One big thing that worries me about the standard format will be variety. Cutting cards will reduce the number of viable decks and will also reduce the variety of cards inside the decks. Since there will be less cards to choose from, there will be less options you can use to change your deck to make it unique. For example, oil rogue uses either violet teacher or piloted shredder (or a combinatio of both) as their main 4 drop, but now only have the option to use violet teacher. This sort of thing will impact almost every deck that is currently being used. People will know basically every card in your deck because of how few choices you can make (this will make netdecks even more prevalent). Also, having tinker oil cut from the availale cards, it prevents oil rogue from even being a deck, further reducing deck variety. Hopefully I'm wrong, but I think variety will be one of the biggest problems with the format change. I'm glad that some OP cards won't be used anymore because of being phased out, which will let less used cards get more of a spotlight in different metas. Another option that would also have worked would be to nerf cards more often, but blizzard is known for rarely nerfing (they hate refunding dust because it hurts their pockets). Overall, I think it will be a healthy choice for the game in the long run, even though it does suck that cards we invested a lot of time and money in will be basically worthless every 2 years or so. I really hope that blizzard will still try to maintain a healthy wild format by nerfing new cards/combos that are absolutely broken in wild but are fine in standard.
Remember when you finish your ranked month and they tell you that at rank 15 you are top 40%, and at rank 5 you are in the top 5%?
Suddenly helping new players and completely ignoring the pros seems like a legit Blizzard tactic. To gain money, of course. And what do the others get, apart from banning your hard earned cards? Deck slots the new player will be SOOO troubled with...
I might have paid just about 50$ ( not much) but I am seriously considering switching to another CCG/TCG
You do realize every single free to play game stays successful because of the players who play the game free.
Firstly, F2P and almost F2P players make majority of the playerbase in free games. If they leave, the game will die out slowly because there are just not enough players.
Secondly, F2P players are good for the game, because they are the majority you can overcome with money. I know it sounds bad, but if you waste money on the game and couldn't compare yourself to many others who didn't and felt good about it I doubt you would waste money so willingly.
My point being, F2P game should always be balanced for both playerbases, but atm the game is heading more towards P2W game.
pretty sure thats the dumbest sh!t I've ever read......bwahahaha.
This game isn't Pay to Win....
Game makers don't exist to make games and content to cater for ppl who don't pay for them.
yeah, thats the ticket......lets cater to the leaches who pay $0 for any of the content we worked months on.
This game is Free to play....it truly is.....why?....to encourage you to spend money on additional content.
What?.......Companies exist to make money?......Whaaaaaaa.......?!?!?!
If you have not spent any money.......Your opinion and your thoughts and your ideas.....DO NOT MATTER TO BLIZZARD!
You do realize every single free to play game stays successful because of the players who play the game free.
Firstly, F2P and almost F2P players make majority of the playerbase in free games. If they leave, the game will die out slowly because there are just not enough players.
Secondly, F2P players are good for the game, because they are the majority you can overcome with money. I know it sounds bad, but if you waste money on the game and couldn't compare yourself to many others who didn't and felt good about it I doubt you would waste money so willingly.
My point being, F2P game should always be balanced for both playerbases, but atm the game is heading more towards P2W game.
pretty sure thats the dumbest sh!t I've ever read......bwahahaha.
This game isn't Pay to Win....
Game makers don't exist to make games and content to cater for ppl who don't pay for them.
yeah, thats the ticket......lets cater to the leaches who pay $0 for any of the content we worked months on.
This game is Free to play....it truly is.....why?....to encourage you to spend money on additional content.
What?.......Companies exist to make money?......Whaaaaaaa.......?!?!?!
If you have not spent any money.......Your opinion and your thoughts and your ideas.....DO NOT MATTER TO BLIZZARD!
Amazing how every single post of this guy seems to come from an IQ of 12.
Rollback Post to RevisionRollBack
When you dump something down the toilet it disappears while still existing in the sewers. Welcome to Wild mode, "it's not like they took our cards away".
If nothing else the introduction of formats has shown us the real "cancer" in Hearthstone. YOUR CARDS AREN'T BEING TAKEN AWAY. How is this such a difficult concept? Play them in wild. How could any of you that are bitching not have seen this coming. It is VERY hard to balance a CCG, let alone balance it accounting for interactions with every card ever made. Naxx and GvG were overpowered. It would have required massive adjustments to get them inline with the current power level. So instead just move it to a legacy format and keep things fresh.
