The thing that makes me doubt this is the last card. "Discover an enemy whisper and destroy it." Assuming that because its a discover mechanic, it targets the deck, since otherwise it would be easier to simply have it be "Destroy all active Whispers" or "Destroy a random enemy Whisper" in a way similar to what Kezan Mystic does for secrets. And if it targets the deck, then it goes against Blizzards own way of designing.
I did not see the logos at first glance :/ my mind already went to thinking about new mechanics haha. But yeah there's one card on the bottom without a watermark, and the card on the right in the first row has a BRM watermark... Cmon.
I did not see the logos at first glance :/ my mind already went to thinking about new mechanics haha. But yeah there's one card on the bottom without a watermark, and the card on the right in the first row has a BRM watermark... Cmon.
still hype
Oh right, I also failed to notice.
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The thing that makes me doubt this is the last card. "Discover an enemy whisper and destroy it." Assuming that because its a discover mechanic, it targets the deck, since otherwise it would be easier to simply have it be "Destroy all active Whispers" or "Destroy a random enemy Whisper" in a way similar to what Kezan Mystic does for secrets. And if it targets the deck, then it goes against Blizzards own way of designing.
Still, this is a cool concept.
This is a really good point... Do you think they'll ever go about designing cards that do something to the opponents deck? Or is the 30 card limit too low to be messing with it
The thing that makes me doubt this is the last card. "Discover an enemy whisper and destroy it." Assuming that because its a discover mechanic, it targets the deck, since otherwise it would be easier to simply have it be "Destroy all active Whispers" or "Destroy a random enemy Whisper" in a way similar to what Kezan Mystic does for secrets. And if it targets the deck, then it goes against Blizzards own way of designing.
Still, this is a cool concept.
This is a really good point... Do you think they'll ever go about designing cards that do something to the opponents deck? Or is the 30 card limit too low to be messing with it
I think the 30 card limit is what makes targeting the enemy deck a bad design choice. From what I played of Magic, they have a far bigger deck size as well as allow more than 2 copies of cards, which makes discarding a card far less impactful.
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I think the 30 card limit is what makes targeting the enemy deck a bad design choice. From what I played of Magic, they have a far bigger deck size as well as allow more than 2 copies of cards, which makes discarding a card far less impactful.
(60 count and 4 copies)
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Wants to play Captain Cookie Druid because why not?
It kinda looks like the way whisper mechanic is worded to work is SUPER INCONSISTENT.
you've got Army of Shadows, which reads "at the start of your turn, lose two health" okay, so we've got our starting precedent (worth mentioning that this is probably the most overused art for priest cards in the custom Hearthstone community, but the art that became Cutpurse was similarly used in rogue prior to it's release, so that might not mean anything) and its explained that this means it affects both players, like the first initial description of whispers does. Then you have the Hunter card, worded in a similar way, but explained like it only effects the hunter. If this thing works the way whispers are "supposed" to work, you aren't generating card advantage for shit, because you're giving your opponent the same. Then you have the Mage card, which is way more specific than the other two. by THIS standard, the priest card should read something like "at the start of a player's turn, they lose 2 health". by the Priest card's standard, you'd expect the mage card to read "whenever one of your minion's dies, you lose 1 health/take 1 damage"
Secondly, while there may be a BGH nerf, I doubt that this Vezax would see any use in a world where Entomb, SW:D, Polymorph, Hex, Execute, Siphon Soul, Mulch, and even Assassinate exist. Its a cool enough effect that I think Blizz would WANT a card like that to see play. Admittedly this is the weakest argument.
Thirdly, not only lack of a new watermark, but inconsistency of watermarks is a big eww.
Lastly, Blizz has stated in the past that they don't want to directly pull things from the opponent's hand or deck, and the panda does just that.
Lastly, Blizz has stated in the past that they don't want to directly pull things from the opponent's hand or deck, and the panda does just that.
They'll do it. Just watch. It may not come with this expansion. Probably not with the next one either. But eventually, down the line as we get more cards and more mechanics, they'll have to implement it. It's a staple mechanic of literally every other card game. Even the WoW TCG did it!
Less likely than you think (or at least, it'll probably take a lot longer than you think) until discover becomes something ubiquitous, ways of refilling your deck become more common, or the deck size is increased, This is just a flat-out bad design decision based on how few cards are in the deck, doesn't matter if "literally every other card game" did it. It's just like how allowing powerful combo decks to stick around too long is not a good decision while they don't allow us to interact with our opponent's turn.
