The chance to score 12 is ridiculously low, and since the average rewards are meh it's never worth it for non-gambling types of players imo, because the amount of pressure/frustration is unreal and the chances you'll get shit are also higher than to score a jackpot. Welcome to HearthCasino as Blizzard oficially supports gambling now
Everyone knows that $10 for 50 packs, 3 Goldeens, 1000 gold, and 1000 dust is a good deal.
That's not really being honest as it's similar to saying "$1 to win $10 million! So easy!"
Going less than 5 wins for 3 losses (which is still considered 'good' for ranked) means you are taking a loss out of the deal. And note that the majority of the arguments are less about the cost of entry and more about the way the prize pool is structured.
As for the original statement, we COULD get into a "What $10 means to you =! what it means to me." Rich vs Poor argument, but that'll get ugly fast. Let's leave it at "chances are, the folks who are bothered over $10 see it as a lot more than others do." and let it rest there.
I was debating the math with some players yesterday. It looks like to get 50/50 odds to break even, you need to be in the top 25% of players in combined deck strength and skill level. To have a non-zero chance to get to 12 wins, you'll need to be in the top 5% of players. To have a substantial >.1% chance to get to 12 wins--top 1% of better. Keep in mind that the field of play is going to be saturated with players with very good decks and very high skill levels. Getting to 3 wins is very possible, even likely, but getting your money back or better just isn't going to happen to most people. Getting the dream of 12 wins is all but completely impossible for most players. Something like .001% of people who get to 12 wins will get there without being "strong enough."
I hope these numbers help keep this in perspective. This brawl is like loaning money to a friend. If you can't afford to never see your 1000 gold again, don't do it.
Everyone knows that $10 for 50 packs, 3 Goldeens, 1000 gold, and 1000 dust is a good deal.
And note that the majority of the arguments are less about the cost of entry and more about the way the prize pool is structured.
Exactly, reduce some packs from 12 win and split between others wins and all be fine.
Well I think the idea is that they don't REALLY want this to be Arena--with constructed meta!!!!! They want this to really appeal to the tournament lovers. Thus the tournament prize system.
I DO like the idea of Reynad's solution: variable rates. Pay 0 and you get to play for fun with no prizes. Pay 1k gold and you get..what we get here. Or pay 150 gold and the prizes scale. Still top heavy as it's a tournamnet not an arena but still you can put in what you want to The 0 option even fixes the "OMG no brawl!" folks as they can just do that and, perhaps, get that free pack.
Though i woul dargue that for the high prize options, they do best of 3 with 3 decks (or 4 if they want to work on a ban system in-game) perhaps, with 3 match losses.
I was debating the math with some players yesterday. It looks like to get 50/50 odds to break even, you need to be in the top 25% of players in combined deck strength and skill level. To have a non-zero chance to get to 12 wins, you'll need to be in the top 5% of players. To have a substantial >.1% chance to get to 12 wins--top 1% of better. Keep in mind that the field of play is going to be saturated with players with very good decks and very high skill levels. Getting to 3 wins is very possible, even likely, but getting your money back or better just isn't going to happen to most people. Getting the dream of 12 wins is all but completely impossible for most players. Something like .001% of people who get to 12 wins will get there without being "strong enough."
I hope these numbers help keep this in perspective. This brawl is like loaning money to a friend. If you can't afford to never see your 1000 gold again, don't do it.
Does this math assume that everyone will be brawling? I think it will be heavily skewed toward top players who think they actually stand a chance of winning many games.
So the competition may be even fiercer, and your chances of reaching 12 wins considerably lower.
Rollback Post to RevisionRollBack
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
$10 may not be a lot of money but the risk/reward are extremely tilted towards the high end of the spectrum meaning that unless you're a pro player AND are lucky you won't even break even making this an extremely shitty deal unless you just want to waste $10. In which case might I suggest just giving a random homeless guy a $10 to buy a case of beer?
To me if this were a physical card game I wouldn't hesitate to spend $10 on a tournament entry fee, which has caused me to wonder why I wouldn't plunk down that money for this. To me what it comes down to is that:
1) the time having fun to money ratio is just awful. As a player who makes it to rank 5 every month, but finds it a satisfying struggle, I anticipate being blown out rather quickly. And for $10 I can easily get 2 hours of fun just by going to the movies.
2) There is basically no social component. There is a big difference in enjoyment for me between sitting across form my opponent and being able to discuss the game with him or her during down time and what this will provide.
To put it another way, if there was a local tavern brawl tournament with a $10 entry fee, and no prizes I'd pay that in a heart beat. This on the other hand is a best just an overpriced test of "skill," at worst an exercise in introducing gambling into hearthstone (aka a money grab). I think I'll skip it, sadly.
