Hi there. As a control warrior player, I'm quite excited about our new class legendary Varian Wrynn. Not so confident about him being that überstrong (could be), but want to try him for sure. I modified some late game picks of my current control warrior deck in order to attempt to optimize Varian's battlecry outcomes (for example, Alexstrasza for Ysera, Geddon for Ragnaros, etc.). I also cut out Shieldmaiden x1 to include Justicar Trueheart, I know it may not be the right choice, and both aren't really good with Varian's battlecry, but still want to try that card (anyway, I'd like to hear opinions about Trueheart, do you think she'll be decent in this kind of deck?). And I love Sylvanas and Thaurissan, so I can't remove any of those (plus imo they are good targets for Varian). What do you think about this deck? Any obvious change I may not see? Thanks in advance and apologies for my English ^^
Personally I would swap the whirlwind for revenge, but other than that it looks exactly like how I would run it. I think the shieldmaiden may be better in the long run than justicar, but I think he is a great card to test in the deck.
Nice! Whirlwind was one of my not so sure/tech picks, so I'll experiment with that slot. Would like to run Owl x1 to have some silence tools, but jeez it's getting fucking hard to fit everything in these decks :_______(
Like those ideas too, going for more taunts may be nice, but dunno if we can cut both Shieldmaiden for Sunwalker (they are better targets for Varian, that's for sure, but Maidens enable great combos with Shield Slam, so I'm not sure about that... D:). Bash is another interesting card for me, don't know if I could cut one Taskmaster to run Bash x2. I think it's nice removal for early, and you can throw it at your enemy face as a finisher too, but you lose many Taskmasters synergies... sigh :'D. Definitely gonna have to test some stuff.
This is waay over the top. Varian would currently fit in any control warrior, as simple as that.
Well, I think you should try to modify current control decks in order to optimize synergy with Varian's battlecry: cut some battlecry minions for deathrattle/text effect ones, so you can abuse those free summons. In my opinion, the main thing is swapping Alexstrasza's win condition for Varian, which is "more RNG based", but I think it may be consistent too (sometimes better, sometimes worse, but decent anyway... worst scenario it's 7/7 minion + 3 draw for 10 mana in only one card, which is actually nice).
Removed Shieldmaiden b/c of battlecry effect and replaced them with Bash
Shieldmastas can be replaced for tech options. BGH, MCT, KM, HJ
Battlecryless legendaries...Use standard legendaries such as Rag, Ysera, Grom, Chromaggus. Interchangable Legendaries include: Trogg, Sylvannas, Sneed's and Foe Reaper
I made some swaps and my deck looks like this now. Removed Shieldmaiden for Sunwalker (you lose Shield Slam power, but they are stickier and better value with Varian), and also cut Justicar Trueheart out, cause as much as I like her for Control Warrior, I think she doesn't fit that well in a Varian Warrior one (will experiment with 6 mana drops anyway, cause I'm not sure). Also Dr. Boom for Troggzor the Earthinator. If there's a lot of aggro, this deck may be too slow and need tweaks.
As a big fan of obnoxious turtling strategies and forcing late game plays (I'd say in every kind of game), I think I'll try to go for a removal/taunt/reactive version (more or less the last deck I posted) and see what happens with that. Charge style may be good, will have to try too, my problem is that I like to use as many legendaries as I can (showing-off over 9000, I admit) while being a viable deck, and I think a taunt version fits better with that philosophy.
I think Deathwing will be good in these decks... good battlecry to negate, and just a good late game emergency button in a mirror match or facing an Aviana/innervate dream.
What about KT? Seems playing him free along with some other minions or a taunt could be a nightmare to deal with.
It's quite a greedy list no doubt about that hehe, but I hope with double Bash, double Shield Block and 1 Shieldmaiden that I'll be able to survive long enough to overrun my opponents with late game power houses.
Don't see you ever struggling with card advantage in this deck due to all the late game stuff and I think I'd be more afraid of going to fatique than not drawing enough cards.
