen (rip), Entomb, Tomb Pillager, Tunnel Trogg, Dark Peddler, Fierce Monkey, Reno Jackson, Brann Bronzebeard, Elise Starseeker, Sir Finley Mrrgglton, Living Roots, Arcane Blast, Wyrmrest Agent, Totem Golem, Thunder Bluff Valiant, Bash, Alexstrasza's Champion, Justicar Trueheart, Chillmaw, Twilight Guardian, Flame Juggler, Argent Horserider, and whatever other card that was considered overpowered or amazing at any given time. Sure, a lot of these cards are going to sting to see go, some more than others, but just imagine the development space Blizzard is about to have for the next expansions, knowing they can completely reshape the game in any way they can. If you liked the meta immediately following WoG, get ready for the next expansion's meta, and even the expansion following, because as long as Blizzard is bold in their design choices, it'll be an insanely new and exciting period for Hearthstone. C'Thun, N'Zoth, Yogg, and Y'Shaarj were just them testing the waters, we saw more interesting takes with Barnes and the buff decks, and now we're seeing cards like Kazakus that blow everything out of the water.
Damn those murlocodins! They got some serious powah right now. As for everyone complaining about brain-dead deck archetypes, just wait man... there is bound to be some fun and fine tuned Reno style decks popping up. Aggro is great because of dem slow Jade bros, but they'll tune those decks up too. As everyone with clear thoughts has said, this meta is a couple days old, there's a lot of experiments to be had. In the meantime, we have but 2 options: either whine as hard as we can, or get out there and find new synergies and develop new decks!! :)
I've been playing almost exclusively Murloc Paladin and my winrate has been around 70-80% throughout the entire time. I'm having fun, sorry you're not.
As in Goon Murloc or Anyfin? I had a little more fun with Murloc Shaman but Paladin was a lot of fun when I was testing it.
I think more people are having fun than ones who aren't, and a lot of the people not having fun probably just need to chill out. Refining decks this early is going to be loss after loss, but if you're building and testing because that's what you love then just treat it as a quality test environment. Beating a poorly built deck with a poorly built deck just means yours was slightly better, but still bad; beating a deck that's regarded as strong means you're probably doing something right, and losing to it lets you analyze what could change in your build to shore up the matchup.
Building will be less stressful as well when refined lists start trickling out, and you can tech properly.
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@DorkPork; I agree with what you're saying about the rotation, but it'll be a full expansion and not an adventure. So actually even more likely we'll see a massive shift!
I think post-rotation is always going to be the best for deckbuilders since it kills off so many existing archetypes (or at least core cards for those archetypes) generally, which is refreshing. The middle of the year having only an adventure makes me nervous the most since it generally could have very little impact, but if we see more LOEs than ONiKs that should pan out just fine.
People are so negative it's nice to see people genuinely positive in the last few comments. :)
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I'm loving this meta right now. It's so nice queue'n up and seeing something other than shaman 80% of the time. I still see shaman but now I also see priests, warriors, druids, hunters, warlocks...etc. Haven't seen too many paladins around but the meta is still finding it's place. My point is, I'd rather see a nice variety of classes over the last 4 months of shamanstone.
No, the worst meta is the meta right before Karazhan. Face shamans and warrior (7 variations of it) were everywhere. Seriously, warrior had tempo, dragon tempo, pirate, control, ctun control, and OTK worgen.
As bad as that was, nothing can compare to Huntertaker meta immediately post-naxx pre-nerf. There was mainly one deck on the ladder, and it was that. If you played anything else, you lose. Only deck that could hang if the Huntertaker drew poorly was maybe classic Zoo. But draw poorly they didn't. 99% of the time it was
T1 - Undertaker (If going second they would Coin into a 1 mana Deathrattle minion, or another Undertaker)
If I can still remember the exact line of play to that level of detail to this day, it says something quite terrible about how the meta was at that time lol.
I've been playing almost exclusively Murloc Paladin.
As in Goon Murloc or Anyfin?
