We don't have any reason to expect no as an answer and they're extremely important for the game's health so I suppose the answer is yes. Unless they decide not to rotate them out and increase their chances of showing up in Arena which seems unreasonably complex when compared to the alternative.
Maybe a better question would be: Do you plan to stupidly add filler cards to any more adventures, or was the backlash finally enough in Karazhan to get it through your heads that people expect a meta shift with all adventures and expansions and you don't have room for filler cards in adventures?
We don't have any reason to expect no as an answer and they're extremely important for the game's health so I suppose the answer is yes. Unless they decide not to rotate them out and increase their chances of showing up in Arena which seems unreasonably complex when compared to the alternative.
Maybe a better question would be: Do you plan to stupidly add filler cards to any more adventures, or was the backlash finally enough in Karazhan to get it through your heads that people expect a meta shift with all adventures and expansions and you don't have room for filler cards in adventures?
*Side note - we need to riot on their expansion page if the meta doesn't change enough next expansion. I expect a meta shift with an expansion because no shift = worthless = I feel like I wasted my money. (and this means more than subbing in a few cards to midrange shaman that were useful in Karazhan)
We don't have any reason to expect no as an answer and they're extremely important for the game's health so I suppose the answer is yes. Unless they decide not to rotate them out and increase their chances of showing up in Arena which seems unreasonably complex when compared to the alternative.
Maybe a better question would be: Do you plan to stupidly add filler cards to any more adventures, or was the backlash finally enough in Karazhan to get it through your heads that people expect a meta shift with all adventures and expansions and you don't have room for filler cards in adventures?
*Side note - we need to riot on their expansion page if the meta doesn't change enough next expansion. I expect a meta shift with an expansion because no shift = worthless = I feel like I wasted my money. (and this means more than subbing in a few cards to midrange shaman that were useful in Karazhan)
Meta's gonna shift because TGT goes away, along with BRM and LoE as well (I think).
Meta's gonna shift because TGT goes away, along with BRM and LoE as well (I think).
Not until next next expansion. ie. when the first expansion of 2017 comes out.
Are you unhappy with inspire and joust mechanics? There hasn't been any additional inspire or joust cards since they were introduced in TGT.
Why are there so few discover cards? It seems universally agreed that discover is a good mechanic that has both RNG and skill. You keep adding some but it was introduced in an adventure on only 9 cards, 2 were added in Old Gods, and 2 were added in Karazhan.
1-Is there a chance of blizzard create more cgi short movies for HearthStone to introduce new hero skins, new card backs, tell us a history about a card, minion, spell, hero, introduce an event with a short cgi animation movie? ( i think this is a important part.)
2. Is there any chance of one time a big sided paralel expansion being launched in one year, maybe 2018 introducing new 280 cards, revealing and making it playable by adding one new card every day during this período, or maybe 5 or 7 cards every week making a huge possibility of choices for decks with this?
1. Use of golden cards in arena was brought up during the previous blizzcon. Any updates?
2. Are the devs aware of the community feedback on receiving common cards for arena rewards (especially for high wins)? Thoughts?
3. Any plans to provide in-game stats to tell players how complete their collection is?
4. Can the no. of ranked wins be tracked past 500, even if there is no additional reward for it?
5. Will the MSG packs be exclusively awarded in arena (instead of the old gods packs) once the new expansion goes live? Is Team 5 looking into allowing players to pick a pack of their choice for the arena reward?
Might be a little too early to ask this - but new multi-class cards seem like an interesting mechanic, so are you considering printing more cards with this functionality beyond Mean Streets expansion, or will it phase out with it eventually since it's thematically tied to the card set?
Edit: Removed other two questions since they were answered by watching the panel.
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Why wont you take ideas from the awesome fan creations and custom cards/adventures ?
My Awesome Decks
When will be release a new feature like the brawl?
What's your plan for minion type? Will more different minion type be added?
Love the tribes.
1-Is there a chance of blizzard create more cgi short movies for HearthStone to introduce new hero skins, new card backs, tell us a history about a card, minion, spell, hero, introduce an event with a short cgi animation movie? ( i think this is a important part.)
2. Is there any chance of one time a big sided paralel expansion being launched in one year, maybe 2018 introducing new 280 cards, revealing and making it playable by adding one new card every day during this período, or maybe 5 or 7 cards every week making a huge possibility of choices for decks with this?
You can now also ask questions about Mean Streets of Gadgetzan!
I didn't have a signature so Flux added one for me.
1. Use of golden cards in arena was brought up during the previous blizzcon. Any updates?
2. Are the devs aware of the community feedback on receiving common cards for arena rewards (especially for high wins)? Thoughts?
3. Any plans to provide in-game stats to tell players how complete their collection is?
4. Can the no. of ranked wins be tracked past 500, even if there is no additional reward for it?
5. Will the MSG packs be exclusively awarded in arena (instead of the old gods packs) once the new expansion goes live? Is Team 5 looking into allowing players to pick a pack of their choice for the arena reward?
Mean Streets of Gadgetzan question:
Might be a little too early to ask this - but new multi-class cards seem like an interesting mechanic, so are you considering printing more cards with this functionality beyond Mean Streets expansion, or will it phase out with it eventually since it's thematically tied to the card set?
Edit: Removed other two questions since they were answered by watching the panel.
How many tri-class cards do we have for each faction?
Can we expect the tri-class cards to be spells or should these tri-class minions have more effects rather than just the Discover mechanic?
The articles are up, for those wondering.
http://www.hearthpwn.com/news/1887-blizzcon-2016-hearthstone-q-a-panel-live-recap
http://www.hearthpwn.com/news/1889-there-are-nine-tri-class-cards-in-mean-streets-of