There is and there always will be one deck that everybody complain at. Just adapt to the meta. Aggro Shaman is though beatable, it's just super aggro deck. IMO decks that ruined the game was Warsong Patron or Unleash Hunter that punished you for expanding board. Also OTK decks are quiet unfair but they are often countered by aggro for example, do you see the loop? There is always a counter to a deck, nobody has 100% winrates.
I don't understand how can that deck be tier 2 now.
Even if everyone is trying to counter it, you can still lose it, and its at least 50% of my games (from rank5 upwards legend), so people will keep using it.
The midrange version its still pretty much the same shieet, but instead of bringing some charge/instant buff, it has the 3/6 totem buff and bloodlust. You can still lose on turn 4 if you don't have answer for Flamewreathed Faceless.
I just rope every turn against Zoo/Aggro. They play it for the quick wins and quick games, win,lose or draw, I rope every turn, unless I play against a deck that actually has some type of thought process, not just "hit the face".
I just rope every turn against Zoo/Aggro. They play it for the quick wins and quick games, win,lose or draw, I rope every turn, unless I play against a deck that actually has some type of thought process, not just "hit the face".
I started doing it too. I just faced a zoolock who didn't even make favourable trades but just went face and had bs like double flame imp turn one. On top of that, he started spamming greetings when he thought he was winning. First, I just started roping because he's an annoying cunt and I didn't want to give him a quick win. Then, I actually managed to come back (still roping) and when I had lethal it was I who was spamming greetings.
I would agree they make the game less fun but they are certainly not ruining it. And to address your (OP's) statements, "Drop a Flametongue and I have no response? Game over. Drop 2/3 taunt Spirit Wolves and I have no response? Game over." No it's not. Figure it out. Yea it might be over if you never draw your removals in time (which is a concept that can be applied in any matchup regardless of the class) but if two 2/3 taunt minions is enough to make you concede as Priest, maybe Priest is not the class for you.
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I just played against 8 Shamans in a row at rank 8 standard. And there are still people here who try to defend that it's not overpowered...? There's just absolutely no way to tech your deck against the shit they throw at you. I'm so done with this.
I would agree they make the game less fun but they are certainly not ruining it. And to address your (OP's) statements, "Drop a Flametongue and I have no response? Game over. Drop 2/3 taunt Spirit Wolves and I have no response? Game over." No it's not. Figure it out. Yea it might be over if you never draw your removals in time (which is a concept that can be applied in any matchup regardless of the class) but if two 2/3 taunt minions is enough to make you concede as Priest, maybe Priest is not the class for you.
The whole problem is that Shaman currently has waaaaaay too much cards that need an immediate answer and trade for more than 1 card.
Tunnel Trog pretty much always trades for at least a 2 or 3 mana minion / spell. Same for Tuskar totemic if the RNG is on their side. Flamewreathed Faceless usually trades for about 3 minions, or require expensive removal. Feral Spirit trades for 2 2-mana minions.
But seriously, why am I even arguing? I just played 10 games at rank 8 standard and 8 of them were Aggro Shamans. If that doesn't prove it's overpowered then what does?
Game is horrible, they all play same shaman its so easy as so OP. You have to count on hes bad luck drawing if you want to win, and thats really rare. Game has lost all fun.
I would agree they make the game less fun but they are certainly not ruining it. And to address your (OP's) statements, "Drop a Flametongue and I have no response? Game over. Drop 2/3 taunt Spirit Wolves and I have no response? Game over." No it's not. Figure it out. Yea it might be over if you never draw your removals in time (which is a concept that can be applied in any matchup regardless of the class) but if two 2/3 taunt minions is enough to make you concede as Priest, maybe Priest is not the class for you.
The whole problem is that Shaman currently has waaaaaay too much cards that need an immediate answer and trade for more than 1 card.
Tunnel Trog pretty much always trades for at least a 2 or 3 mana minion / spell. Same for Tuskar totemic if the RNG is on their side. Flamewreathed Faceless usually trades for about 3 minions, or require expensive removal. Feral Spirit trades for 2 2-mana minions.
But seriously, why am I even arguing? I just played 10 games at rank 8 standard and 8 of them were Aggro Shamans. If that doesn't prove it's overpowered then what does?
Wait, I thought you were asking if Aggro Shaman was ruining the game, not if it's overpowered. I don't think it's overpowered if it can be countered pretty simply. Many people playing a deck does not define if it's overpowered. They play it because it's cheap and really easy to play.
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Life before death. Strength before weakness. Journey before destination.
the fact that shaman is everywhere does NOT prove it's OP: it proves only it is cheap and (very) effective for an average skill level.
New critical entries are Flamewreathed Faceless and Thing from Below. Faceless guys are OP, especially in an aggressive playstyle. I do agree with that. They are on the same rank of OP-ness as old Dr. Boom: you can deal with them, but they are regarded as an anomaly during the game, which they are, indeed. Since they are not neutral and not legendary, they can be felt, somehow reasonably, as an abuse by shamans.
BUT
Shaman is not nearly as broken as all the whining tries to show. Why? Because too many of you are whining also for cards that existed BEFORE WOG and were never considered OP.
And finally, my point: excessive whining makes the argument ineffective.
Shaman is not as nearly broken as all the whining tries to show. Why? Because too many of you are whining for cards that existed BEFORE WOG and were never considered OP.