Anyfin with Finja, he's currently destroying the meta for me. I'm noticing time and time again that Wickerflame would be an insane help, but before I craft a golden version (Paladin is my favorite class, my first legendary was a Golden Tirion, and Paladin was my first golden class, so its pretty important to me) I'm waiting to see what else I unpack in the next few weeks. I imagine he'll be extremely significant against Aggro Warrior, Aggro Paladin, Aggro Hunter, and Tempo Mage, and he's exactly the card I wanted for Control Paladin, my favorite archetype, for a long time. Sorry about the ramble, but my to-be-refined Anyfin deck will probably run both Finja and Wickerflame, with both completely revolutionizing the archetype, imo.
I've been playing almost exclusively Murloc Paladin.
As in Goon Murloc or Anyfin?
Anyfin with Finja, he's currently destroying the meta for me. I'm noticing time and time again that Wickerflame would be an insane help, but before I craft a golden version (Paladin is my favorite class, my first legendary was a Golden Tirion, and Paladin was my first golden class, so its pretty important to me) I'm waiting to see what else I unpack in the next few weeks. I imagine he'll be extremely significant against Aggro Warrior, Aggro Paladin, Aggro Hunter, and Tempo Mage, and he's exactly the card I wanted for Control Paladin, my favorite archetype, for a long time. Sorry about the ramble, but my to-be-refined Anyfin deck will probably run both Finja and Wickerflame, with both completely revolutionizing the archetype, imo.
Ramble totally justified! I'm glad Finja is working well, and Anyfin was my pick for his best spot so it's awesome to hear you're having success. I'm pretty obsessed with getting golden Priest (I just got golden Rogue, and Priest is only 80 wins out), but next I imagine I'm going to head down the rabbit hole for Murlocs in general and Paladin felt like a super fun class to build for. I'm a little sad Anyfin leaves next spring, but hopefully Pally gets something like it since it's been one of the most interesting decks they've gotten.
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No way! I am having a ton of fun. Even if it is just those 3 classes on top like you claim, (I don't believe it) it is 1000 times better than Shaman dominating everything. At least now we have some variety, and for all my hate of pirate warrior, I am having fun again, and I only play rogue! The beauty of this meta is you can't build a single deck that can counter everything, and that is healthy! If your deck beats shaman, it shouldn't beat warrior, if it beats warrior it shouldn't beat rogue, if it beats rogue it shouldn't beat mage etc etc. By having multiple archetypes on top, it allows us all room to breathe and play more decks. I never want to play shamanstone again or any variation of that with just a different class on top. I want everything to be viable and right now, every class can beat something and do so by being unique.
Articles I suggest every player reads to improve at the game;
MTG/Hearthstone biases to avoid
Reframing negative Hearthstone experiences to improve at the game
Who's the Beatdown?
I've been playing almost exclusively Murloc Paladin and my winrate has been around 70-80% throughout the entire time. I'm having fun, sorry you're not.
To empathize: those disappointed in the meta right now should remember that the rotation next year is seeing a lot of extremely powerful cards for a lot of extremely powerful decks leave, also creating a big void for archetypes that desperately require certain cards/effects. Though it's just an adventure, the next set of cards has a massive advantage of being unique, exciting, and powerful, similarly to those in WoG, which was a fantastic expansion for most people. Don't get too upset over the current state of the game if you don't like it, for a lot of reasons, please don't. Know that the upcoming year of Hearthstone will see cards on the same power level of Emperor Thaurissan, Flamewaker, Twilight Whelp, Imp Gang Boss, Blackwing Corruptor, Blackwing Technician, Grim Patron, Raven Idol, Forgotten Torch, Keeper of Uldaman, Anyfin Can Happen (rip), Entomb, Tomb Pillager, Tunnel Trogg, Dark Peddler, Fierce Monkey, Reno Jackson, Brann Bronzebeard, Elise Starseeker, Sir Finley Mrrgglton, Living Roots, Arcane Blast, Wyrmrest Agent, Totem Golem, Thunder Bluff Valiant, Bash, Alexstrasza's Champion, Justicar Trueheart, Chillmaw, Twilight Guardian, Flame Juggler, Argent Horserider, and whatever other card that was considered overpowered or amazing at any given time. Sure, a lot of these cards are going to sting to see go, some more than others, but just imagine the development space Blizzard is about to have for the next expansions, knowing they can completely reshape the game in any way they can. If you liked the meta immediately following WoG, get ready for the next expansion's meta, and even the expansion following, because as long as Blizzard is bold in their design choices, it'll be an insanely new and exciting period for Hearthstone. C'Thun, N'Zoth, Yogg, and Y'Shaarj were just them testing the waters, we saw more interesting takes with Barnes and the buff decks, and now we're seeing cards like Kazakus that blow everything out of the water.
