Soon as I see I'm playing N'Zoth Paladin I just want to concede. I didn't know anyone else feels this way when playing against a certain deck. I always hated playing against control priest and freeze mage but never just quit soon as I noticed it was them.
4-6 cards that effect your minions attack. 3-4 healing cards. 2 full board clears. Bring back his most powerful minions. Takes 15-20minutes to find out the outcome I was expecting.
If I get a terrible mulligan and my opponent doesn't doesn't send anything back as shaman I usually think about it. But I figure I only have to wait 4 turns before the game is decided so I might as well wait it out and see what happens
I don't face many N'zoth paladins in Wild mode, there are more Secret Paladins, but those are also very few.
I almost feel the same with C'thun Druid, there aren't many C'thun Druids in Wild mode, it is so boring to play against, because it is such a dumb play style, they just drop some C'thun followers and then drop C'thun, and then concede because I used Hex on it.
Unless I'm fighting for ranks I insta-concede against freeze mages, and control priests or warriors with perfect openings, even if I play a deck that is favored against them. If I play to have fun, I'd rather play 3-5 games and lose every single one than drag on and win in half an hour, or just rage at the screen (freeze mage).
You're not alone. For a while (pre-Standard), I almost auto-conceded vs. Warlock because I hated both Zoo and Renolock. But I willed myself into looking at those games less like automatic losses and more like chances to practice against those decks. Even if I don't win, I like learning about how and why other decks work as well as they do. The pros have played tens of thousands of games, and you can bet a lot of those were against decks they really didn't want to play.
Soon as I see I'm playing N'Zoth Paladin I just want to concede. I didn't know anyone else feels this way when playing against a certain deck. I always hated playing against control priest and freeze mage but never just quit soon as I noticed it was them.
4-6 cards that effect your minions attack. 3-4 healing cards. 2 full board clears. Bring back his most powerful minions. Takes 15-20minutes to find out the outcome I was expecting.
As an avid N'zoth Paladin player, I apologize for the annoying deck and playstyle, but a man can only take so many losses against Shaman until he decides to stop being a victim. I ran Deathhunter as my main laddering deck until rank 12, where I went 1-15 against every face and Midrange Shaman I went against. I finally snapped and crafted Rag, Lightlord and changed deck to get to rank 5 (Although Priests were just Autoconcede Matches).
Are you talking about Arena? Because in constructed you can choose which deck to play.
No, he is talking about constructed, and that he usually concedes when facing N'Zoth Paladin (so he is asking if others do the same when facing some decks that they really don't like to play against). :P
I never concede if I wasn't going to lose next turn. Against decks I hate I put more effort than usual and try to learn their weaknesses as I want to punish them by winning with my shitty decks.
As Sherman said, by conceding to these decks you are rewarding the players who plays them by increasing their winrate with less effort, which is exactly the last thing you want to do. That's why I never surrender and I advise you to do the same.
It depends on what Rank you are, what deck you are playing, how did your opening go and so on as to why you don't have fun playing them and want to concede everytime you face one of those decks. I personally don't mind playing any deck, even ones that have a great match ups against me as it is all a learning experience and hey, you might get lucky and they might not and you eek out a win anyway.
As a suggestion for you, there was the Dreamhack tourney over the weekend and lots of N'Zoth Paladin decks got beaten so you could always watch some of those games and see how you can improve your deck building and general play so that those matches are much more fun and winnable for you.
Well, I usually use sticky aggro (not face) or midrange decks to climb the ladder. So either I outpace those slow control decks, or I lose. Both options happen quite fast. So I rarely find myself conceding before the result is fully settled.
I do understand tho the feeling you get when you realise you are fighting against a reeeally slow control deck.
Anyway, at least in ladder, you should never concede until your loss is mathematically certain. Don't give up that fast. If you hate control decks as matchup, try to outpace them. It is possible and not unlikely if card draw is against them. Don't feed the overcontrollers, you are just making them more confident of their ssslllooowww choices at deckbuilding.
I think people make too big of a deal about leaving matches they don't like. The reality is you don't need to win every match to pick up legend or whatever rank you're aiming for. If a match-up really irritates you, chances of simply leaving and avoiding tilt might actually net you a better overall win rate than being frustrated over something you don't enjoy.
The thing is when you pick the deck you play, you should have already considered what's in the current meta. You don't need to beat everything, you simply need to beat the majority. If you deck can't handle the majority of the meta, you're really just playing the wrong deck.
Well, I drop against every priest I face on ladder, just because I play to relax and Priest is the only class that makes me salty. I don't care to loose a couple of stars in favor to be happy playing.
As a freeze mage player, I saw quite a lot of people conceding when they figure out what deck I was playing. Some even tried to add me later.
In the secret paladin era, even playing midrange and combo murloc, people conceded as soon they saw Uther's face.
I don't see any problem you don't wanting to play against a certain deck or class. Unless you are very competitive or/and want to have a shot in professional gaming, dropping a couple of games will do no harm at all for anyone.
I don't recall doing it recently, but playing in casual this morning I had two opponents concede rather abruptly. First against a zoo that didn't curve out on turn 2 when my C'Thun priest did, the other against a warrior running a weird TGT card I've never seen (damages your own board for 1 when you draw it).