I was debating the math with some players yesterday. It looks like to get 50/50 odds to break even, you need to be in the top 25% of players in combined deck strength and skill level. To have a non-zero chance to get to 12 wins, you'll need to be in the top 5% of players. To have a substantial >.1% chance to get to 12 wins--top 1% of better. Keep in mind that the field of play is going to be saturated with players with very good decks and very high skill levels. Getting to 3 wins is very possible, even likely, but getting your money back or better just isn't going to happen to most people. Getting the dream of 12 wins is all but completely impossible for most players. Something like .001% of people who get to 12 wins will get there without being "strong enough."
I hope these numbers help keep this in perspective. This brawl is like loaning money to a friend. If you can't afford to never see your 1000 gold again, don't do it.
Does this math assume that everyone will be brawling? I think it will be heavily skewed toward top players who think they actually stand a chance of winning many games.
So the competition may be even fiercer, and your chances of reaching 12 wins considerably lower.
The percentages are in reference to players in the brawl. To be getting even odds, a player would have to be in the top quarter of players participating in the brawl, yes.
I believe the chances of reaching 12 wins is zero for most people, very very small for very good players, and very small only for the creme de la creme.
It's not.
The best decks, the newest meta, the most fun you can have watching HearthStone:
https://www.youtube.com/channel/UCWVhgLNhD2MfkyPkhgr5LpQ
It's not, but depending on how good the rewards are it can be worth it or not.
10 dollars for Chance to get 1 pack is really bad price
Why this thread is absolutely amazing and serves a clear purpose in helping the society as a whole
It does not.
My custom cards thread here (53 cards)
yeah 10 dollar for 1 pack is terrible. Imagine you play best meta deck shaman . 1st game vs cw loses 2nd and 3rd vs freeze mage loses again.
The best decks, the newest meta, the most fun you can have watching HearthStone:
https://www.youtube.com/channel/UCWVhgLNhD2MfkyPkhgr5LpQ
Everyone knows that $10 for 50 packs, 3 Goldeens, 1000 gold, and 1000 dust is a good deal.
The best decks, the newest meta, the most fun you can have watching HearthStone:
https://www.youtube.com/channel/UCWVhgLNhD2MfkyPkhgr5LpQ
Because im not American and 1$ makes 3 of our currency.
Thats why im F2P
The chance to score 12 is ridiculously low, and since the average rewards are meh it's never worth it for non-gambling types of players imo, because the amount of pressure/frustration is unreal and the chances you'll get shit are also higher than to score a jackpot. Welcome to HearthCasino as Blizzard oficially supports gambling now
Paper is fine, nerf Rock. Sincerely, Scissors.
One does not simply walk into Mordor,
unless they want to be the best they can be.
Trust me mate, for a college student, it is. I can buy ramen for days for that amount.
Fuck cubelock
I was debating the math with some players yesterday. It looks like to get 50/50 odds to break even, you need to be in the top 25% of players in combined deck strength and skill level. To have a non-zero chance to get to 12 wins, you'll need to be in the top 5% of players. To have a substantial >.1% chance to get to 12 wins--top 1% of better. Keep in mind that the field of play is going to be saturated with players with very good decks and very high skill levels. Getting to 3 wins is very possible, even likely, but getting your money back or better just isn't going to happen to most people. Getting the dream of 12 wins is all but completely impossible for most players. Something like .001% of people who get to 12 wins will get there without being "strong enough."
I hope these numbers help keep this in perspective. This brawl is like loaning money to a friend. If you can't afford to never see your 1000 gold again, don't do it.
One does not simply walk into Mordor,
unless they want to be the best they can be.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
$10 may not be a lot of money but the risk/reward are extremely tilted towards the high end of the spectrum meaning that unless you're a pro player AND are lucky you won't even break even making this an extremely shitty deal unless you just want to waste $10. In which case might I suggest just giving a random homeless guy a $10 to buy a case of beer?
To me if this were a physical card game I wouldn't hesitate to spend $10 on a tournament entry fee, which has caused me to wonder why I wouldn't plunk down that money for this. To me what it comes down to is that:
1) the time having fun to money ratio is just awful. As a player who makes it to rank 5 every month, but finds it a satisfying struggle, I anticipate being blown out rather quickly. And for $10 I can easily get 2 hours of fun just by going to the movies.
2) There is basically no social component. There is a big difference in enjoyment for me between sitting across form my opponent and being able to discuss the game with him or her during down time and what this will provide.
To put it another way, if there was a local tavern brawl tournament with a $10 entry fee, and no prizes I'd pay that in a heart beat. This on the other hand is a best just an overpriced test of "skill," at worst an exercise in introducing gambling into hearthstone (aka a money grab). I think I'll skip it, sadly.
I believe the chances of reaching 12 wins is zero for most people, very very small for very good players, and very small only for the creme de la creme.
The best decks, the newest meta, the most fun you can have watching HearthStone:
https://www.youtube.com/channel/UCWVhgLNhD2MfkyPkhgr5LpQ