There is little incentive for most people to continue playing wild since standard will be the new official mode. New players have even less incentive to play wild since they can't even get the old cards in new packs. It will suffer the same fate as the legacy modes in MTG which are deprecated and not played much compared to the updated format. Eventually even the veteran players will start leaving wild because even the name itself suggests Blizzard isn't going to take the balance serious as they have done for the past two years. Essentially they are putting the cost of their failure upon their player base.
Why do all the people who are mad here not do something constructive?
Since you are are all apparently in the running for top 100 legend, you should have enough visibility to create an unofficial Wild tournament, probably in conjunction with some Hearthstone web site. You can implement your own ban list, if you have to. If this tournament is popular, Blizzard would have no choice but to add the format to the official "tour" eventually.
Set rotation can work very good or very bad, depending the way the company will take the decisions.
That's why, in my opinion, almost all fight is happening here:
1- The Group who is SURE Blizzard will NOT make good decisions: this group make valid, but sometimes exaggerate point, like "Blizzard will abandon wild", "Wild will never be balanced", "Wild will be a clown fiesta", "no one will play wild because will be shit" and go on... Usually they call the other group "Blizzard fans"
2- The Group who is SURE Blizzard WILL do a good job: this group make point (valid and exaggerate as well) saying "wild will be exact the same as now", "wild will be balanced", "standard will be control oriented and few netdecks" and go on... Usually calling the other group "doomsayers"
Both groups are COMPLETELY SURE they are right and call the other "ignorant".
I put myself more in the second group, but instead to say everything is awesome, I trying to see a point to some issues already decided like why not show both ranked positions on friend list or why they will took out adventures...
Things like how balanced will (or will not) be, how the meta will change and lack of opponents in any format, I will only address when it really happens.
Until there, I prefer to hold my emotions and not speculate too much.
1. Blizzard officially aknowledges Standard as the official competetive format for the Hearthstone World Championships. This means huge shift in focus to Standard.
2. After you have accepted point 1) realize that pros that lot of us watch and follow in the community will focus and stream standard.
3. Pros attract players -> Lot of people will shift focus
4. As times goes on Wild will be too Wild, that is people stop playing and catching up to the vetereans that have been there from the beginning will be harder and harder. So the Wild player pool will decrease over time.
5. As opposed to 4) Standard will grow as time goes on since that will be the choice of new players.
6. All in all Wild will be something for a small player pool to play in after a while.
For now +40 milion accounts exist and like 90% of them should have dr boom, shredders and best cards from wild. Im sure alot of these Accounts want to play with cards they have
90%? Are you serious? I'm sure 40% of the players not even have a single legendary in their collection. Don't forget that the average Hearthpwn user takes this game seriously and reaches rank 5 every season, which is achieved by only 2% of the playerbase. I'm sure 90% of the forum members here have Boom. But the average Hearthstone player is a casual player who plays 2 hours a week along with Candy Crush and Fallout 4.
lol naxx was a mistake. i would be sad next year when brm tgt and loe will be rotated out but naxx seriously? this whole adventure is broken from the undertaker to the deathrattle minions which spawn other minion after they are killed and mad scientist. i was looking into forums yesterday about people who were defending the druid combo.... like seriously? you convinced people that this thing is balanced and ok for the game? i maybe wont like the standard rotation in a year but right now with all the problematic cards from naxx and gvg gone + balancing the combo and other classic cards? YES PLEASE!!!
also what are you even talking about dust issues when expansions will be rotated out? you dust your old things and craft the new ones.... many players who already have a big collection will get like 10-15 k dust from naxx,gvg and im not even talking about the upcoming nerfed cards to dust for full value. only knife juggler to get a nerf i get 1600 dust since i have 2 golden.
but even if i had to sacrifice something i would do it to see this game change. the games are no longer fun since tier 1 decks are combo druid (broken) and secret paladin (broken) and their 2 counter zoo and freeze mage. so lets say a beast hunter deck doesnt stand a chance in this meta although its a good deck. so yeah you require wild to be balanced when already is not balanced at all.
Every expansion have broken and good stuff. I wouldn't generalize Naxx as a mistake. It's all about Blizzard being idiots afraid to balance NON-PHYSICAL objectively broken cards.
Every expansion have broken and good stuff. I wouldn't generalize Naxx as a mistake. It's all about Blizzard being idiots afraid to balance NON-PHYSICAL objectively broken cards.
Balance through imbalance is one of the best ways to balance games.
