I have never copied another deck verbatim. That said; I've studied my opponents' decks, I frequent these forums, and I watch the occasional streamer. So inevitably my decks will resemble net decks; but I'm happy to say that most of the time I add an original twist or two to every deck I play.
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It is scrub bullshit. If you're so wonderful and creative and such a talented deckbuilder, go and build the counter to this carbon copy deck you claim to constantly face and profit.
Your made up self righteous rules about how people should play are pure scrubbery.
Yeah, sure, I made rules. Okay.
Do you not understand the issue with netdecking? It stifles the game. It's not a matter of winning, but having fun with the game you're playing. That's the only reason anyone should have an issue with such a thing. But you wouldn't understand that because you defend this and call others scrubs that disagree. But of course you wouldn't know anything about fun... who am I kidding...
It's a matter of having fun not winning. But I can't have fun because I keep losing? Huh?
There is arena and brawl (for a couple of hours after release - or some of the arena-like ones involving discover!) where you get to test your deckbuilding skills against other players. Play them. Have more fun :) I do once the meta is stale :)
It is scrub bullshit. If you're so wonderful and creative and such a talented deckbuilder, go and build the counter to this carbon copy deck you claim to constantly face and profit.
Your made up self righteous rules about how people should play are pure scrubbery.
Yeah, sure, I made rules. Okay.
Do you not understand the issue with netdecking? It stifles the game. It's not a matter of winning, but having fun with the game you're playing. That's the only reason anyone should have an issue with such a thing. But you wouldn't understand that because you defend this and call others scrubs that disagree. But of course you wouldn't know anything about fun... who am I kidding...
It's a matter of having fun not winning. But I can't have fun because I keep losing? Huh?
There is arena and brawl (for a couple of hours after release - or some of the arena-like ones involving discover!) where you get to test your deckbuilding skills against other players. Play them. Have more fun :) I do once the meta is stale :)
Having fun is not inherently tied to winning. Some people have fun by winning, and others, like myself, have fun because of the experience that each game provides. I could get completely stomped at any game and still have fun. It's the interaction between each player involved that determines if a person had fun or not.
Having fun is not inherently tied to winning. Some people have fun by winning, and others, like myself, have fun because of the experience that each game provides. I could get completely stomped at any game and still have fun. It's the interaction between each player involved that determines if a person had fun or not.
I was pointing out that you can't moan about losing to netdecks if you're saying you can have fun even if you lose :)
I found this article super-interesting about how people have fun at T/CCGs: http://magic.wizards.com/en/articles/archive/making-magic/timmy-johnny-and-spike-2013-12-03. Us 'Johnnies' will have more fun in modes that you can't netdeck, like Arena and Brawl (sometimes). Let the 'Spikes' have their fun grinding their way to Legend with their aggro Shaman decks and relax about it :)
Having fun is not inherently tied to winning. Some people have fun by winning, and others, like myself, have fun because of the experience that each game provides. I could get completely stomped at any game and still have fun. It's the interaction between each player involved that determines if a person had fun or not.
I was pointing out that you can't moan about losing to netdecks if you're saying you can have fun even if you lose :)
I found this article super-interesting about how people have fun at T/CCGs: http://magic.wizards.com/en/articles/archive/making-magic/timmy-johnny-and-spike-2013-12-03. Us 'Johnnies' will have more fun in modes that you can't netdeck, like Arena and Brawl (sometimes). Let the 'Spikes' have their fun grinding their way to Legend with their aggro Shaman decks and relax about it :)
You missed the entire point.
The problem I have is that it's the same decks over and over. I look for the fun in a game, but the game isn't fun when it's the same thing over and over again, when you don't have any choice but to deal with it or concede and end up playing against the same shit. And it'll keep happening to you, over and over, and the decks are never different, and you either grind through a game you know you could lose and end up losing, or you concede and end up playing the same fucking deck.
THAT is the problem with netdecking. At least for me.
Here's how you build a deck in three simple steps that ALL decks are made from:
1. Gameplan - what do you want to do:
Focus on a single card? Focus on a mechanic? Focus on an archetype? Throw random cards together to see if they work? LITTERALLY throw random cards together and call it a deck?
2. Cards - what do you want to fit into your deck to support your gameplan:
You don't like aggressive decks? Use taunt. Don't like combo decks? Use healing. Don't like decks that swarm the board? Use boardclear. You need alot of cards for your deck? Use card draw. Did you let the randomizer choose your cards? Use faith, hope or pray every time you draw a card.
3. Archetype - in order to mid-max your deck's consistency, gameplan and choice of cards:
... this is an automatic process in which your deck either becomes a fast aggressive-; combo-; midrange-; lategame- or perhaps a control deck. If you randomized your cards even this is an archetype called "garbage/trash" or "pile" (for reference, you need to understand Magic the Gathering archetype-terminology to really get what both of those mean but to make it simple, they both mean roughly the same thing and IS a ligit GOOD archetype... even tho' its called 'garbage' or 'trash') and can vary how good it is, most of the time this just refers to the stats of the individual cards.
