After some short research, i found that "miracle" was the label for the cheap-spell-cycling, minion buffing rogue.
But what is it now? Is it any deck which is capable of exploiting Gadgetzan Auctioneer?
In that case, it'd be quite reduntant and counter-intuitive, as in, it could just be Auctioneer [class] and be clearer. Sure, tradition is a powerful thing, but is that all?
Or is it shifting towards a more generalised label for any fast-cycling deck? (This is how i've been intuitively perceiving it, since my newb days)
Sorry for the metaphysics, but i think it is an interesting weird question. :)
I always thought the term miracle comes from the way miracle rogue won. He didn't have anything on board and then he plays auctioneer, cycles his deck and wins. One Moment he had nothing, the next moment Cold Blooded Leeroy Jenkins is miraculously punching you in the face repeatedly.
I always thought the term miracle comes from the way miracle rogue won. He didn't have anything on board and then he plays auctioneer, cycles his deck and wins. One Moment he had nothing, the next moment Cold Blooded Leeroy Jenkins is miraculously punching you in the face repeatedly.
This is a good one indeed. So that'd be burst(cycle + damage).
It always puzzled me how come no other miracle stereotype came out so strong? Except druid as Ankalogan noted. Most other classes utilize good damage spells, surely something can be brought out.
It always puzzled me how come no other miracle stereotype came out so strong? Except druid as Ankalogan noted. Most other classes utilize good damage spells, surely something can be brought out.
It always puzzled me how come no other miracle stereotype came out so strong? Except druid as Ankalogan noted. Most other classes utilize good damage spells, surely something can be brought out.
Malygos Druid says hi.
:D
Ah yes, i figured out the main reason. Conceal. But Shaman can be good, it has a lot of good, cheap spells with overload which can be nulled on the next turn, plus wicked witchdoctor, plus malygos...maybe there is such a deck :)
It always puzzled me how come no other miracle stereotype came out so strong? Except druid as Ankalogan noted. Most other classes utilize good damage spells, surely something can be brought out.
Rogue has the cheapest spells, allowing them to cycle the most cards in a single turn. For instance, Prep + Fan of Knives = "0 mana, draw 3 cards" and of those 3 cards that you draw, you will most likely find another spell or two to cast. Not to mention, rogue has Tomb Pillager, which generates more 0 mana spells that give you more mana to play more spells.
I always thought the term miracle comes from the way miracle rogue won.
The "miracle" name is taken from a MtG deck called "Miracle Grow" that quickly cycles your cards, while growing a minion, similar to how Auctioneer/Vancleef/Questing Adventurer works. In another universe where Hearthstone came out before MtG, the archetype would probably be called "Auctioneer" in both games.
The "Zoo" archetype name is also taken from a MtG deck that floods the board with cheap creatures. There's a lot of cross-over between the two games, and Hearthstone borrows a lot of terminology from MtG just because similar concepts are already established there.
Yeah, i know, on the other hand, Shaman has also pretty cheap spells that can be utilized for the same purpose. It does not have Preparation or Tomb Pillager, but it has even cheaper spells. Combo pieces would be 2 x Lava Burst, 2 x Crackle, 2 x Lightning Bolt = 22-28 damage. In Standard, it would be 20 damage with Lava Shock instead of Crackle. If one spell power totem is present that's plus 6 damage, almost OTK. Plus Leeroy can be equipped with two Rockbiters for 10 damage.
I always thought the term miracle comes from the way miracle rogue won. He didn't have anything on board and then he plays auctioneer, cycles his deck and wins. One Moment he had nothing, the next moment Cold Blooded Leeroy Jenkins is miraculously punching you in the face repeatedly.
some tcg terms come from Mtg,like zoo, mill and miracle, the last one comes from an old deck called Miracle Growth which used quirion dryad with cheap cycling spells spell to massively grow dryad (or dig for it) and kill the opponent, something miracle rogue used to do fairly consistently with questing adventurer and vancleef (back when vancleef had stealth), of course the deck has had different version like the Leeroy/arcane golem+shadowstep+cold blood combo but the name miracle stuck because of the ability to cycle through the deck in order to produce high burst damage without having too many creatures in the board.
What I've always wondered is why a lot of people call it by the italian word "miracoli" instead of "miracle".