Every expansion have broken and good stuff. I wouldn't generalize Naxx as a mistake. It's all about Blizzard being idiots afraid to balance NON-PHYSICAL objectively broken cards.
so i rephrase it naxx was THE mistake. seriously in a game with no universal cheap and reliable mass removal you introduce a set where the minions pop other minions when they die. a deathrattle like deal 1 random damage is fine, but cards like shredder shouldnt exist in the first place. deathrattle mechanic is ok to be limited in those 3 cards in the classic set (sylvanas highmane and cairne) since especially 2 of those are legendaries..... but having a full set out of deathrattles is wrong cause this mechanic is broken. discover on the other hand is so smart and balanced. it has rng too but GOOD rng and it also requires decision. thats why people loved the discover mechanic. trust me in like 6 months when standard is released people wont even care about naxx and gvg.
Every expansion have broken and good stuff. I wouldn't generalize Naxx as a mistake. It's all about Blizzard being idiots afraid to balance NON-PHYSICAL objectively broken cards.
so i rephrase it naxx was THE mistake. seriously in a game with no universal cheap and reliable mass removal you introduce a set where the minions pop other minions when they die. a deathrattle like deal 1 random damage is fine, but cards like shredder shouldnt exist in the first place. deathrattle mechanic is ok to be limited in those 3 cards in the classic set (sylvanas highmane and cairne) since especially 2 of those are legendaries..... but having a full set out of deathrattles is wrong cause this mechanic is broken. discover on the other hand is so smart and balanced. it has rng too but GOOD rng and it also requires decision. thats why people loved the discover mechanic. trust me in like 6 months when standard is released people wont even care about naxx and gvg.
Lovely how people always make their own interpretation of a post. They won't make wild available if it is broken. You can say a lot of bad things about blizzard, but they never release a broken game.
No, not a broken game. But a broken mode. Played the 1 cost minion Brawl lately? Miracle Rogue totally WAS broken. Wait 2-3 expansions/adventures, and Wild will have similar stuff, maybe a Mech deck because new Mechs are not balanced regarding Mechwarper, TInkertown Tech, etc.; maybe some demon stuff (now that Mal'Ganis and Voidcaller are no longer factors to consider in balancing); or something totally different. You get the idea.
But it is guaranteed it WILL happen, the only question is how many expansions it takes.
For now +40 milion accounts exist and like 90% of them should have dr boom, shredders and best cards from wild. Im sure alot of these Accounts want to play with cards they have
90%? Are you serious? I'm sure 40% of the players not even have a single legendary in their collection. Don't forget that the average Hearthpwn user takes this game seriously and reaches rank 5 every season, which is achieved by only 2% of the playerbase. I'm sure 90% of the forum members here have Boom. But the average Hearthstone player is a casual player who plays 2 hours a week along with Candy Crush and Fallout 4.
If you play HS on a serious basis you will have dr. Boom. If you don't have Dr. Boom, then you don't play competitive or you are a real on trick pony, that has only top deck to play. Dr. Boom is in every midrange and most tempo decks from rank 14+ (mid season). And these are the low ranks.
That's what I said. But how many people do play HS "on a serious basis"? Maybe 20-25%? Most players are casual and don't care about laddering, rewards, netdecking and so on. Heck, most players don't even know what Midrange and Tempo is.
as a former (and still occasional) magic player I must say: I am really looking forward to Wild. Crazy op combo decks and fast games can be incredibly funny as there is often a lot of decisions in a very short time. At least this is how magic in formats like vintage, Legacy or in cube drafts works. We will find out if the basic structure of hearthstone (close to no interaction with opponents turns) stands against such a development ... but honestly I would love a format where decks like the old patron warrior, miracle rogue, freeze mage and the likes are tier one . We will see but I am pretty confident about wild being actually funny and a format with a constant albeit small player and fanbase.
And even if my optimistic scenarios is not the case, standard is just inevitable, they had to do something along those lines to keep Hearthstone from getting inaccesible for new players and to avoid an ever growing sprial of power creep...The only thing I would have done differently is the "Brian-Kibler-rant": Classic as a whole is too oppressive for standard and i would have introduced a system where you have only a small part of classic legal in standard during one rotation. With every rotation Blizzard could change this set of cards. The situation of now creates nerfs in classic because of standard that might just be sad for wild: For example the Druid Combo, Handlock-Giants and Freeze Mage core cards are probably rightfully in for a nerf for standard, but it is sad that they get changed in Wild as well where there actually is no need to change and after all this change might even result in killing those decks forever...