Bash works well as Execute activators so I don't expect the Acolytes will be missed too much. Also since the only whirlwind effect comes from Death's Bite I don't see too much value in having them in the deck, which was also the reason for cutting 1 Armorsmith.
I considered Troggzor the Earthinator, but couldn't find room for him unfortunately and I'm worried Alexstrasza might be necessary to set up for a win so I'd rather add her, but I guess time will tell ;)
So what do you think? Any changes you feel I should make?
What is Hearthstone to you? A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
I know Alexstraza was major component in a control warrior but tried not to pick minions with battlecry with Varian . I not sure whether Major Domo is a suitable replacement. Note Garrison combos with Justicar, Major domo and Nexus. Wild Pyromancer has better syngery with Varian. May swap one bash for revenge depending on meta. Notable absentee is BGH and Grom
Finally, with all cards revealed, I think I'm going for something like this. Depending on metagame, maybe you could cut one Fiery War Axe or one Sparring Partner and add whatever you'd consider a better tech card (btw, only running Cruel Taskmaster x1 with this setup). Same with Loatheb and 6 mana drops. You may consider The Black Knight for some nasty combos with Sparring Partner (to destroy enemy minions), but I'm not sold on that, and he's a very bad target for Varian. Will have to test Kel'Thuzad too, he may stay or he may go for another big drop. I think the 8 mana slot is about personal preference and some games one drop would be better, sometimes another...
Hi there. As a control warrior player, I'm quite excited about our new class legendary Varian Wrynn. Not so confident about him being that überstrong (could be), but want to try him for sure. I modified some late game picks of my current control warrior deck in order to attempt to optimize Varian's battlecry outcomes (for example, Alexstrasza for Ysera, Geddon for Ragnaros, etc.). I also cut out Shieldmaiden x1 to include Justicar Trueheart, I know it may not be the right choice, and both aren't really good with Varian's battlecry, but still want to try that card (anyway, I'd like to hear opinions about Trueheart, do you think she'll be decent in this kind of deck?). And I love Sylvanas and Thaurissan, so I can't remove any of those (plus imo they are good targets for Varian). What do you think about this deck? Any obvious change I may not see? Thanks in advance and apologies for my English ^^
Personally I would swap the whirlwind for revenge, but other than that it looks exactly like how I would run it. I think the shieldmaiden may be better in the long run than justicar, but I think he is a great card to test in the deck.
Nice! Whirlwind was one of my not so sure/tech picks, so I'll experiment with that slot. Would like to run Owl x1 to have some silence tools, but jeez it's getting fucking hard to fit everything in these decks :_______(
Like those ideas too, going for more taunts may be nice, but dunno if we can cut both Shieldmaiden for Sunwalker (they are better targets for Varian, that's for sure, but Maidens enable great combos with Shield Slam, so I'm not sure about that... D:). Bash is another interesting card for me, don't know if I could cut one Taskmaster to run Bash x2. I think it's nice removal for early, and you can throw it at your enemy face as a finisher too, but you lose many Taskmasters synergies... sigh :'D. Definitely gonna have to test some stuff.
This is waay over the top. Varian would currently fit in any control warrior, as simple as that.
Legend Rogue, druid when lazy
Well, I think you should try to modify current control decks in order to optimize synergy with Varian's battlecry: cut some battlecry minions for deathrattle/text effect ones, so you can abuse those free summons. In my opinion, the main thing is swapping Alexstrasza's win condition for Varian, which is "more RNG based", but I think it may be consistent too (sometimes better, sometimes worse, but decent anyway... worst scenario it's 7/7 minion + 3 draw for 10 mana in only one card, which is actually nice).
Varian Taunt Control
Well at least my idea on it.
Use weapons, Shield Slam, Execute, Bashto remove their creatures.
Make them use their silences on Sunwalker and Sludge Belcher. When the time comes Troggzor the Earthinator and Ysera will be a pain in the ass to remove or silence.