Damn those murlocodins! They got some serious powah right now. As for everyone complaining about brain-dead deck archetypes, just wait man... there is bound to be some fun and fine tuned Reno style decks popping up. Aggro is great because of dem slow Jade bros, but they'll tune those decks up too. As everyone with clear thoughts has said, this meta is a couple days old, there's a lot of experiments to be had. In the meantime, we have but 2 options: either whine as hard as we can, or get out there and find new synergies and develop new decks!! :)
Articles I suggest every player reads to improve at the game;
MTG/Hearthstone biases to avoid
Reframing negative Hearthstone experiences to improve at the game
Who's the Beatdown?
@DorkPork; I agree with what you're saying about the rotation, but it'll be a full expansion and not an adventure. So actually even more likely we'll see a massive shift!
I think post-rotation is always going to be the best for deckbuilders since it kills off so many existing archetypes (or at least core cards for those archetypes) generally, which is refreshing. The middle of the year having only an adventure makes me nervous the most since it generally could have very little impact, but if we see more LOEs than ONiKs that should pan out just fine.
People are so negative it's nice to see people genuinely positive in the last few comments. :)
Articles I suggest every player reads to improve at the game;
MTG/Hearthstone biases to avoid
Reframing negative Hearthstone experiences to improve at the game
Who's the Beatdown?
Is control decks still viable in the jade meta? If not, should I disenchant all my control legendaries? (e.g. ysera, jarraxus, chromaggus etc.)
I'm loving this meta right now. It's so nice queue'n up and seeing something other than shaman 80% of the time. I still see shaman but now I also see priests, warriors, druids, hunters, warlocks...etc. Haven't seen too many paladins around but the meta is still finding it's place. My point is, I'd rather see a nice variety of classes over the last 4 months of shamanstone.
-It's better to have something you don't need, than to need something you don't have
Articles I suggest every player reads to improve at the game;
MTG/Hearthstone biases to avoid
Reframing negative Hearthstone experiences to improve at the game
Who's the Beatdown?
Just do not give a damn about meta and play interesting / funny / crazy decks.
No rank 5 this season? Well, it is not the last season, isn't it?
EU 11/2015+ , f2p 03/2021+: DK 63 / DH 205 /Dr 277 / Hu 733 / Ma 6666 / Pa 1072 / Pr 1165 / Ro 1791 / Sh 1303 / Wl 707 / Wr 664
No way! I am having a ton of fun. Even if it is just those 3 classes on top like you claim, (I don't believe it) it is 1000 times better than Shaman dominating everything. At least now we have some variety, and for all my hate of pirate warrior, I am having fun again, and I only play rogue! The beauty of this meta is you can't build a single deck that can counter everything, and that is healthy! If your deck beats shaman, it shouldn't beat warrior, if it beats warrior it shouldn't beat rogue, if it beats rogue it shouldn't beat mage etc etc. By having multiple archetypes on top, it allows us all room to breathe and play more decks. I never want to play shamanstone again or any variation of that with just a different class on top. I want everything to be viable and right now, every class can beat something and do so by being unique.
Yeah, it's bad... you either snowball or you curl up in the corner and cry.