The highly legitimate concern that many of the players have is Blizzard insofar hasn't shown that they can actually competently balance their game appropriately. Stripping out a large amount of the important tools for various classes and play styles while simply promising players "we'll make it work" does not necessarily inspire confidence in the community. Simply rebalancing once a year (if that) is not going to hold up over time and will just lead to the same issues the game has now.
Remember when you finish your ranked month and they tell you that at rank 15 you are top 40%, and at rank 5 you are in the top 5%?
Suddenly helping new players and completely ignoring the pros seems like a legit Blizzard tactic. To gain money, of course. And what do the others get, apart from banning your hard earned cards? Deck slots the new player will be SOOO troubled with...
I might have paid just about 50$ ( not much) but I am seriously considering switching to another CCG/TCG
Yup, switch over to MtG where you need a 300$ deck just to play at your local shop, which will be worth ~50$ after rotation. Or switch over to Yu-gi-Oh where people are essentially throwing money on the table and the one who throws the most wins. You could even switch to a browser or app-based CCG where there are paywalls for unlockable cards that read "you win" in a more complicated manner. Your best option though is NetRunner, which only costs 5$ a month, but you'll find about 10 people to play with in a 100km radius.
Every card game tries to get money out of you. This is not a move towards that direction, but if you feel like that then go ahead and switch.
Remember when you finish your ranked month and they tell you that at rank 15 you are top 40%, and at rank 5 you are in the top 5%?
Suddenly helping new players and completely ignoring the pros seems like a legit Blizzard tactic. To gain money, of course. And what do the others get, apart from banning your hard earned cards? Deck slots the new player will be SOOO troubled with...
I might have paid just about 50$ ( not much) but I am seriously considering switching to another CCG/TCG
Yup, switch over to MtG where you need a 300$ deck just to play at your local shop, which will be worth ~50$ after rotation. Or switch over to Yu-gi-Oh where people are essentially throwing money on the table and the one who throws the most wins. You could even switch to a browser or app-based CCG where there are paywalls for unlockable cards that read "you win" in a more complicated manner. Your best option though is NetRunner, which only costs 5$ a month, but you'll find about 10 people to play with in a 100km radius.
Every card game tries to get money out of you. This is not a move towards that direction, but if you feel like that then go ahead and switch.
Remember when you finish your ranked month and they tell you that at rank 15 you are top 40%, and at rank 5 you are in the top 5%?
Suddenly helping new players and completely ignoring the pros seems like a legit Blizzard tactic. To gain money, of course. And what do the others get, apart from banning your hard earned cards? Deck slots the new player will be SOOO troubled with...
I might have paid just about 50$ ( not much) but I am seriously considering switching to another CCG/TCG
Yup, switch over to MtG where you need a 300$ deck just to play at your local shop, which will be worth ~50$ after rotation. Or switch over to Yu-gi-Oh where people are essentially throwing money on the table and the one who throws the most wins. You could even switch to a browser or app-based CCG where there are paywalls for unlockable cards that read "you win" in a more complicated manner. Your best option though is NetRunner, which only costs 5$ a month, but you'll find about 10 people to play with in a 100km radius.
Every card game tries to get money out of you. This is not a move towards that direction, but if you feel like that then go ahead and switch.
As long as the grinding/money have relatively the same value after a certain amount of time I'm happy. It's just that naxx and GvG contained some cards that are almost core in certain classes/decks, and removing them from Standard for new expansions which, I assume, aren't and might never become such. I might be wrong, and I really hope so, but Blizzard could show some mercy towards their older players, who spent quite some time and money on their game. The whole "new players" argument doesn't make much sense either, since their majority of cards, other than classic an basic, will simply disappear at the start of each year, and the best thing I can think of is that they will be on the same pathetic level cardwise as the others f2ps.
Also wild - the mode for the best of collectioniers - is expected to be beyond broken. Thanks.
As long as the grinding/money have relatively the same value after a certain amount of time I'm happy. It's just that naxx and GvG contained some cards that are almost core in certain classes/decks, and removing them from Standard for new expansions which, I assume, aren't and might never become such. I might be wrong, and I really hope so, but Blizzard could show some mercy towards their older players, who spent quite some time and money on their game. The whole "new players" argument doesn't make much sense either, since their majority of cards, other than classic an basic, will simply disappear at the start of each year, and the best thing I can think of is that they will be on the same pathetic level cardwise as the others f2ps.
Also wild - the mode for the best of collectioniers - is expected to be beyond broken. Thanks.
