I removed the dragon package for Flame Impand Flesh Giant, which allows for confusing the opponent, and pressuring with more threatening boards, and surviving removal decks board clears.
Tickatusis the MVP vs control decks especially, however, Galakrond Warlock is strong enough to win alot of games with it.
Card draw is the biggest factor in deciding games alot of the time. Use the hero power as often as u can, for cheap Flesh Giant.
If you play Flame Impon 1, tap on 2, and play a Card Name and tap on 3, and hit 1 copy of Soul Fragment, you can drop a Giant on turn 4! More common is a swing turn play, where the Giants are 2 mana or cheaper!!
Pressuring the enemy with tempo forces trades, which makes up for the lack of the dragon package.
Man'ari Masher on a token for a lifesteal heal of 4 is fine most games. Sometimes Galakrond gives big Demons for great targets and more healing.
Anyways, fun deck, different flavor, and is just crushing it atm!!
Its the Flesh giants that are winning me games so much I think. Tickatus just levels the fatigue playing field cuz I draw so much to discount the Giants.
*update on deck progress, 71% winrate after 41 games. Seeing majority of Shaman Mage Paladin, which take up 50% of the games played, the other 50% of the games are the other classes, with only 1 game vs Rogue so far.....
Putting exactly 2 cards (Flame Imp) doesnt make this an aggro deck.....This is similar to my corrupted galaklock list and is a good deck until roughly 4000 legend. After that I had to swap to other classes because warlock just isn't there yet. Its close, dont get me wrong.
Your deck will literally improve if you remove the Flame Imp's Remove the word "Aggressive" and you got a deck my friend!
Putting exactly 2 cards (Flame Imp) doesnt make this an aggro deck.....This is similar to my corrupted galaklock list and is a good deck until roughly 4000 legend. After that I had to swap to other classes because warlock just isn't there yet. Its close, dont get me wrong.
Your deck will literally improve if you remove the Flame Imp's Remove the word "Aggressive" and you got a deck my friend!
i never said this was an aggro deck ever. i just named it aggressive but whatever. also, I have Flesh Giants, Sticky Finger, Chaos Gazer, and more, and Im still cruising just fine. merry xmas.
Chaos gazer can't corrupt unplayable cards, so dropping in on turn 2-3 won't corrupt bogspine, soul mirror nor c'thun pieces. At best it changes a bit opponent's play but not by much. Definitely not worth running.
I am doing pretty great with Zoo Warlock in top 200. If you like to play warlock, you can switch from control to aggro after you reach higher rank, its viable.
your so wrong. Chaos gazer doesnt corrupt anything, it forces a player to play the card activated by Gazer , or they lose it. It literally saves games by hitting Hoard Pillager before they have played a weapon, or hitting Alexstrasza in the late game when they want to play Y'Shaarj, for example.
Feel free to replace it with any other card u like.
Chaos gazer can't corrupt unplayable cards, so dropping in on turn 2-3 won't corrupt bogspine, soul mirror nor c'thun pieces. At best it changes a bit opponent's play but not by much. Definitely not worth running.
yes you are right, however it still works for me in alot of situations, ande its a demon so it helps with the lifesteal syergy.. thx for your input.
I am doing pretty great with Zoo Warlock in top 200. If you like to play warlock, you can switch from control to aggro after you reach higher rank, its viable.
I think the name i gave my deck has given the wrong idea. Its not an aggro deck, its just a more aggressive tempo based Galakrond Warlock. I use Flame Imps and Flesh Giants instead of the Dragon package, for more pressure, and big boards. I am doing awesome with it too. 71% winrate at Legend with over 40 games played so far. Thanx for your input!! See you up there!!
Chaos gazer can't corrupt unplayable cards, so dropping in on turn 2-3 won't corrupt bogspine, soul mirror nor c'thun pieces. At best it changes a bit opponent's play but not by much. Definitely not worth running.
you are wrong buddy. get educated before u spout theories and ideas.
Chaos gazer can't corrupt unplayable cards, so dropping in on turn 2-3 won't corrupt bogspine, soul mirror nor c'thun pieces. At best it changes a bit opponent's play but not by much. Definitely not worth running.
you are wrong buddy. get educated before u spout theories and ideas.
