Hopefully its something like 3 mana 0/3, your weapon's attack is equal to the last spell you played. That way, Blade Flurry can always be 4 mana deal 4 damage to all enemy minions.
Actually in Wow rogues can use daggers, fist weapons and one-handed swords, maces and axes. Claws are classified as fist weapons thus rogues can equip them just like shamans. Also though I may be mistaken about it but it seems to me that the claws on the art look like they're covered in poison (they glow with green). So I think there is a possibility of it being a rogue weapon.
Nah I think they're just made of Jade, you know, the whole gimmick of the Lotus.
I don't think it's a Rogue weapon. Claws in WoW are Shaman's weapon, and Rogue's weapon is daggers.
Actually in Wow rogues can use daggers, fist weapons and one-handed swords, maces and axes. Claws are classified as fist weapons thus rogues can equip them just like shamans. Also though I may be mistaken about it but it seems to me that the claws on the art look like they're covered in poison (they glow with green). So I think there is a possibility of it being a rogue weapon.
If the last Rogue card is a weapon, it must be a crappy one, or the Earth would stop spinning.
Since it must be Jade Golem related, I'd bet something like that : - 5 mana 2/3, Combo: summon a Jade Golem
But hey if there was actually competent people working for team 5, it could easily be : - 6 mana 2/4, Deathrattle: your hero power becomes "Summon a Jade Golem"
That would be the only way to make Jade Golem Rogue work.
But again, I think we are getting an usual crap weapon, something like : - 4 mana 1/4, Whenever your attack a minion with 7+ attack, summon a Jade Golem. Ahah
Hopefully its something like 3 mana 0/3, your weapon's attack is equal to the last spell you played. That way, Blade Flurry can always be 4 mana deal 4 damage to all enemy minions.
Other than that BF Nerf still makes no sense
Well they are green because they are jade. As for the glow, spirit claws also have slight glow, i guess it's there to be pretty.
http://media-hearth.cursecdn.com/avatars/304/655/42042.gif
2 mana 1/1. After your hero attacks, summon Jade Golem
Btw check this out
https://dviw3bl0enbyw.cloudfront.net/uploads/forum_attachment/file/33176/pantera.jpg
That looks totally rogue to me
If the last Rogue card is a weapon, it must be a crappy one, or the Earth would stop spinning.
Since it must be Jade Golem related, I'd bet something like that :
- 5 mana 2/3, Combo: summon a Jade Golem
But hey if there was actually competent people working for team 5, it could easily be :
- 6 mana 2/4, Deathrattle: your hero power becomes "Summon a Jade Golem"
That would be the only way to make Jade Golem Rogue work.
But again, I think we are getting an usual crap weapon, something like :
- 4 mana 1/4, Whenever your attack a minion with 7+ attack, summon a Jade Golem. Ahah
Burgled Claws. 1 mana 1/3. If your opponent has spell damage they lose the game. Kappa.