I don't understand why people are so pessimistic about wild. Especially in the near future, it will be exactly what we play now + 1 set. ONE SET. How broken can it become from the addition of one set, especially when that said does not have to compete with GvG and Nax, the highest cardvalue sets so far? As for the distant future, when several sets will have been added to 'Wild', it's too early to assume that Blizzard will just abandon it and allow it to become completely broken!
As long as the grinding/money have relatively the same value after a certain amount of time I'm happy. It's just that naxx and GvG contained some cards that are almost core in certain classes/decks, and removing them from Standard for new expansions which, I assume, aren't and might never become such. I might be wrong, and I really hope so, but Blizzard could show some mercy towards their older players, who spent quite some time and money on their game. The whole "new players" argument doesn't make much sense either, since their majority of cards, other than classic an basic, will simply disappear at the start of each year, and the best thing I can think of is that they will be on the same pathetic level cardwise as the others f2ps.
Also wild - the mode for the best of collectioniers - is expected to be beyond broken. Thanks.
I don't understand why people are so pessimistic about wild. Especially in the near future, it will be exactly what we play now + 1 set. ONE SET. How broken can it become from the addition of one set, especially when that said does not have to compete with GvG and Nax, the highest cardvalue sets so far? As for the distant future, when several sets will have been added to 'Wild', it's too early to assume that Blizzard will just abandon it and allow it to become completely broken!
Because they will likely add cards with similiar functions to what they have cut out. So in wild you might have 4 cards that do nearly the same thing, and for almost all decks (especially the Reno variances) is quite broken, no?
As long as the grinding/money have relatively the same value after a certain amount of time I'm happy. It's just that naxx and GvG contained some cards that are almost core in certain classes/decks, and removing them from Standard for new expansions which, I assume, aren't and might never become such. I might be wrong, and I really hope so, but Blizzard could show some mercy towards their older players, who spent quite some time and money on their game. The whole "new players" argument doesn't make much sense either, since their majority of cards, other than classic an basic, will simply disappear at the start of each year, and the best thing I can think of is that they will be on the same pathetic level cardwise as the others f2ps.
Also wild - the mode for the best of collectioniers - is expected to be beyond broken. Thanks.
I don't understand why people are so pessimistic about wild. Especially in the near future, it will be exactly what we play now + 1 set. ONE SET. How broken can it become from the addition of one set, especially when that said does not have to compete with GvG and Nax, the highest cardvalue sets so far? As for the distant future, when several sets will have been added to 'Wild', it's too early to assume that Blizzard will just abandon it and allow it to become completely broken!
No you're wrong it's completely broken, Blizzard stole all my money and gave me these cards in exchange and now they took all my cards away. WAAAAAAHHHHHAAHHHHHAHHHH! The new set will suck! Blizzard sucks! Hearthstone sucks! I want full dust value, The devs can;t balance a checkbook let alone a CCG. WAH WAH WAH!
I've seen multiple people complain they won't be getting a full refund on sets rotating out of standard. Think about it, if they did that you would never buy any new cards because you could craft the whole new set just by dusting your old one. That'd just be poor business on Blizzard's part.
The highly legitimate concern that many of the players have is Blizzard insofar hasn't shown that they can actually competently balance their game appropriately. Stripping out a large amount of the important tools for various classes and play styles while simply promising players "we'll make it work" does not necessarily inspire confidence in the community. Simply rebalancing once a year (if that) is not going to hold up over time and will just lead to the same issues the game has now.
I want you to go on google and look up the cards that MTG released in their first few years of business. The cards that came out were some of the strongest most broken cards ever made in a card game. Cards like, gain 3 mana, your opponent skips their next turn, 1 mana deal 3 damage, the mox ruby, mox opal. If WoTc were to still have those cards in the meta or any broken card in the meta, balancing their game would be impossible. Formats are the superior way of doing things; WoTc have proven this.
Also can you imagine the cards they are going to release now? No longer are they forced to not release certain cards because of the broken ass GvG cards and Naxx cards. We will finally see an expansion with powerful ass cards. This is something we have not seen since GvG and Naxx, BRM sucked, TgT sucked, LoE was decent.
I've seen multiple people complain they won't be getting a full refund on sets rotating out of standard. Think about it, if they did that you would never buy any new cards because you could craft the whole new set just by dusting your old one. That'd just be poor business on Blizzard's part.
True, and taken to the logical conclusion, if Blizzard did that, they would go bankrupt, and then we would have no more Hearthstone of any type.