But... here's the problem: if you don't like netdecking, then you need to find a way to create a deck that lies OUTSIDE of these boundries, because otherwise its a deck that can be made. Thus' if someone has made it for fun, for competitive reasons, for WHATEVER reasons... it will forever be called netdecking - doesn't matter if its just for fun or competitive reasons, if it has been made it is netdecking. This is why netdecking is...
A. A good thing since it allows to share creativity around the place (you may complain about it now but you complain about a single type of a deck getting around, that's just plain stupid - if you complain about the concept of social interaction aka. telling or showing others your deck (netdecking) then why and HOW can you even be reading this? You are on a goddamn forum for hearthstone!).
B. IMPOSSIBLE TO AVOID - you can't get away with it. May it be that a deck is showcased at a tournament or just on ladder, being able to play or see the cards that you are playing means that it is a way to net-deck a specific deck that you have encountered or just seen. ALOT of the competitive decks doesn't get shared by their creator but rather people who follow their favourite streamers or tournament players and simply document what cards that they play and then post their deck online.
This allows player to get a better fundamental of the game thus' improving one's skill by not getting trampled, destroyed and have to buy plane tickets to compete in a tournaments around the world. This has been true since the birth of gaming as a concept and I am not talking about video games, I am talking about going as far back as ancient dice gaming - it goes back that far and possibly even farther with charades as cave people. I did my research for the origin of 'nerd culture' and yah', you can track this kind of behaviour back as far as when we lived in caves and ate mammoths.
Good stuff. You should teach kids how to play different games so they learn how to become truly innovative.
Typical rhetoric of sore losers "Im so tired of playing against the same decks, where is the fun and creativity?" News flash, everyone got a C'Thun free, so no duh there are a lot of C'Thun decks. If it really is a hassle just make anti C'Thun decks. Oh but wait maybe you can't or are not fun and creative enough to come up with a variety of your own decks to play that would do well against C'Thun decks.
Complaining about people using a deck that includes the one free legendary everyone gets is the most absurd and entitled thing I have seen on these forums.
Clearly you haven't been on these forums for very long :p
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Creativity isn't dead its just there aren't options to make unique decks in this game
Died long time ago. 50% of games I played were against face shamans
Right ? Feelsbadman.
I'm 100% sure, even if we had a special place in hearthstone, with no reward at all, no coins, where you can't achieve your quests, so the ultimate fun decks place, WE WOULD STILL FACE STUPID AGGROSHAMS. I feel like I'm the only one playing Yogg-Saron, Hope's End.
So far I've encountered aggroshams, facehunters, fake eboladins, a few C'Thun decks, and some midrange hunters, I guess they were playing N'Zoth, the Corruptor, didn't see it yet. I managed to win (approx) 60% of my encounters, 99% loss against stupid shams, no one's playing a cool shaman deck with their awesome new cards.
I made a custom shaman deck just now because I was looking at the new golden shaman legendary and didn't press undo and now I spent 3200 on a golden hallalzeal lol.. so shaman it is. Right now I'm running an overload midrange shaman but will be testing totem and control later on. I think right now people are going to net deck because no one knows how to play with this new set. They all want the 10 free packs also, so quick wins to grt packs seems fair to me.give it a week or 2 and there will be so many decks and archetypes you wouldn't know what to do lol
Having fun is not inherently tied to winning. Some people have fun by winning, and others, like myself, have fun because of the experience that each game provides. I could get completely stomped at any game and still have fun. It's the interaction between each player involved that determines if a person had fun or not.
I was pointing out that you can't moan about losing to netdecks if you're saying you can have fun even if you lose :)
I found this article super-interesting about how people have fun at T/CCGs: http://magic.wizards.com/en/articles/archive/making-magic/timmy-johnny-and-spike-2013-12-03. Us 'Johnnies' will have more fun in modes that you can't netdeck, like Arena and Brawl (sometimes). Let the 'Spikes' have their fun grinding their way to Legend with their aggro Shaman decks and relax about it :)
You missed the entire point.
The problem I have is that it's the same decks over and over. I look for the fun in a game, but the game isn't fun when it's the same thing over and over again, when you don't have any choice but to deal with it or concede and end up playing against the same shit. And it'll keep happening to you, over and over, and the decks are never different, and you either grind through a game you know you could lose and end up losing, or you concede and end up playing the same fucking deck.
THAT is the problem with netdecking. At least for me.
What? Yes. That's what I said. I neglected to point out that tryhard 'Spikes' are the ones netdecking, I assumed that was obvious. You want to face different and interesting decks? Don't play on ladder.
