Its a brand new season and you cant even enjoy the game without seeing tons of them on the ladder. Dont get me wrong I played it in the past but seriously its so broken and unfair to the rest of the decks in the game. How about you stop counting your $ and fix a few cards. It would probably take a days work.
1.5 months and you won't be seeing secret paladin on standard.. only on wild.. sadly that's how blizzard intends to fix stuff just make wild unbalance instead of straight nerfing it.. every pleb can come with a great solution, yet blizzard refuses to act cause they aren't sure.. "it can be costy" "what about people attached to the card?"
I'm enjoying the game tremendously. So sounds like it isn't the game, it isn't the cards and it isn't the company. The problem is you. Hard to swallow, I know, but often times, and I mean like 99.9% of the time, you are the issue.
I'm enjoying the game tremendously. So sounds like it isn't the game, it isn't the cards and it isn't the company. The problem is you. Hard to swallow, I know, but often times, and I mean like 99.9% of the time, you are the issue.
Can't you see that the original poster is just putting out a cry for help? No one notices them in real life so they have to be the 12 millionth person to cry about it on a forum because now this special snowflake will shine and have all that attention they have internally desired. Let's hope the original poster joins us one day in reality.
That reality is the one where most competitive decks currently counter the secret paladin because that is what the meta demanded... If you are still so dense to not play a deck that doesn't have at least a decent record against that deck you are the problem... not everyone else.
Rollback Post to RevisionRollBack
"It's a real insult to people who try". - Jon Benjamin. When asked about getting a record contract for not being able to play an instrument (and the current Druid decks in standard).
I'm enjoying the game tremendously. So sounds like it isn't the game, it isn't the cards and it isn't the company. The problem is you. Hard to swallow, I know, but often times, and I mean like 99.9% of the time, you are the issue.
If you have no problem with secret paladin ruining hearthstone the past few seasons THAT is laughable. The game was so much better before Mysterious Challenger came into the mix. It polluted the ladder with palitards who think they are good at the game because avenge goes off with their MC and muster soldiers. Get a grip
That reality is the one where most competitive decks currently counter the secret paladin because that is what the meta demanded... If you are still so dense to not play a deck that doesn't have at least a decent record against that deck you are the problem... not everyone else.
This is very true, but do you think this is how a competitive traiding card game is supposed to work? Building a circle around one deck, because it's so OP that every guy in the world is able to run well with it?
Honestly I'd prefer the pre-nerf patron to the secretsplebadin all day everyday. It's not even that the deck is running outragous, it's just frustrating and incredibly boring to play against. Or do you disagree?
I'm enjoying the game tremendously. So sounds like it isn't the game, it isn't the cards and it isn't the company. The problem is you. Hard to swallow, I know, but often times, and I mean like 99.9% of the time, you are the issue.
If you have no problem with secret paladin ruining hearthstone the past few seasons THAT is laughable. The game was so much better before Mysterious Challenger came into the mix. It polluted the ladder with palitards who think they are good at the game because avenge goes off with their MC and muster soldiers. Get a grip
Did you not play Hearthstone before TGT or something? It was literally just Patron and Patron's hard counters.
I'm enjoying the game tremendously. So sounds like it isn't the game, it isn't the cards and it isn't the company. The problem is you. Hard to swallow, I know, but often times, and I mean like 99.9% of the time, you are the issue.
If you have no problem with secret paladin ruining hearthstone the past few seasons THAT is laughable. The game was so much better before Mysterious Challenger came into the mix. It polluted the ladder with palitards who think they are good at the game because avenge goes off with their MC and muster soldiers. Get a grip
Did you not play Hearthstone before TGT or something? It was literally just Patron and Patron's hard counters.
I'm sorry, their job? Are you blizzard's employer? They are a company whose only goal is to make money for themselves and their share holders. If everyone stops playing their games they'll change something, but since it's pretty clear you've not slowed down, your OPINION about what is in the best interest of hearthstone couldn't matter less to them. Seriously?! Do their job? Grow up...their job is not to appease you.
I'm enjoying the game tremendously. So sounds like it isn't the game, it isn't the cards and it isn't the company. The problem is you. Hard to swallow, I know, but often times, and I mean like 99.9% of the time, you are the issue.