'cause Italian is cool ;D
Anyway, to sum up, you confirmed me that Gadgetzan Auctioneer is basically a pre-requisite for the current usage of 'Miracle' label, since so far it's the only interactive card that can make you draw multiple cards in the same turn and further, as long as you have mana. Or, in other words, it's the only card so far that allows for burst cycle while you also do something else (throw spells, kill stuff).
The win conditions changed over the time (Leeroy, Malygos and so on) but the name stayed for good.
That said...I have no idea why it is called Malygos Rogue and not Miracle Rogue or why Miracle Rogue isn't called Leeroy Rogue following that pattern :D
Name changes in HS tend to occur when the deck's mechanics change enough that the opponent has to take note of the difference. For example, Aggro shaman and Midrange Shaman, though they share a lot of the same cards, fight in a very different way and result in the opponent having to worry about different issues and matchups. Aggro shaman suffers to decks that can hold back it's initial push and either taunt or heal whatever damage gets through. Midrange shaman suffers to..well.. nothing except freeze mage.
When Miracle was coined 'Miracle' the only version that existed was the Leeroy/shadowstep combo. Thus Miracle was known for those mechanics. When people learned how to swap Leeroy for Malygos, there was a need to differentiate the two. Thus Miracle remained Miracle while the new deck got the standard HS naming convention of "Maly Rogue".
Then Miracle died as a deck so no one cared about it at all. When auctioneer came back during Standard, there was no Maly or Leeroy around so the new deck was coined Miracle. As this is the only deck around, it gets to keep the term.
What will be funny is if a Leeroy/Auctioneer deck revives while the current deck remains in use. You'll see some fun debate over what to name each for a while.
Note, what's really interesting is what happened with "Yogg Druid". The original Yogg Druid relied on lots of tokens such as Violet Teacher to swing the board into a win. However, a Maly version showed up. For a while I heard folks refer to both as Yogg Druid (as both had Yogg and most of the key pieces) and just said the 'token toolkit' or the 'maly toolkit' (toolkits, I find gets used as a term when ddecks that should be named differently end up sharing a name). Eventually, the Maly version proved to be the best. The result was that the Maly deck basically stole the name off of the original deck, forcing the original to be renamed Token Druid.
Oh, last interesting point: Last Call NA has two decks from druid: Yogg druid and "Ramp Druid". Note that both Muzzy's deck with Violets and Noblord's non-violet deck are being deemed "Ramp". Why? Because 'Ramp' seems to be used for a default name on "a druid deck with ramp cards that isn't named something else". I'm guessing tthe casters will just call Muzzy's deck "Token" though.
Basically, names are less to make decks unique as they are to help players separate archetypes. Zoo of 2016 works nothing like how it did in 2014, but all that matters is "If I name this deck zoo now will I have an idea what I'm going to face?" When the answer is Yes, the deck is called 'zoo'. If not, then it gets the new name, such as 'demonlock' or 'discolock'. If someone figured out how to make 2014 'zoo' work well enough to be used but NOT good enough to kill 2016 zoo, then you'll see one deck called 'zoo' and the other called something else, like 'old zoo' or the like. It's also why we get fun stuff like 'Aggro hunter" and "Hybrid hunter" which ended up being 2 cards difference but STILL important enough to where you needed to know the difference.
Which is also why we had a deck called "Tempo Warrior" that sent Kibbler into a rage over terminology and a "Tempo Mage" that was slower than many Control decks.
After some short research, i found that "miracle" was the label for the cheap-spell-cycling, minion buffing rogue.
But what is it now? Is it any deck which is capable of exploiting Gadgetzan Auctioneer?
In that case, it'd be quite reduntant and counter-intuitive, as in, it could just be Auctioneer [class] and be clearer. Sure, tradition is a powerful thing, but is that all?
Or is it shifting towards a more generalised label for any fast-cycling deck? (This is how i've been intuitively perceiving it, since my newb days)
Sorry for the metaphysics, but i think it is an interesting weird question. :)
Whatever you want it to be. That's how names work.
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My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Druid can , with innervate , idol living roots, or even wild growth on t10 that drawing extremely good, wrath, etc.
I always thought the term miracle comes from the way miracle rogue won. He didn't have anything on board and then he plays auctioneer, cycles his deck and wins. One Moment he had nothing, the next moment Cold Blooded Leeroy Jenkins is miraculously punching you in the face repeatedly.
When a Priest wins after much fight, it is a miracle.
