Losing to Sire Denathrius makes me not want to play this game anymore. The Sire Denathrius nerf makes me want to play this game again. Losing to Deathrattle Rogue makes me not want to play this game anymore. The Prince Renathal nerf makes me not want to play this game anymore.
Reno is a strange choice for sure. There's a lot of half bad discover cards, that you should toss for the weapons that make Blood DK playable. Also, ditch those aggro undead synergy cards unless you really want some kind of hybrid deck. Go for some draw, value or juicy late game instead.
What’s the endgame? How do you win with this deck? Brann and astalor are a good start, but you need a better finisher and more power late. I’d start by cutting Reno and invincible for some direct damage, like ashbringer.
Thanks for the replies everyone! I understand losing Reno for sure as well as the discover cards. Invincible has saved me a ton, but I’ll take y’all’s advice in losing him. So swap out Reno. Invincible, and the discover cards for the draw weapons and the blood weapons then? Don’t have the dust for Frostmourne yet
You should remove: vrykul necrolite, skeletal sidekick, Reno, invincible, Lor’themar, vulpera scoundrel and both copies of amalgam of the deep.
You should add: 2x ashbringer, 2x soul breaker, 2x blood boil and 2x corpse explosion.
Your goal is to to cast Brann/astalor to get more copies of the 8-cost astalor. His is really your only win condition, and that’s the problem with blood DK. Denathrius used to make the cut, but not anymore. I’d also consider adding Mutanus, maybe instead of Zola? This list is getting close to mine for blood DK, but it’s still a bad deck because blood DK is still weak. Saddest thing is that blood DK is the strongest DK, it’s pretty bad as a class.
but thats blood DK, no real finisher, just hoping to discover and outlast till endofturn effect kills enemy-or astalor.
Untrue. You should actually highroll Lore'themar in most matchups. You have the tools to survive in blood meta decks (not this one) highrollin Lore gives you that double pressure the deck needs minion wise.
I've won/saved myself over 20x with a 10/12 Gnome Muncher alone.
It sucks because DK was going to be like my favorite class but it's literally not competitive right now. If they nerf Rogue it'll shoot up a little bit, a druid nerf would help it to. It's literally slammed right now by those. Unholy DK is honestly the best because of 1-5 cost aggro face or die. Frost is completely irrelevant, Blood is either S+ or dead in water but with so many rogues it's an L deck and unless you're somehow putting 2 board sileences and 2 extras you're gonna lose.
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lot of duplicates to throw reno in there
Google search: Is Hearthstone free to play?
Invincible is literally useless in there.
Might get you a win in bronze.
Standard, Wild, and Classic player.Losing to Sire Denathrius makes me not want to play this game anymore.The Sire Denathrius nerf makes me want to play this game again.
Losing to Deathrattle Rogue makes me not want to play this game anymore.
The Prince Renathal nerf makes me not want to play this game anymore.
Reno is a strange choice for sure. There's a lot of half bad discover cards, that you should toss for the weapons that make Blood DK playable. Also, ditch those aggro undead synergy cards unless you really want some kind of hybrid deck. Go for some draw, value or juicy late game instead.
What’s the endgame? How do you win with this deck? Brann and astalor are a good start, but you need a better finisher and more power late. I’d start by cutting Reno and invincible for some direct damage, like ashbringer.
Thanks for the replies everyone! I understand losing Reno for sure as well as the discover cards. Invincible has saved me a ton, but I’ll take y’all’s advice in losing him. So swap out Reno. Invincible, and the discover cards for the draw weapons and the blood weapons then? Don’t have the dust for Frostmourne yet
You should remove: vrykul necrolite, skeletal sidekick, Reno, invincible, Lor’themar, vulpera scoundrel and both copies of amalgam of the deep.
You should add: 2x ashbringer, 2x soul breaker, 2x blood boil and 2x corpse explosion.
Your goal is to to cast Brann/astalor to get more copies of the 8-cost astalor. His is really your only win condition, and that’s the problem with blood DK. Denathrius used to make the cut, but not anymore. I’d also consider adding Mutanus, maybe instead of Zola? This list is getting close to mine for blood DK, but it’s still a bad deck because blood DK is still weak. Saddest thing is that blood DK is the strongest DK, it’s pretty bad as a class.
but thats blood DK, no real finisher, just hoping to discover and outlast till endofturn effect kills enemy-or astalor.
I use the Zola on Brann, then the possibilities are endless. I do thank you for your advice on the other cards though! Gonna try it out now!!
Untrue. You should actually highroll Lore'themar in most matchups. You have the tools to survive in blood meta decks (not this one) highrollin Lore gives you that double pressure the deck needs minion wise.
I've won/saved myself over 20x with a 10/12 Gnome Muncher alone.
^ okay but lacking vs druid, rogue etc. That's the base like 55% winrate and isn't great. No DK is top 6 RN
It sucks because DK was going to be like my favorite class but it's literally not competitive right now. If they nerf Rogue it'll shoot up a little bit, a druid nerf would help it to. It's literally slammed right now by those. Unholy DK is honestly the best because of 1-5 cost aggro face or die. Frost is completely irrelevant, Blood is either S+ or dead in water but with so many rogues it's an L deck and unless you're somehow putting 2 board sileences and 2 extras you're gonna lose.