No mulch or wrath? Swipe probably isn't gonna do enough for you if you're behind, and with no spells dmg it'll probably be even harder to catch back up. Maybe the haunted creepers could be like 1 wrath/1 mulch, or maybe just throw in thalnos to combo with swipe.
No mulch or wrath? Swipe probably isn't gonna do enough for you if you're behind, and with no spells dmg it'll probably be even harder to catch back up. Maybe the haunted creepers could be like 1 wrath/1 mulch, or maybe just throw in thalnos to combo with swipe.
Druid of the saber works as a pseudo removal. I wanted as many early beast as possible to play Knight of the Wild on turn 4/5.
All minions are summoned. Not all are played (only the ones you directly play from your hand).
So the answer is, even though Druid of the XXXX Beast forms are tokens that are not played from your hand they are still summoned and will count towards the good Knight, just as they count towards Knife Juggler.
[Edit]I suppose both polymorphs and possibly faceless manipulator (on a beast) may not count as summoned beasts, not sure though.[/Edit]
[Edit2]It makes sense that faceless on a beast should count as a summoned beast since the battlecry resolves before it is actually placed on the board.[/Edit2]
Wildwaker is just outright awful. Replace it with some earlygame interaction such as Wrath or Living Roots
Stranglethorn Tiger is also awful. I´d rather play another low-cost beast, like Ironbeak Owl to have something to trade when facing aggressive decks like aggro-paladin or Hybrid Hunter. I would also propably not play 2 Savage Roar without Force of Nature. If you take 1 out that gives you a slot for some goodstuff card like Loatheb or - which i would recommend - Defender of Argus
btw i´d call this deck 8Dru(i)ds, as the 8 Druids are the keycards of the deck ( Saber, Fang, Flame and Claw)
Turn 5 Stranglethorn followed by turn 6 wildwaker on it kills things like loatheb/emperor/belchar for free
Using a turn to clear a minion, while strengthening your board is not a waste at all, anyone who plays druid knows you're trying to make minions stick, so savage roar becomes that much more powerful. I'm not sure if wind walker is worth it yet, but to say playing it is a waste of a turn is just wrong.
Windwalker isn't just one situational play, its tons! Coin him for the extra health towards your stealth'd saber, you can use his health on combatant to trade with any 5/5, he could also help a druid of the flame be a 5/5. There are plenty of things wind walker CAN do, its just a matter of if its worth it over other 4 drops that are prominent. Imo I don't think it will be that competitive, but I would never say the card is bad. 11 stats for 4 mana is great.
But its a really really situational play and in almost every other situation Wildwalker and Tiger just suck. Especially on their own
I'm sure you don't play arena if you say tiger suck. It just wasn't strong enough to make it in constructed. However, in this deck tiger makes sure battlecries of Wildwalker and Druid of the fang will trigger. And there's 14 total beasts in this deck for wildwalker to hit, so I wouldn't say it sucks in every other situation.
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I hate RNG
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I made this beast druid deck and would love to hear your thoughts on this.
I hate RNG
No mulch or wrath? Swipe probably isn't gonna do enough for you if you're behind, and with no spells dmg it'll probably be even harder to catch back up. Maybe the haunted creepers could be like 1 wrath/1 mulch, or maybe just throw in thalnos to combo with swipe.
Druid of the saber works as a pseudo removal. I wanted as many early beast as possible to play Knight of the Wild on turn 4/5.
I hate RNG
Just a question, when druids transform does that count as summoning a beast? Just wondering about that interact with Knight of the Wild.
All minions are summoned. Not all are played (only the ones you directly play from your hand).
So the answer is, even though Druid of the XXXX Beast forms are tokens that are not played from your hand they are still summoned and will count towards the good Knight, just as they count towards Knife Juggler.
[Edit]I suppose both polymorphs and possibly faceless manipulator (on a beast) may not count as summoned beasts, not sure though.[/Edit]
[Edit2]It makes sense that faceless on a beast should count as a summoned beast since the battlecry resolves before it is actually placed on the board.[/Edit2]
Turn 5 Stranglethorn followed by turn 6 wildwaker on it kills things like loatheb/emperor/belchar for free
I hate RNG
Using a turn to clear a minion, while strengthening your board is not a waste at all, anyone who plays druid knows you're trying to make minions stick, so savage roar becomes that much more powerful. I'm not sure if wind walker is worth it yet, but to say playing it is a waste of a turn is just wrong.
Windwalker isn't just one situational play, its tons! Coin him for the extra health towards your stealth'd saber, you can use his health on combatant to trade with any 5/5, he could also help a druid of the flame be a 5/5. There are plenty of things wind walker CAN do, its just a matter of if its worth it over other 4 drops that are prominent. Imo I don't think it will be that competitive, but I would never say the card is bad. 11 stats for 4 mana is great.
I'm sure you don't play arena if you say tiger suck. It just wasn't strong enough to make it in constructed. However, in this deck tiger makes sure battlecries of Wildwalker and Druid of the fang will trigger. And there's 14 total beasts in this deck for wildwalker to hit, so I wouldn't say it sucks in every other situation.
I hate RNG