What? Sayy waaaa no really what are you trying to say it's soo vague, what is the issue?. Also @ Sarzyenski that's not how the game is supposed to be if someone can't play a deck they want and are forced into resorting to counter decks the deck is the problem NOT them like sheesh kebabs even a leper gnome will get that ( see what I did there :) )
Paladins are losing a whole bunch of cards such as minibot, muster, shredder, boom and even avenge. Hopefully they don't get any new OP cards in the upcoming expansion while weaker classes get some love. Also we may get a neutral "flare" type of counter to secrets in the form of a battlecry "destroy your opponent's secrets"
Tirion... So broken, so so broken, let's see, put the weapon as a 5 cost weapon because you only get it by deathrattle, maybe even 4 cost, ok. The card costs 8, you get a 6/6 taunt divine shield for 4 mana... so balanced.
Also, muster for battle is a pain, so strong early game cards I think they really need to nerf,
Its a brand new season and you cant even enjoy the game without seeing tons of them on the ladder. Dont get me wrong I played it in the past but seriously its so broken and unfair to the rest of the decks in the game. How about you stop counting your $ and fix a few cards. It would probably take a days work.
Let us enjoy the game again please
when standard comes, you won't even care about it, then you will "enjoy" the game again
Tirion... So broken, so so broken, let's see, put the weapon as a 5 cost weapon because you only get it by deathrattle, maybe even 4 cost, ok. The card costs 8, you get a 6/6 taunt divine shield for 4 mana... so balanced.
Also, muster for battle is a pain, so strong early game cards I think they really need to nerf,
muster for battle is ridiculous as a 3 mana card. Compare it to warlocks gamble of 2-4 imps WITH 4 mana and NO weapon.
Tirion... So broken, so so broken, let's see, put the weapon as a 5 cost weapon because you only get it by deathrattle, maybe even 4 cost, ok. The card costs 8, you get a 6/6 taunt divine shield for 4 mana... so balanced.
Also, muster for battle is a pain, so strong early game cards I think they really need to nerf,
muster for battle is ridiculous as a 3 mana card. Compare it to warlocks gamble of 2-4 imps WITH 4 mana and NO weapon.
Eh, on average, Imp-losion probably has more value, as a 4-mana card should.
2 damage + 2 1/1s = casting Holy Smite and Saplings together. 1 + 1 mana + compression = 2.5 or 3 mana value 3 damage + 3 1/1s = casting Darkbomb and Muster minus the Weapon. 2 + 1.5 mana + compression = 4 or 4.5 mana value 4 damage + 4 1/1s = just double the values for the 2 damage case (not quite accurate, but close enough), easily 5.5 or 6 mana value.
Its a brand new season and you cant even enjoy the game without seeing tons of them on the ladder. Dont get me wrong I played it in the past but seriously its so broken and unfair to the rest of the decks in the game. How about you stop counting your $ and fix a few cards. It would probably take a days work.
Let us enjoy the game again please
1.5 months and you won't be seeing secret paladin on standard.. only on wild.. sadly that's how blizzard intends to fix stuff just make wild unbalance instead of straight nerfing it.. every pleb can come with a great solution, yet blizzard refuses to act cause they aren't sure.. "it can be costy" "what about people attached to the card?"
Please it was broken for a while now..
"It's a real insult to people who try". - Jon Benjamin. When asked about getting a record contract for not being able to play an instrument (and the current Druid decks in standard).
A fight? Count me in!
You... You wanna buy a funnel cake?
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
I'm sorry, their job? Are you blizzard's employer? They are a company whose only goal is to make money for themselves and their share holders. If everyone stops playing their games they'll change something, but since it's pretty clear you've not slowed down, your OPINION about what is in the best interest of hearthstone couldn't matter less to them. Seriously?! Do their job? Grow up...their job is not to appease you.
Paladins are losing a whole bunch of cards such as minibot, muster, shredder, boom and even avenge. Hopefully they don't get any new OP cards in the upcoming expansion while weaker classes get some love. Also we may get a neutral "flare" type of counter to secrets in the form of a battlecry "destroy your opponent's secrets"
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
Biggest problems for me:
Shielded minibot, so much value for small cost.
Dr 6... Nothing I can say to this shit.
Tirion... So broken, so so broken, let's see, put the weapon as a 5 cost weapon because you only get it by deathrattle, maybe even 4 cost, ok. The card costs 8, you get a 6/6 taunt divine shield for 4 mana... so balanced.
Also, muster for battle is a pain, so strong early game cards I think they really need to nerf,
Maybe... nah nah nah nah
Who am I? I'm about to have my balls chopped off in Standard Format.
3 damage + 3 1/1s = casting Darkbomb and Muster minus the Weapon. 2 + 1.5 mana + compression = 4 or 4.5 mana value
4 damage + 4 1/1s = just double the values for the 2 damage case (not quite accurate, but close enough), easily 5.5 or 6 mana value.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.