For non-Pirate Warrior decks, Mr. Smite is just a 6/5 Charge minion most of the time, unless you can wait for later turns to combo it with your 2 other Pirate minions...
Why run only one persistent peddler though? The value of that card only comes from running both together, otherwise you should just use a better draw/tradeable card.
I was thinking about that too and it seems like there’s one tuskpiercer and one peddler to draw and then trade the same turn or vice versa to advance the quest. “is that even worth doing though” would be the question. It seems like it would be better to scrap them altogether and just run 2 more weapons with higher attack to boost the bloodsail raiders imo
Hey all, thanks for the replies. I especially really appreciate the guys who just bashed my idea without adding any constructive feedback - Thanks!
The idea here is more of an OTK - you finish the quest, then draw smite, bloodsails, etc and aim for a single turn where you drop them all and charge face. Because of the questline reward, all of these become 2 mana cheaper each, so it's possible.
The Lion's Frenzy would be able to superbuff the bloodsail raiders, in theory. And then they all have charge. Kayn can be thrown in if you're up against taunts.
Single tusk piercer and single peddler is just to try and get the quest done faster. It's nice to have the flexibility of adding 1 or 2 more draws whenever you need it by swinging the weapon and then trading the peddler back in. Though, with the new tradeable card in here, it's maybe not required. Like I said, can be tweaked for sure.
Hey, just spitballin' before the mini set drops. Let's just have some fun with it, eh?
You only run the persistent peddler to draw off the tusk piercer then use the tradable to get two draws in one turn that you can set up a turn ahead of time. Its more a quest completion mechanic then used for the body of the peddler, its common in the LS quest DH version of the deck as well.
You only run the persistent peddler to draw off the tusk piercer then use the tradable to get two draws in one turn that you can set up a turn ahead of time. Its more a quest completion mechanic then used for the body of the peddler, its common in the LS quest DH version of the deck as well.
Everyone is like, pirate warrior - oh noes!
But you forgot this guy :)
Could perhaps require some small tweaks, but... as long as you're not already dead by turn 6 or 7, there's a lot of damage that can come through here.
You're dead by turn 6 bro, just chill
For non-Pirate Warrior decks, Mr. Smite is just a 6/5 Charge minion most of the time, unless you can wait for later turns to combo it with your 2 other Pirate minions...
This deck looks trash lol
The OTK potential is pretty good here. I like it.
I don’t play much DH but is Skull of Gul’Dan actually worse than Need for Greed or Glide?
Why run only one persistent peddler though? The value of that card only comes from running both together, otherwise you should just use a better draw/tradeable card.
I was thinking about that too and it seems like there’s one tuskpiercer and one peddler to draw and then trade the same turn or vice versa to advance the quest. “is that even worth doing though” would be the question. It seems like it would be better to scrap them altogether and just run 2 more weapons with higher attack to boost the bloodsail raiders imo
Hey all, thanks for the replies. I especially really appreciate the guys who just bashed my idea without adding any constructive feedback - Thanks!
The idea here is more of an OTK - you finish the quest, then draw smite, bloodsails, etc and aim for a single turn where you drop them all and charge face. Because of the questline reward, all of these become 2 mana cheaper each, so it's possible.
The Lion's Frenzy would be able to superbuff the bloodsail raiders, in theory. And then they all have charge. Kayn can be thrown in if you're up against taunts.
Single tusk piercer and single peddler is just to try and get the quest done faster. It's nice to have the flexibility of adding 1 or 2 more draws whenever you need it by swinging the weapon and then trading the peddler back in. Though, with the new tradeable card in here, it's maybe not required. Like I said, can be tweaked for sure.
Hey, just spitballin' before the mini set drops. Let's just have some fun with it, eh?
You only run the persistent peddler to draw off the tusk piercer then use the tradable to get two draws in one turn that you can set up a turn ahead of time. Its more a quest completion mechanic then used for the body of the peddler, its common in the LS quest DH version of the deck as well.
You only run the persistent peddler to draw off the tusk piercer then use the tradable to get two draws in one turn that you can set up a turn ahead of time. Its more a quest completion mechanic then used for the body of the peddler, its common in the LS quest DH version of the deck as well.
dont worry, its still just gonna be mages killing you on turn 8.