Removed Shieldmaiden b/c of battlecry effect and replaced them with Bash
Shieldmastas can be replaced for tech options. BGH, MCT, KM, HJ
Battlecryless legendaries...Use standard legendaries such as Rag, Ysera, Grom, Chromaggus. Interchangable Legendaries include: Trogg, Sylvannas, Sneed's and Foe Reaper
Thoughts? Idea? Changes?
I made some swaps and my deck looks like this now. Removed Shieldmaiden for Sunwalker (you lose Shield Slam power, but they are stickier and better value with Varian), and also cut Justicar Trueheart out, cause as much as I like her for Control Warrior, I think she doesn't fit that well in a Varian Warrior one (will experiment with 6 mana drops anyway, cause I'm not sure). Also Dr. Boom for Troggzor the Earthinator. If there's a lot of aggro, this deck may be too slow and need tweaks.
As a big fan of obnoxious turtling strategies and forcing late game plays (I'd say in every kind of game), I think I'll try to go for a removal/taunt/reactive version (more or less the last deck I posted) and see what happens with that. Charge style may be good, will have to try too, my problem is that I like to use as many legendaries as I can (showing-off over 9000, I admit) while being a viable deck, and I think a taunt version fits better with that philosophy.
Would appreciate feedback on my deck as well! It's a dragon varian hybrid deck!
"As housecarl I am sworn to your service. I will protect you and all you own, with my life." - Lydia of Whiterun
I think Deathwing will be good in these decks... good battlecry to negate, and just a good late game emergency button in a mirror match or facing an Aviana/innervate dream.
What about KT? Seems playing him free along with some other minions or a taunt could be a nightmare to deal with.
as mentioned above, I would totally look at putting in KT in a deck like this the tempo lead would be insane
Nerub'ar Weblord says hi.
Jaraxxus: "I WILL FEAST ON YOUR SOUL, THIS WINTERVEIL!!"
Medivh: "Happy feasting, Champion!"
I'm not really a Control Warrior player, but when Varian Wrynn was revealed I just had to make a deck for this bad boy! :P
It's quite a greedy list no doubt about that hehe, but I hope with double Bash, double Shield Block and 1
Shieldmaiden that I'll be able to survive long enough to overrun my opponents with late game power houses.
Also Justicar Trueheart give some extra armor gain potential and with these cards I hope it's okay that I skipped 1 Armorsmith and removed both Acolyte of Pain.
Don't see you ever struggling with card advantage in this deck due to all the late game stuff and I think I'd be more afraid of going to fatique than not drawing enough cards.
Bash works well as Execute activators so I don't expect the Acolytes will be missed too much.
Also since the only whirlwind effect comes from Death's Bite I don't see too much value in having them in the deck, which was also the reason for cutting 1 Armorsmith.
I considered Troggzor the Earthinator, but couldn't find room for him unfortunately and I'm worried Alexstrasza might be necessary to set up for a win so I'd rather add her, but I guess time will tell ;)
So what do you think? Any changes you feel I should make?
What is Hearthstone to you?
A fun and semi-competitive game with wacky effects and crazy RNG outcomes or just a card game you wanna grind as many wins you can get as fast as possible in?
I know Alexstraza was major component in a control warrior but tried not to pick minions with battlecry with Varian . I not sure whether Major Domo is a suitable replacement. Note Garrison combos with Justicar, Major domo and Nexus. Wild Pyromancer has better syngery with Varian. May swap one bash for revenge depending on meta. Notable absentee is BGH and Grom
Here's my TGT control warrior
Finally, with all cards revealed, I think I'm going for something like this. Depending on metagame, maybe you could cut one Fiery War Axe or one Sparring Partner and add whatever you'd consider a better tech card (btw, only running Cruel Taskmaster x1 with this setup). Same with Loatheb and 6 mana drops. You may consider The Black Knight for some nasty combos with Sparring Partner (to destroy enemy minions), but I'm not sold on that, and he's a very bad target for Varian. Will have to test Kel'Thuzad too, he may stay or he may go for another big drop. I think the 8 mana slot is about personal preference and some games one drop would be better, sometimes another...