Up to now, the winrate is 63.6% from 22 games and I used this deck to get diamond 1. I spent a few day to tune the deck, and I felt I can not improve any more. Please try out this deck, and provide some feedback if any adjustment can make it better.
Rattlegore Faceless and Teron basically can guarantee very high winrate against against control warlock. Faceless is quite flexible, Teron and Lord Barov is a good combo to clear the enemy.
So far the deck has not obvious weakness to most of popular decks. Maybe Primordial Druid is a hard one, I lost around 2 games to that. But it might just because they got good drawing but I didnot.
Maybe replace them with troublemaker is also a good choice. But it might have trouble to deal with control warlock or some other control decks.
Currently I can use rattlegore teron and faceless to create a few rattlegores in the field and I generally accumulate a lot of armors against the control decks, so it is not easy for other control decks to defend that many rattlegores.
so far it has been working very good, I am only negative against paladins, who managed to finish me before game couldve turned, but it seems very strong, you have a lot of minions in hand usually and good options to buff them, I really enjoy this deck so far
Rattlegore Faceless and Teron basically can guarantee very high winrate against against control warlock. Faceless is quite flexible, Teron and Lord Barov is a good combo to clear the enemy.
So far the deck has not obvious weakness to most of popular decks. Maybe Primordial Druid is a hard one, I lost around 2 games to that. But it might just because they got good drawing but I didnot.
Hey in that case maybe just keep it as it is! As a deckbuilder I sometimes have to remind myself to stop tweaking decks to infinity, you may end up making things worse.
Something must be wrong, the deck should not be that bad.
This deck shares a lot of common cards with rush warrior, so it can be agressive, and it also has armorsmith and scrap golem, and it can get a lot of armor if needed, keep in mind, armorsmith and whirling combo can provide a lot of armor if there are a lot of your minions on the field. It also provides decent board clearing ability. So you can play defensively. You also can control how quick you need to draw your deck, depending on what the opponent deck is.
I think it is mostly the bullshit Matchmaking algorithm. After 60 Games I am against almost 30% Casino Priests with 0% winrate against it and only 3% Paladin and 7% Warlock.
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Up to now, the winrate is 63.6% from 22 games and I used this deck to get diamond 1. I spent a few day to tune the deck, and I felt I can not improve any more. Please try out this deck, and provide some feedback if any adjustment can make it better.
Update: I just use this deck to reach legend.
Haven't played it, but teron and faceless seem like too much. I know your list is more control oriented than the regular one, but still.
What matchups are giving you trouble and how?
Rattlegore Faceless and Teron basically can guarantee very high winrate against against control warlock. Faceless is quite flexible, Teron and Lord Barov is a good combo to clear the enemy.
So far the deck has not obvious weakness to most of popular decks. Maybe Primordial Druid is a hard one, I lost around 2 games to that. But it might just because they got good drawing but I didnot.
i don't have barov, I try it with rokara instead, not an optimal pick but I will report...
Maybe replace them with troublemaker is also a good choice. But it might have trouble to deal with control warlock or some other control decks.
Currently I can use rattlegore teron and faceless to create a few rattlegores in the field and I generally accumulate a lot of armors against the control decks, so it is not easy for other control decks to defend that many rattlegores.
so far it has been working very good, I am only negative against paladins, who managed to finish me before game couldve turned, but it seems very strong, you have a lot of minions in hand usually and good options to buff them, I really enjoy this deck so far
EU Gold 4 - 14% Winrate. 3:18. Can only beat Shamans with it.
Hey in that case maybe just keep it as it is! As a deckbuilder I sometimes have to remind myself to stop tweaking decks to infinity, you may end up making things worse.
My score against paladin is 6W5L up to now, not bad.
Something must be wrong, the deck should not be that bad.
This deck shares a lot of common cards with rush warrior, so it can be agressive, and it also has armorsmith and scrap golem, and it can get a lot of armor if needed, keep in mind, armorsmith and whirling combo can provide a lot of armor if there are a lot of your minions on the field. It also provides decent board clearing ability. So you can play defensively. You also can control how quick you need to draw your deck, depending on what the opponent deck is.
It seems a quite balanced deck to me.
I think it is mostly the bullshit Matchmaking algorithm. After 60 Games I am against almost 30% Casino Priests with 0% winrate against it and only 3% Paladin and 7% Warlock.