The last was weird, as they killed C'Thun and Vek'lor, with bloodhoof brave out, yet still conceded when I played more C'Thun minions. Guess they were afraid of doomcaller. Or had to go. *shrug*
Soon as I see I'm playing N'Zoth Paladin I just want to concede. I didn't know anyone else feels this way when playing against a certain deck. I always hated playing against control priest and freeze mage but never just quit soon as I noticed it was them.
4-6 cards that effect your minions attack.
3-4 healing cards.
2 full board clears.
Bring back his most powerful minions.
Takes 15-20minutes to find out the outcome I was expecting.
By the way I know its beatable however I dont want to play face shaman or miracle rogue.
If I get a terrible mulligan and my opponent doesn't doesn't send anything back as shaman I usually think about it. But I figure I only have to wait 4 turns before the game is decided so I might as well wait it out and see what happens
I don't face many N'zoth paladins in Wild mode, there are more Secret Paladins, but those are also very few.
I almost feel the same with C'thun Druid, there aren't many C'thun Druids in Wild mode, it is so boring to play against, because it is such a dumb play style, they just drop some C'thun followers and then drop C'thun, and then concede because I used Hex on it.
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Yep: N'Zoth paladin, control warrior and freeze mage. I don't want to fall asleep.
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Unless I'm fighting for ranks I insta-concede against freeze mages, and control priests or warriors with perfect openings, even if I play a deck that is favored against them. If I play to have fun, I'd rather play 3-5 games and lose every single one than drag on and win in half an hour, or just rage at the screen (freeze mage).
On Casual mode, sure. You're playing for fun.
On Ranked, you don't grow as a player if you concede to unfavorable match-ups. You have to eat your vegetables.
I feel like quitting every Arena game. No matter what, my opponent has better cards, better answers.
You're not alone. For a while (pre-Standard), I almost auto-conceded vs. Warlock because I hated both Zoo and Renolock. But I willed myself into looking at those games less like automatic losses and more like chances to practice against those decks. Even if I don't win, I like learning about how and why other decks work as well as they do. The pros have played tens of thousands of games, and you can bet a lot of those were against decks they really didn't want to play.
So, you like to reward other people from using decks you hate by giving them free wins... yeah, that makes a lot of sense...
Are you talking about Arena? Because in constructed you can choose which deck to play.
I never concede if I wasn't going to lose next turn. Against decks I hate I put more effort than usual and try to learn their weaknesses as I want to punish them by winning with my shitty decks.
As Sherman said, by conceding to these decks you are rewarding the players who plays them by increasing their winrate with less effort, which is exactly the last thing you want to do. That's why I never surrender and I advise you to do the same.
It depends on what Rank you are, what deck you are playing, how did your opening go and so on as to why you don't have fun playing them and want to concede everytime you face one of those decks.
I personally don't mind playing any deck, even ones that have a great match ups against me as it is all a learning experience and hey, you might get lucky and they might not and you eek out a win anyway.
As a suggestion for you, there was the Dreamhack tourney over the weekend and lots of N'Zoth Paladin decks got beaten so you could always watch some of those games and see how you can improve your deck building and general play so that those matches are much more fun and winnable for you.
Don't read this...
Well, I usually use sticky aggro (not face) or midrange decks to climb the ladder. So either I outpace those slow control decks, or I lose. Both options happen quite fast. So I rarely find myself conceding before the result is fully settled.
I do understand tho the feeling you get when you realise you are fighting against a reeeally slow control deck.
Anyway, at least in ladder, you should never concede until your loss is mathematically certain. Don't give up that fast. If you hate control decks as matchup, try to outpace them. It is possible and not unlikely if card draw is against them. Don't feed the overcontrollers, you are just making them more confident of their ssslllooowww choices at deckbuilding.
I think people make too big of a deal about leaving matches they don't like. The reality is you don't need to win every match to pick up legend or whatever rank you're aiming for. If a match-up really irritates you, chances of simply leaving and avoiding tilt might actually net you a better overall win rate than being frustrated over something you don't enjoy.
The thing is when you pick the deck you play, you should have already considered what's in the current meta. You don't need to beat everything, you simply need to beat the majority. If you deck can't handle the majority of the meta, you're really just playing the wrong deck.
Well, I drop against every priest I face on ladder, just because I play to relax and Priest is the only class that makes me salty. I don't care to loose a couple of stars in favor to be happy playing.
As a freeze mage player, I saw quite a lot of people conceding when they figure out what deck I was playing. Some even tried to add me later.
In the secret paladin era, even playing midrange and combo murloc, people conceded as soon they saw Uther's face.
I don't see any problem you don't wanting to play against a certain deck or class. Unless you are very competitive or/and want to have a shot in professional gaming, dropping a couple of games will do no harm at all for anyone.
I don't recall doing it recently, but playing in casual this morning I had two opponents concede rather abruptly. First against a zoo that didn't curve out on turn 2 when my C'Thun priest did, the other against a warrior running a weird TGT card I've never seen (damages your own board for 1 when you draw it).
The last was weird, as they killed C'Thun and Vek'lor, with bloodhoof brave out, yet still conceded when I played more C'Thun minions. Guess they were afraid of doomcaller. Or had to go. *shrug*
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