For now +40 milion accounts exist and like 90% of them should have dr boom, shredders and best cards from wild. Im sure alot of these Accounts want to play with cards they have
90%? Are you serious? I'm sure 40% of the players not even have a single legendary in their collection. Don't forget that the average Hearthpwn ucser takes this game seriously and reaches rank 5 every season, which is achieved by only 2% of the playerbase. I'm sure 90% of the forum members here have Boom. But the average Hearthstone player is a casual player who plays 2 hours a week along with Candy Crush and Fallout 4.
If you play HS on a serious basis you will have dr. Boom. If you don't have Dr. Boom, then you don't play competitive or you are a real on trick pony, that has only top deck to play. Dr. Boom is in every midrange and most tempo decks from rank 14+ (mid season). And these are the low ranks.
That's what I said. But how many people do play HS "on a serious basis"? Maybe 20-25%? Most players are casual and don't care about laddering, rewards, netdecking and so on. Heck, most players don't even know what Midrange and Tempo is.
Many players do not played Ranked at all.
Of the people who play ranked, 80% (?) are in ranks 15-25. These people may or may not be "serious", but what they are doing certainly does not matter for people who want to get to top 100 legend.
In other words, even now, the vast majority of the player base is irrelevant for tournament play. The split into Wild/Standard will not change anything on that front.
Every expansion have broken and good stuff. I wouldn't generalize Naxx as a mistake. It's all about Blizzard being idiots afraid to balance NON-PHYSICAL objectively broken cards.
Balance through imbalance is one of the best ways to balance games.
Because people are dumb and don't seem to realize how popular Modern still is in MtG. It's going to be even easier cost-wise to get into Wild as well due to static crafting costs compared to Magic's bartering and varying reprint economy.
can i say you are dumb for comparing wild to a format that has tournaments and comparing a game where your cards have 0 value to a game where the cards DO have value?
its kind of hilarious that YOU are calling people dumb tbh.
Because people are dumb and don't seem to realize how popular Modern still is in MtG. It's going to be even easier cost-wise to get into Wild as well due to static crafting costs compared to Magic's bartering and varying reprint economy.
can i say you are dumb for comparing wild to a format that has tournaments and comparing a game where your cards have 0 value to a game where the cards DO have value?
its kind of hilarious that YOU are calling people dumb tbh.
So you must be from the future since you already know that there will be no Wild tournaments. And also you must play on a lot of big tournaments since the tournament meta is apparently your concern.
pretty sure blizzard specifically said all tournaments(since you're gonna be a child and be nitpicky, ALL BLIZZARD HOSTED TOURNAMENTS) going forward would be standard.....
And then there are some complaining about how they wish Hearthstone would stay the same. Honestly, I don't get it. Isn't the whole point of Wild mode is to satisfy people who love Hearthstone the way it is? I then hear some saying Wild Mode will be unbalanced, but do you really believe Wild Mode will be much different than what the current Hearthstone would have been in a couple of months? It's not like the developers are nerfing cards and balancing the game every other week.
I think people are wrong in presuming that Wild Mode will be non-existant etc etc, still i'd say your whole post is wrong too.
Wild mode will NEVER be like what hearthstone is right now. Its beginning iteration is going to be what we have now plus the first expansion. What people expect is that Blizzard will not bother much to balance around Wild mode, this is true, so Wild mode (as Ben Brode said) will be wild. This means that it will be more unbalanced than hearthstone is right now, and maybe it will not be exactly broken right away but it will certainly be more and more unbalanced as time passes.
I say this while at the same time being excited about the new format and figuring out two metas, but there are valid arguments to be made by the people who're saying that wild mode is going to be a mess.
There is little incentive for most people to continue playing wild since standard will be the new official mode. New players have even less incentive to play wild since they can't even get the old cards in new packs. It will suffer the same fate as the legacy modes in MTG which are deprecated and not played much compared to the updated format. Eventually even the veteran players will start leaving wild because even the name itself suggests Blizzard isn't going to take the balance serious as they have done for the past two years. Essentially they are putting the cost of their failure upon their player base.
Why do all the people who are mad here not do something constructive?
Since you are are all apparently in the running for top 100 legend, you should have enough visibility to create an unofficial Wild tournament, probably in conjunction with some Hearthstone web site. You can implement your own ban list, if you have to. If this tournament is popular, Blizzard would have no choice but to add the format to the official "tour" eventually.
Set rotation can work very good or very bad, depending the way the company will take the decisions.
That's why, in my opinion, almost all fight is happening here:
1- The Group who is SURE Blizzard will NOT make good decisions: this group make valid, but sometimes exaggerate point, like "Blizzard will abandon wild", "Wild will never be balanced", "Wild will be a clown fiesta", "no one will play wild because will be shit" and go on... Usually they call the other group "Blizzard fans"
2- The Group who is SURE Blizzard WILL do a good job: this group make point (valid and exaggerate as well) saying "wild will be exact the same as now", "wild will be balanced", "standard will be control oriented and few netdecks" and go on... Usually calling the other group "doomsayers"
Both groups are COMPLETELY SURE they are right and call the other "ignorant".