When you got nothing on board, you drop auctioneer and they start playing Guile's theme.
Free to try and find a game, dealing cards for sorrow, cards for pain.
It always puzzled me how come no other miracle stereotype came out so strong? Except druid as Ankalogan noted. Most other classes utilize good damage spells, surely something can be brought out.
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Rogue has the cheapest spells, allowing them to cycle the most cards in a single turn. For instance, Prep + Fan of Knives = "0 mana, draw 3 cards" and of those 3 cards that you draw, you will most likely find another spell or two to cast. Not to mention, rogue has Tomb Pillager, which generates more 0 mana spells that give you more mana to play more spells.
The archetype just fits rogue really well.
Yeah, i know, on the other hand, Shaman has also pretty cheap spells that can be utilized for the same purpose. It does not have Preparation or Tomb Pillager, but it has even cheaper spells. Combo pieces would be 2 x Lava Burst, 2 x Crackle, 2 x Lightning Bolt = 22-28 damage. In Standard, it would be 20 damage with Lava Shock instead of Crackle. If one spell power totem is present that's plus 6 damage, almost OTK. Plus Leeroy can be equipped with two Rockbiters for 10 damage.
What I've always wondered is why a lot of people call it by the italian word "miracoli" instead of "miracle".
Or, in other words, it's the only card so far that allows for burst cycle while you also do something else (throw spells, kill stuff).
Name changes in HS tend to occur when the deck's mechanics change enough that the opponent has to take note of the difference. For example, Aggro shaman and Midrange Shaman, though they share a lot of the same cards, fight in a very different way and result in the opponent having to worry about different issues and matchups. Aggro shaman suffers to decks that can hold back it's initial push and either taunt or heal whatever damage gets through. Midrange shaman suffers to..well.. nothing except freeze mage.
When Miracle was coined 'Miracle' the only version that existed was the Leeroy/shadowstep combo. Thus Miracle was known for those mechanics. When people learned how to swap Leeroy for Malygos, there was a need to differentiate the two. Thus Miracle remained Miracle while the new deck got the standard HS naming convention of "Maly Rogue".
Then Miracle died as a deck so no one cared about it at all. When auctioneer came back during Standard, there was no Maly or Leeroy around so the new deck was coined Miracle. As this is the only deck around, it gets to keep the term.
What will be funny is if a Leeroy/Auctioneer deck revives while the current deck remains in use. You'll see some fun debate over what to name each for a while.
Note, what's really interesting is what happened with "Yogg Druid". The original Yogg Druid relied on lots of tokens such as Violet Teacher to swing the board into a win. However, a Maly version showed up. For a while I heard folks refer to both as Yogg Druid (as both had Yogg and most of the key pieces) and just said the 'token toolkit' or the 'maly toolkit' (toolkits, I find gets used as a term when ddecks that should be named differently end up sharing a name). Eventually, the Maly version proved to be the best. The result was that the Maly deck basically stole the name off of the original deck, forcing the original to be renamed Token Druid.
Oh, last interesting point: Last Call NA has two decks from druid: Yogg druid and "Ramp Druid". Note that both Muzzy's deck with Violets and Noblord's non-violet deck are being deemed "Ramp". Why? Because 'Ramp' seems to be used for a default name on "a druid deck with ramp cards that isn't named something else". I'm guessing tthe casters will just call Muzzy's deck "Token" though.
Basically, names are less to make decks unique as they are to help players separate archetypes. Zoo of 2016 works nothing like how it did in 2014, but all that matters is "If I name this deck zoo now will I have an idea what I'm going to face?" When the answer is Yes, the deck is called 'zoo'. If not, then it gets the new name, such as 'demonlock' or 'discolock'. If someone figured out how to make 2014 'zoo' work well enough to be used but NOT good enough to kill 2016 zoo, then you'll see one deck called 'zoo' and the other called something else, like 'old zoo' or the like. It's also why we get fun stuff like 'Aggro hunter" and "Hybrid hunter" which ended up being 2 cards difference but STILL important enough to where you needed to know the difference.
Which is also why we had a deck called "Tempo Warrior" that sent Kibbler into a rage over terminology and a "Tempo Mage" that was slower than many Control decks.
One does not simply walk into Mordor,
unless they want to be the best they can be.
Decks that suddenly generate a lot of cycle / resources "out of nothing" and turn the game around, a miracle.