I'm actually considering quiting for now. My favourite deck will be dead soon, and I don't even feel like playing it anymore. The game is unbalanced as fuck, and too RNG dependant, and Blizzard and Ben Brode don't give a shit and do nothing for eternity about that. Now I will lose my money I spent on adventures and all the dust on legendaries. New expansion will come, and it will most probably will feature a lot of cards, which will be almost exact copies of the important cards we got in Naxx and GvG. And if that happens, all that means is that the developers only care about making money out of this new format.
Rollback Post to RevisionRollBack
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One big thing that worries me about the standard format will be variety. Cutting cards will reduce the number of viable decks and will also reduce the variety of cards inside the decks. Since there will be less cards to choose from, there will be less options you can use to change your deck to make it unique. For example, oil rogue uses either violet teacher or piloted shredder (or a combinatio of both) as their main 4 drop, but now only have the option to use violet teacher. This sort of thing will impact almost every deck that is currently being used. People will know basically every card in your deck because of how few choices you can make (this will make netdecks even more prevalent). Also, having tinker oil cut from the availale cards, it prevents oil rogue from even being a deck, further reducing deck variety. Hopefully I'm wrong, but I think variety will be one of the biggest problems with the format change. I'm glad that some OP cards won't be used anymore because of being phased out, which will let less used cards get more of a spotlight in different metas. Another option that would also have worked would be to nerf cards more often, but blizzard is known for rarely nerfing (they hate refunding dust because it hurts their pockets). Overall, I think it will be a healthy choice for the game in the long run, even though it does suck that cards we invested a lot of time and money in will be basically worthless every 2 years or so. I really hope that blizzard will still try to maintain a healthy wild format by nerfing new cards/combos that are absolutely broken in wild but are fine in standard.
Check out some fun original deck lists!
I think a Tavern Brawl with the new Standard rules would be great to get players familiar with the new format.
Hearthstone: Main Oil Rogue
WoW: Main: Sub Rogue
Remember when you finish your ranked month and they tell you that at rank 15 you are top 40%, and at rank 5 you are in the top 5%?
Suddenly helping new players and completely ignoring the pros seems like a legit Blizzard tactic. To gain money, of course. And what do the others get, apart from banning your hard earned cards? Deck slots the new player will be SOOO troubled with...
I might have paid just about 50$ ( not much) but I am seriously considering switching to another CCG/TCG
When you dump something down the toilet it disappears while still existing in the sewers. Welcome to Wild mode, "it's not like they took our cards away".
If nothing else the introduction of formats has shown us the real "cancer" in Hearthstone. YOUR CARDS AREN'T BEING TAKEN AWAY. How is this such a difficult concept? Play them in wild. How could any of you that are bitching not have seen this coming. It is VERY hard to balance a CCG, let alone balance it accounting for interactions with every card ever made. Naxx and GvG were overpowered. It would have required massive adjustments to get them inline with the current power level. So instead just move it to a legacy format and keep things fresh.
Am I the only one that doesn't give a shit about new players?
The highly legitimate concern that many of the players have is Blizzard insofar hasn't shown that they can actually competently balance their game appropriately. Stripping out a large amount of the important tools for various classes and play styles while simply promising players "we'll make it work" does not necessarily inspire confidence in the community. Simply rebalancing once a year (if that) is not going to hold up over time and will just lead to the same issues the game has now.
Or switch over to Yu-gi-Oh where people are essentially throwing money on the table and the one who throws the most wins.
You could even switch to a browser or app-based CCG where there are paywalls for unlockable cards that read "you win" in a more complicated manner.
Your best option though is NetRunner, which only costs 5$ a month, but you'll find about 10 people to play with in a 100km radius.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
As for the distant future, when several sets will have been added to 'Wild', it's too early to assume that Blizzard will just abandon it and allow it to become completely broken!
Wait did I mention WAH! I think some people around here need a diaper change, a bottle, and a nice nap.
I've seen multiple people complain they won't be getting a full refund on sets rotating out of standard. Think about it, if they did that you would never buy any new cards because you could craft the whole new set just by dusting your old one. That'd just be poor business on Blizzard's part.
Currently Playing:
Dragon Priest / Mid-Hunter
"I realized life is this crazy, mystical thing, and sometimes you just go out like a buster."
I'm actually considering quiting for now. My favourite deck will be dead soon, and I don't even feel like playing it anymore. The game is unbalanced as fuck, and too RNG dependant, and Blizzard and Ben Brode don't give a shit and do nothing for eternity about that. Now I will lose my money I spent on adventures and all the dust on legendaries. New expansion will come, and it will most probably will feature a lot of cards, which will be almost exact copies of the important cards we got in Naxx and GvG. And if that happens, all that means is that the developers only care about making money out of this new format.