I mean you have to know that there are deck recipes now and that everyone is first playing these decks to understand the different cards. This is actually not even the problem for me. I just fear the fact that we have to face against the new decks for the next 4 months (or maybe even longer
Here's how you build a deck in three simple steps that ALL decks are made from:
1. Gameplan - what do you want to do:
Focus on a single card? Focus on a mechanic? Focus on an archetype? Throw random cards together to see if they work? LITTERALLY throw random cards together and call it a deck?
2. Cards - what do you want to fit into your deck to support your gameplan:
You don't like aggressive decks? Use taunt. Don't like combo decks? Use healing. Don't like decks that swarm the board? Use boardclear. You need alot of cards for your deck? Use card draw. Did you let the randomizer choose your cards? Use faith, hope or pray every time you draw a card.
3. Archetype - in order to mid-max your deck's consistency, gameplan and choice of cards:
... this is an automatic process in which your deck either becomes a fast aggressive-; combo-; midrange-; lategame- or perhaps a control deck. If you randomized your cards even this is an archetype called "garbage/trash" or "pile" (for reference, you need to understand Magic the Gathering archetype-terminology to really get what both of those mean but to make it simple, they both mean roughly the same thing and IS a ligit GOOD archetype... even tho' its called 'garbage' or 'trash') and can vary how good it is, most of the time this just refers to the stats of the individual cards.
But... here's the problem: if you don't like netdecking, then you need to find a way to create a deck that lies OUTSIDE of these boundries, because otherwise its a deck that can be made. Thus' if someone has made it for fun, for competitive reasons, for WHATEVER reasons... it will forever be called netdecking - doesn't matter if its just for fun or competitive reasons, if it has been made it is netdecking. This is why netdecking is...
A. A good thing since it allows to share creativity around the place (you may complain about it now but you complain about a single type of a deck getting around, that's just plain stupid - if you complain about the concept of social interaction aka. telling or showing others your deck (netdecking) then why and HOW can you even be reading this? You are on a goddamn forum for hearthstone!).
B. IMPOSSIBLE TO AVOID - you can't get away with it. May it be that a deck is showcased at a tournament or just on ladder, being able to play or see the cards that you are playing means that it is a way to net-deck a specific deck that you have encountered or just seen. ALOT of the competitive decks doesn't get shared by their creator but rather people who follow their favourite streamers or tournament players and simply document what cards that they play and then post their deck online.
This allows player to get a better fundamental of the game thus' improving one's skill by not getting trampled, destroyed and have to buy plane tickets to compete in a tournaments around the world. This has been true since the birth of gaming as a concept and I am not talking about video games, I am talking about going as far back as ancient dice gaming - it goes back that far and possibly even farther with charades as cave people. I did my research for the origin of 'nerd culture' and yah', you can track this kind of behaviour back as far as when we lived in caves and ate mammoths.
Good stuff. You should teach kids how to play different games so they learn how to become truly innovative.
I seriously can't tell if you are being sarcastic or not...
If you are, all I am trying to say is that you can't avoid or live in area that lacks creativity completely for such a thing did not exist in the first place. If it has been made, it has been made - it can be theorized about and thus' its made and so on and so on. To be innovative you have to figure out a way to break away from already established ground rules and games is an horrendous media for that - it teaches innovation by telling us about these ground rules but then limit its potential growth by imposing rules. Why a 30 card limit, why not a 34 card limit and so on.
All decks in all of existance has already been made for Hearthstone, we just have to figure out how to construct them and for that purpose netdecking will forever exist - either from mouth to mouth or it would exist from forum post to forum post.
I rally for innovation. Shortly before I started writing, I upvoted your comment. See for yourself.
Given that the other Legendaries I got were the Boogeymonster and the corrupted Nat Pagle, I was in the camp of not being able to do much other than a C'Thun deck if I want to try something new.
The deck recipes probably do not help innovation. The North American server was having severe lag problems last night; getting a deck recipe set up was about the best option. I was thinking about a Standard Zoolock deck, and the deck recipe was actually fairly close to what I would have built anyway. I will tweak cards, but I doubt that an opponent could tell the difference between my version and the deck recipe (unless I put in some wacky tech card).
Given that the other Legendaries I got were the Boogeymonster and the corrupted Nat Pagle, I was in the camp of not being able to do much other than a C'Thun deck if I want to try something new.
The deck recipes probably do not help innovation. The North American server was having severe lag problems last night; getting a deck recipe set up was about the best option. I was thinking about a Standard Zoolock deck, and the deck recipe was actually fairly close to what I would have built anyway. I will tweak cards, but I doubt that an opponent could tell the difference between my version and the deck recipe (unless I put in some wacky tech card).