I didn't see anyone whining about paladin's secrets before TgT.
That doesn't mean a combination of average cards can't be broken, when you have a great synergy (totem there, secrets before, spells in tempo mage) you can play cards that weren't played before with great success.
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I used to be a control player like you, then I took a quick shot to the knee.
I dont have problem with them, just hate Tuskarr Totemic on turn 3 and they get lucky, which pretty much every single time .... Enjoying Overload Yogg Shaman atm:
Shaman is not as nearly broken as all the whining tries to show. Why? Because too many of you are whining for cards that existed BEFORE WOG and were never considered OP.
I didn't see anyone whining about paladin's secrets before TgT.
That doesn't mean a combination of average cards can't be broken, when you have a great synergy (totem there, secrets before, spells in tempo mage) you can play cards that weren't played before with great success.
Definitely true. But out of a set of cards that together make for an overwhelming synergy, only the last entries can be blamed for that, not the whole set. It is last entries that create a previously non-existing (or not so strong) synergy.
OT: while now Mysterious Challenger is much more under control without Avenge in standard, the broken design stays on MC (6 mana, vanilla stats, 11 worth value...). The fact that nobody whined about secrets before MC proves my argument that the latest added card is to be regarded as the great corruptor.
Shaman is not as nearly broken as all the whining tries to show. Why? Because too many of you are whining for cards that existed BEFORE WOG and were never considered OP.
I didn't see anyone whining about paladin's secrets before TgT.
That doesn't mean a combination of average cards can't be broken, when you have a great synergy (totem there, secrets before, spells in tempo mage) you can play cards that weren't played before with great success.
Definitely true. But out of a set of cards that together make for an overwhelming synergy, only the last entries can be blamed for that, not the whole set. It is last entries that create a previously non-existing (or not so strong) synergy.
OT: while now Mysterious Challenger is much more under control without avenge in standard, the broken design stays on MC (6 mana, vanilla stats, 11 worth value...).
If paladin still had good early / midrange minions, secret paladin would still be a thing in standard, even without Avenge.
I agree that some unbalanced / bad designed cards were released though, and only push Shaman towards aggro while we could have had more of a midrange / controlly type of Totem Shaman.
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I used to be a control player like you, then I took a quick shot to the knee.
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There is and there always will be one deck that everybody complain at. Just adapt to the meta. Aggro Shaman is though beatable, it's just super aggro deck. IMO decks that ruined the game was Warsong Patron or Unleash Hunter that punished you for expanding board. Also OTK decks are quiet unfair but they are often countered by aggro for example, do you see the loop? There is always a counter to a deck, nobody has 100% winrates.
If you facing too much aggro players play control decks it shouldn't be that hard changing decks i guess
Fuck cubelock
RIP yogg-saron good things don't last forever :(
I don't understand how can that deck be tier 2 now.
Even if everyone is trying to counter it, you can still lose it, and its at least 50% of my games (from rank5 upwards legend), so people will keep using it.
The midrange version its still pretty much the same shieet, but instead of bringing some charge/instant buff, it has the 3/6 totem buff and bloodlust. You can still lose on turn 4 if you don't have answer for Flamewreathed Faceless.
I just rope every turn against Zoo/Aggro. They play it for the quick wins and quick games, win,lose or draw, I rope every turn, unless I play against a deck that actually has some type of thought process, not just "hit the face".
Fuck cubelock
I would agree they make the game less fun but they are certainly not ruining it. And to address your (OP's) statements, "Drop a Flametongue and I have no response? Game over. Drop 2/3 taunt Spirit Wolves and I have no response? Game over." No it's not. Figure it out. Yea it might be over if you never draw your removals in time (which is a concept that can be applied in any matchup regardless of the class) but if two 2/3 taunt minions is enough to make you concede as Priest, maybe Priest is not the class for you.
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I just played against 8 Shamans in a row at rank 8 standard. And there are still people here who try to defend that it's not overpowered...? There's just absolutely no way to tech your deck against the shit they throw at you. I'm so done with this.
The only problem i have with shaman is ths stupid random Tuskar roles. That coinflip is way to deciding imo.
Game is horrible, they all play same shaman its so easy as so OP. You have to count on hes bad luck drawing if you want to win, and thats really rare. Game has lost all fun.
I played 32 games, 24 were shamans....insane
I am okay with your post
but your thing about WoW is 100% sad and correct
Kaladin's RoS Set Review
Join me at Out of Cards!
the fact that shaman is everywhere does NOT prove it's OP: it proves only it is cheap and (very) effective for an average skill level.
New critical entries are Flamewreathed Faceless and Thing from Below. Faceless guys are OP, especially in an aggressive playstyle. I do agree with that. They are on the same rank of OP-ness as old Dr. Boom: you can deal with them, but they are regarded as an anomaly during the game, which they are, indeed. Since they are not neutral and not legendary, they can be felt, somehow reasonably, as an abuse by shamans.
BUT
Shaman is not nearly as broken as all the whining tries to show. Why? Because too many of you are whining also for cards that existed BEFORE WOG and were never considered OP.
And finally, my point: excessive whining makes the argument ineffective.
I used to be a control player like you, then I took a quick shot to the knee.
I dont have problem with them, just hate Tuskarr Totemic on turn 3 and they get lucky, which pretty much every single time .... Enjoying Overload Yogg Shaman atm:
I used to be a control player like you, then I took a quick shot to the knee.