Edit: I will say I could see them doing something where you BOTH draw from the wrong deck, but nothing opponent-discard-oriented beyond mill for quite a while to come.
At any rate, set's fake, its from a day-old /r/customhearthstone post
Less likely than you think (or at least, it'll probably take a lot longer than you think) until discover becomes something ubiquitous, ways of refilling your deck become more common, or the deck size is increased, This is just a flat-out bad design decision based on how few cards are in the deck, doesn't matter if "literally every other card game" did it. It's just like how allowing powerful combo decks to stick around too long is not a good decision while they don't allow us to interact with our opponent's turn.
At any rate, set's fake, its from a day-old /r/customhearthstone post
This is either an amazing fake or a really good early find. You tell me:
http://imgur.com/a/yTaSG
100% fake, did you look at the set logos on the cards even?
You know how it goes. One small leak, and a million fake "leaks" to follow.
It's been like that since Naxxramas. Trust nothing until the 11th.
I think it is fake, but man I think it's interesting and flavorful. Really cool ideas.
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The thing that makes me doubt this is the last card. "Discover an enemy whisper and destroy it." Assuming that because its a discover mechanic, it targets the deck, since otherwise it would be easier to simply have it be "Destroy all active Whispers" or "Destroy a random enemy Whisper" in a way similar to what Kezan Mystic does for secrets. And if it targets the deck, then it goes against Blizzards own way of designing.
Still, this is a cool concept.
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I did not see the logos at first glance :/ my mind already went to thinking about new mechanics haha. But yeah there's one card on the bottom without a watermark, and the card on the right in the first row has a BRM watermark... Cmon.
still hype
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Even though I'll say fake, remember that the leak for the GVG Legendaries didn't even have logos iirc.
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Wants to play Captain Cookie Druid because why not?
fake, the interaction of madness and whisper seems... un-Hearthstone
also eyes in the dark is way too bad to be real
This statement is false.
It kinda looks like the way whisper mechanic is worded to work is SUPER INCONSISTENT.
you've got Army of Shadows, which reads "at the start of your turn, lose two health" okay, so we've got our starting precedent (worth mentioning that this is probably the most overused art for priest cards in the custom Hearthstone community, but the art that became Cutpurse was similarly used in rogue prior to it's release, so that might not mean anything) and its explained that this means it affects both players, like the first initial description of whispers does. Then you have the Hunter card, worded in a similar way, but explained like it only effects the hunter. If this thing works the way whispers are "supposed" to work, you aren't generating card advantage for shit, because you're giving your opponent the same. Then you have the Mage card, which is way more specific than the other two. by THIS standard, the priest card should read something like "at the start of a player's turn, they lose 2 health". by the Priest card's standard, you'd expect the mage card to read "whenever one of your minion's dies, you lose 1 health/take 1 damage"
Secondly, while there may be a BGH nerf, I doubt that this Vezax would see any use in a world where Entomb, SW:D, Polymorph, Hex, Execute, Siphon Soul, Mulch, and even Assassinate exist. Its a cool enough effect that I think Blizz would WANT a card like that to see play. Admittedly this is the weakest argument.
Thirdly, not only lack of a new watermark, but inconsistency of watermarks is a big eww.
Lastly, Blizz has stated in the past that they don't want to directly pull things from the opponent's hand or deck, and the panda does just that.
Less likely than you think (or at least, it'll probably take a lot longer than you think) until discover becomes something ubiquitous, ways of refilling your deck become more common, or the deck size is increased, This is just a flat-out bad design decision based on how few cards are in the deck, doesn't matter if "literally every other card game" did it. It's just like how allowing powerful combo decks to stick around too long is not a good decision while they don't allow us to interact with our opponent's turn.
Edit: I will say I could see them doing something where you BOTH draw from the wrong deck, but nothing opponent-discard-oriented beyond mill for quite a while to come.
At any rate, set's fake, its from a day-old /r/customhearthstone post
https://www.reddit.com/r/customhearthstone/comments/49j6uw/whispers_of_the_old_gods_trying_to_predict_the/
Fake not only watermarks but also it goes against blizzard design you can't counter those cards using the board in any way even if symmetric.
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I'm certain this is fake due to the expansion watermark thing. Plus if some of these cards were real, RIP Ice Block.
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If this is legit HS will turn into unplayable & unbalanced madness.
Dead but dreaming
All these people calling it fake, it's probably fan-made and the creator never had the intent to trick people into thinking it's real.
It's just OP making a rouse.
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