My ftp account on the NS server has almost no cards, yet, so last night I made a really innovative deck called "let's put all the new cards I got from the 3 free packs into one deck and go play Standard". I got my two wins and 5 more packs that way. It really made me appreciate free C'Thun!
The decks basically build themselves. What do you want to face? Soggoth taunt warrior?
Whining about netdecking is scrub bs. The more people out there testing cards and sharing information, the better and more fun this game will be.
So it's scrub bullshit to say that facing the same C'Thun deck constantly is bullshit? Just because something's popular doesn't mean that we should just deal with it coming up all the time.
Check your senses. You sound like you need to lie down before posting again.
It is scrub bullshit. If you're so wonderful and creative and such a talented deckbuilder, go and build the counter to this carbon copy deck you claim to constantly face and profit.
Your made up self righteous rules about how people should play are pure scrubbery.
Yeah, sure, I made rules. Okay.
Do you not understand the issue with netdecking? It stifles the game. It's not a matter of winning, but having fun with the game you're playing. That's the only reason anyone should have an issue with such a thing. But you wouldn't understand that because you defend this and call others scrubs that disagree. But of course you wouldn't know anything about fun... who am I kidding...
This guy CypherBenkes is a damn fool.Dude just stop posting. You just coming off as a salty player that either doesn't have enough cards to compete or too noob to actually know how to play the card game. Netdecking is in every card game and guess what, it doesn't take away from the fun. It's people like you that want to win with murloc warrior and other bs that you hope will be viable instead of just focusing on playing. If you want to play murloc warrior or any other bs, then do so but understand that others playing to win so just have fun and forget what you playing against. Odds are you just don't have the collection to do anything so you just salty . Please stop complaining and either play or quit
Sadly, humankind will never again experience the pure joy of playing CCGs in an internetless world.
I played M:tG from back in '94 and can confirm that the dream is, indeed, a metagame without netdecking. We still had monthly magazines with decklists but, other than that, you had to rely on your own creativity (and decks which you observed first-hand at tournaments) for your deck designs.
And what did you spect? The people want to win, what is wrong with that?, If you want to be "original" do it, but give the other players alone, they are don't doing anything bad.
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40 Million people play a card game with a card pool of less than 1,500 cards. Sorry to break it to you but your deck isn't original...
Missing lethal since June 2015.
I have never copied another deck verbatim. That said; I've studied my opponents' decks, I frequent these forums, and I watch the occasional streamer. So inevitably my decks will resemble net decks; but I'm happy to say that most of the time I add an original twist or two to every deck I play.
Dependable loan sharks since 1960. We sink our teeth into every deal we make.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
If you notice this notice, you will notice, that this notice is not worth noticing....
99% of the time innovation fails. That 1% of the time that it succeeds everyone will copy it repeating the process anew.
I made a custom shaman deck just now because I was looking at the new golden shaman legendary and didn't press undo and now I spent 3200 on a golden hallalzeal lol.. so shaman it is. Right now I'm running an overload midrange shaman but will be testing totem and control later on. I think right now people are going to net deck because no one knows how to play with this new set. They all want the 10 free packs also, so quick wins to grt packs seems fair to me.give it a week or 2 and there will be so many decks and archetypes you wouldn't know what to do lol
I mean you have to know that there are deck recipes now and that everyone is first playing these decks to understand the different cards. This is actually not even the problem for me. I just fear the fact that we have to face against the new decks for the next 4 months (or maybe even longer
Just remember the good times!
Come visit my Card Emporium. Strange things, you will find inside...
Come take the test, if you're daring. Feel free to show me your results in a message.
Given that the other Legendaries I got were the Boogeymonster and the corrupted Nat Pagle, I was in the camp of not being able to do much other than a C'Thun deck if I want to try something new.
The deck recipes probably do not help innovation. The North American server was having severe lag problems last night; getting a deck recipe set up was about the best option. I was thinking about a Standard Zoolock deck, and the deck recipe was actually fairly close to what I would have built anyway. I will tweak cards, but I doubt that an opponent could tell the difference between my version and the deck recipe (unless I put in some wacky tech card).
I play for fun. I don't rank very high.
Sadly, humankind will never again experience the pure joy of playing CCGs in an internetless world.
I played M:tG from back in '94 and can confirm that the dream is, indeed, a metagame without netdecking. We still had monthly magazines with decklists but, other than that, you had to rely on your own creativity (and decks which you observed first-hand at tournaments) for your deck designs.
Halcyon days...
Both Standard and Wild are so full of tryhards with netdecks. This game is getting lame with every expansion.
Where has the fun been into trying new cards and combos out? This game is sooooooooo boring and stale that way.
And what did you spect? The people want to win, what is wrong with that?, If you want to be "original" do it, but give the other players alone, they are don't doing anything bad.