I put myself more in the second group, but instead to say everything is awesome, I trying to see a point to some issues already decided like why not show both ranked positions on friend list or why they will took out adventures...
Things like how balanced will (or will not) be, how the meta will change and lack of opponents in any format, I will only address when it really happens.
Until there, I prefer to hold my emotions and not speculate too much.
Alrkght here goes.
1. Blizzard officially aknowledges Standard as the official competetive format for the Hearthstone World Championships. This means huge shift in focus to Standard.
2. After you have accepted point 1) realize that pros that lot of us watch and follow in the community will focus and stream standard.
3. Pros attract players -> Lot of people will shift focus
4. As times goes on Wild will be too Wild, that is people stop playing and catching up to the vetereans that have been there from the beginning will be harder and harder. So the Wild player pool will decrease over time.
5. As opposed to 4) Standard will grow as time goes on since that will be the choice of new players.
6. All in all Wild will be something for a small player pool to play in after a while.
They were asked to balance Dr. Boom. they cut the whole expansion instead. You believe they can balance smth?
lol naxx was a mistake. i would be sad next year when brm tgt and loe will be rotated out but naxx seriously? this whole adventure is broken from the undertaker to the deathrattle minions which spawn other minion after they are killed and mad scientist. i was looking into forums yesterday about people who were defending the druid combo.... like seriously? you convinced people that this thing is balanced and ok for the game? i maybe wont like the standard rotation in a year but right now with all the problematic cards from naxx and gvg gone + balancing the combo and other classic cards? YES PLEASE!!!
also what are you even talking about dust issues when expansions will be rotated out? you dust your old things and craft the new ones.... many players who already have a big collection will get like 10-15 k dust from naxx,gvg and im not even talking about the upcoming nerfed cards to dust for full value. only knife juggler to get a nerf i get 1600 dust since i have 2 golden.
but even if i had to sacrifice something i would do it to see this game change. the games are no longer fun since tier 1 decks are combo druid (broken) and secret paladin (broken) and their 2 counter zoo and freeze mage. so lets say a beast hunter deck doesnt stand a chance in this meta although its a good deck. so yeah you require wild to be balanced when already is not balanced at all.
idiotsafraid to balance NON-PHYSICAL objectively broken cards.Arena Leaderboard EU - September 2018: #47 (@7.77 Wins Average)
as a former (and still occasional) magic player I must say: I am really looking forward to Wild. Crazy op combo decks and fast games can be incredibly funny as there is often a lot of decisions in a very short time. At least this is how magic in formats like vintage, Legacy or in cube drafts works. We will find out if the basic structure of hearthstone (close to no interaction with opponents turns) stands against such a development ... but honestly I would love a format where decks like the old patron warrior, miracle rogue, freeze mage and the likes are tier one . We will see but I am pretty confident about wild being actually funny and a format with a constant albeit small player and fanbase.
And even if my optimistic scenarios is not the case, standard is just inevitable, they had to do something along those lines to keep Hearthstone from getting inaccesible for new players and to avoid an ever growing sprial of power creep...The only thing I would have done differently is the "Brian-Kibler-rant": Classic as a whole is too oppressive for standard and i would have introduced a system where you have only a small part of classic legal in standard during one rotation. With every rotation Blizzard could change this set of cards. The situation of now creates nerfs in classic because of standard that might just be sad for wild: For example the Druid Combo, Handlock-Giants and Freeze Mage core cards are probably rightfully in for a nerf for standard, but it is sad that they get changed in Wild as well where there actually is no need to change and after all this change might even result in killing those decks forever...
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
its kind of hilarious that YOU are calling people dumb tbh.
I think people are wrong in presuming that Wild Mode will be non-existant etc etc, still i'd say your whole post is wrong too.
Wild mode will NEVER be like what hearthstone is right now. Its beginning iteration is going to be what we have now plus the first expansion. What people expect is that Blizzard will not bother much to balance around Wild mode, this is true, so Wild mode (as Ben Brode said) will be wild. This means that it will be more unbalanced than hearthstone is right now, and maybe it will not be exactly broken right away but it will certainly be more and more unbalanced as time passes.
I say this while at the same time being excited about the new format and figuring out two metas, but there are valid arguments to be made by the people who're saying that wild mode is going to be a mess.