Hes right tho
Yes, only playable cards, it can target any of those card in their hand. if its not played, they lose it. doesnt matter what card it is at all. I have literally forced Alexstrasza from being played, Hoard Pillager before Boggspine was played etc.......but feel free to put in any other card. It doesnt change my results of 71% after 41 games at legendary ranks.
Sometimes Chaos Gazerhits Warrriors combo piece for their OTK for example, or Priests Soul Mirror, when its an empty board etc......I find it very helpful in certain matchups.
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I removed the dragon package for Flame Impand Flesh Giant, which allows for confusing the opponent, and pressuring with more threatening boards, and surviving removal decks board clears.
Tickatusis the MVP vs control decks especially, however, Galakrond Warlock is strong enough to win alot of games with it.
Card draw is the biggest factor in deciding games alot of the time. Use the hero power as often as u can, for cheap Flesh Giant.
If you play Flame Impon 1, tap on 2, and play a Card Name and tap on 3, and hit 1 copy of Soul Fragment, you can drop a Giant on turn 4! More common is a swing turn play, where the Giants are 2 mana or cheaper!!
Pressuring the enemy with tempo forces trades, which makes up for the lack of the dragon package.
Man'ari Masher on a token for a lifesteal heal of 4 is fine most games. Sometimes Galakrond gives big Demons for great targets and more healing.
Anyways, fun deck, different flavor, and is just crushing it atm!!
What legend rank are you playing ?
now I am currently in the 6000's...I started around 9400 with this list....
Yeah Tickatus is viable at that rank. Higher you go worse it gets.
Its the Flesh giants that are winning me games so much I think. Tickatus just levels the fatigue playing field cuz I draw so much to discount the Giants.
*update on deck progress, 71% winrate after 41 games. Seeing majority of Shaman Mage Paladin, which take up 50% of the games played, the other 50% of the games are the other classes, with only 1 game vs Rogue so far.....
Putting exactly 2 cards (Flame Imp) doesnt make this an aggro deck.....This is similar to my corrupted galaklock list and is a good deck until roughly 4000 legend. After that I had to swap to other classes because warlock just isn't there yet. Its close, dont get me wrong.
Your deck will literally improve if you remove the Flame Imp's Remove the word "Aggressive" and you got a deck my friend!
:)
https://hsreplay.net/replay/27u2NJTZZJgToJ6k6n5BTM
i never said this was an aggro deck ever. i just named it aggressive but whatever. also, I have Flesh Giants, Sticky Finger, Chaos Gazer, and more, and Im still cruising just fine. merry xmas.
What is chaos gazer for? There is not much combo decks you need to tech this for. Surviving is much more important.
Always expect the unexpectable!
.
Chaos gazer can't corrupt unplayable cards, so dropping in on turn 2-3 won't corrupt bogspine, soul mirror nor c'thun pieces. At best it changes a bit opponent's play but not by much. Definitely not worth running.
Agro warlock zzzzzzzzzzz
I am doing pretty great with Zoo Warlock in top 200. If you like to play warlock, you can switch from control to aggro after you reach higher rank, its viable.
your so wrong. Chaos gazer doesnt corrupt anything, it forces a player to play the card activated by Gazer , or they lose it. It literally saves games by hitting Hoard Pillager before they have played a weapon, or hitting Alexstrasza in the late game when they want to play Y'Shaarj, for example.
Feel free to replace it with any other card u like.
feel free to replace it. I am not rank 5000 legend with this deck, all the way fro 9400, with a 31-13 for a 71% winrate.
yes you are right, however it still works for me in alot of situations, ande its a demon so it helps with the lifesteal syergy.. thx for your input.
I think the name i gave my deck has given the wrong idea. Its not an aggro deck, its just a more aggressive tempo based Galakrond Warlock. I use Flame Imps and Flesh Giants instead of the Dragon package, for more pressure, and big boards. I am doing awesome with it too. 71% winrate at Legend with over 40 games played so far. Thanx for your input!! See you up there!!
Hes right tho
Yes, only playable cards, it can target any of those card in their hand. if its not played, they lose it. doesnt matter what card it is at all. I have literally forced Alexstrasza from being played, Hoard Pillager before Boggspine was played etc.......but feel free to put in any other card. It doesnt change my results of 71% after 41 games at legendary ranks.
Sometimes Chaos Gazerhits Warrriors combo piece for their OTK for example, or Priests Soul Mirror, when its an empty board etc......I find it very helpful in certain matchups.