I usually make all my theorycrafted decks myself but I was unsure on a lot of choices in this one as there are a lot of possibilities so I am looking for help. Tell me if there are any cards that shouldn't be in the deck as well I am guessing it is probably Sea Giant and Magic Carpet.
The problem with this style of rogue is that rogue has no payoff for playing a lot of minions except exactly zephrys bloodlust, but zephrys seems unlikely to be active for most of the game and drawing through 3/4 of your deck so it’s activated will be easier said than done. If you have zephrys in hand early game, it’s gg. Voracious reader will only ever be able to draw 2, and that’s simply not enough to get through your deck fast enough. Sea giant is sort of a payoff, but it’s pretty easily removed. Zephrys not active, and sea giants dead. Now what? There’s no way to win. As previously mentioned, you need more threats for early game like edwin or ways to deal face damage directly. New rogue weapon, Self sharpening sword looks pretty nice. Throw a deadly poison on it and suddenly it becomes 18 damage that can go face (3+4+5+6). Even at a base level, it’s still 7 damage and doesn’t need to be comboed.
The problem with this style of rogue is that rogue has no payoff for playing a lot of minions except exactly zephrys bloodlust, but zephrys seems unlikely to be active for most of the game and drawing through 3/4 of your deck so it’s activated will be easier said than done. If you have zephrys in hand early game, it’s gg. Voracious reader will only ever be able to draw 2, and that’s simply not enough to get through your deck fast enough. Sea giant is sort of a payoff, but it’s pretty easily removed. Zephrys not active, and sea giants dead. Now what? There’s no way to win. As previously mentioned, you need more threats for early game like edwin or ways to deal face damage directly. New rogue weapon, Self sharpening sword looks pretty nice. Throw a deadly poison on it and suddenly it becomes 18 damage that can go face (3+4+5+6). Even at a base level, it’s still 7 damage and doesn’t need to be comboed.
Good idea I'll take out the voracious and magic carpet for self sharpening sword and deadly poision
The problem with this style of rogue is that rogue has no payoff for playing a lot of minions except exactly zephrys bloodlust, but zephrys seems unlikely to be active for most of the game and drawing through 3/4 of your deck so it’s activated will be easier said than done. If you have zephrys in hand early game, it’s gg. Voracious reader will only ever be able to draw 2, and that’s simply not enough to get through your deck fast enough. Sea giant is sort of a payoff, but it’s pretty easily removed. Zephrys not active, and sea giants dead. Now what? There’s no way to win. As previously mentioned, you need more threats for early game like edwin or ways to deal face damage directly. New rogue weapon, Self sharpening sword looks pretty nice. Throw a deadly poison on it and suddenly it becomes 18 damage that can go face (3+4+5+6). Even at a base level, it’s still 7 damage and doesn’t need to be comboed.
Good idea I'll take out the voracious and magic carpet for self sharpening sword and deadly poision
The problem with this style of rogue is that rogue has no payoff for playing a lot of minions except exactly zephrys bloodlust, but zephrys seems unlikely to be active for most of the game and drawing through 3/4 of your deck so it’s activated will be easier said than done. If you have zephrys in hand early game, it’s gg. Voracious reader will only ever be able to draw 2, and that’s simply not enough to get through your deck fast enough. Sea giant is sort of a payoff, but it’s pretty easily removed. Zephrys not active, and sea giants dead. Now what? There’s no way to win. As previously mentioned, you need more threats for early game like edwin or ways to deal face damage directly. New rogue weapon, Self sharpening sword looks pretty nice. Throw a deadly poison on it and suddenly it becomes 18 damage that can go face (3+4+5+6). Even at a base level, it’s still 7 damage and doesn’t need to be comboed.
Good idea I'll take out the voracious and magic carpet for self sharpening sword and deadly poision
I didn’t mean to take out voracious haha. Zephrys will for sure never be active without it. I meant that you needed more card draw for zephrys to work, not less. If you include the weapon, maybe you could also run cutting class. 2 mana draw 2 at worst if you have to Deadly poison your hero power, automatically 0-1 mana draw 2 with deadly poison on weapon. However, I just don’t see how zephrys will ever be active in time. You can try, but I think there are better aggro plans than “swarm” rogue + zephrys. It’ll be cool if it works, so good luck trying, but I think stealth or weapon aggro fits rogue better than zoo rogue.
The problem with this style of rogue is that rogue has no payoff for playing a lot of minions except exactly zephrys bloodlust, but zephrys seems unlikely to be active for most of the game and drawing through 3/4 of your deck so it’s activated will be easier said than done. If you have zephrys in hand early game, it’s gg. Voracious reader will only ever be able to draw 2, and that’s simply not enough to get through your deck fast enough. Sea giant is sort of a payoff, but it’s pretty easily removed. Zephrys not active, and sea giants dead. Now what? There’s no way to win. As previously mentioned, you need more threats for early game like edwin or ways to deal face damage directly. New rogue weapon, Self sharpening sword looks pretty nice. Throw a deadly poison on it and suddenly it becomes 18 damage that can go face (3+4+5+6). Even at a base level, it’s still 7 damage and doesn’t need to be comboed.
Good idea I'll take out the voracious and magic carpet for self sharpening sword and deadly poision
The problem with this style of rogue is that rogue has no payoff for playing a lot of minions except exactly zephrys bloodlust, but zephrys seems unlikely to be active for most of the game and drawing through 3/4 of your deck so it’s activated will be easier said than done. If you have zephrys in hand early game, it’s gg. Voracious reader will only ever be able to draw 2, and that’s simply not enough to get through your deck fast enough. Sea giant is sort of a payoff, but it’s pretty easily removed. Zephrys not active, and sea giants dead. Now what? There’s no way to win. As previously mentioned, you need more threats for early game like edwin or ways to deal face damage directly. New rogue weapon, Self sharpening sword looks pretty nice. Throw a deadly poison on it and suddenly it becomes 18 damage that can go face (3+4+5+6). Even at a base level, it’s still 7 damage and doesn’t need to be comboed.
Good idea I'll take out the voracious and magic carpet for self sharpening sword and deadly poision
I didn’t mean to take out voracious haha. Zephrys will for sure never be active without it. I meant that you needed more card draw for zephrys to work, not less. If you include the weapon, maybe you could also run cutting class. 2 mana draw 2 at worst if you have to Deadly poison your hero power, automatically 0-1 mana draw 2 with deadly poison on weapon. However, I just don’t see how zephrys will ever be active in time. You can try, but I think there are better aggro plans than “swarm” rogue + zephrys. It’ll be cool if it works, so good luck trying, but I think stealth or weapon aggro fits rogue better than zoo rogue.
Oh I guess I can try one fully highlander aggro rogue but that might not do too good thanks for the advice though
More words - Consider running maybe a more aggressive Gally package for lackeys, nothing better for filling up the board. Using Zeph in this deck is interesting, but even with Passage there's not enough card draw to draw half your deck aggressively.
Bonechewer Brawler is also pretty unnecessary, rogue has better things to put in, like gally or Bamboozle. This expac gives us a lot of powerful, aggressive neutral minions.
More words - Consider running maybe a more aggressive Gally package for lackeys, nothing better for filling up the board. Using Zeph in this deck is interesting, but even with Passage there's not enough card draw to draw half your deck aggressively.
Bonechewer Brawler is also pretty unnecessary, rogue has better things to put in, like gally or Bamboozle. This expac gives us a lot of powerful, aggressive neutral minions.
No. Just no. On anything lackey related. Lackeys belong in TEMPO rogue, not aggro. When will people learn?
More words - Consider running maybe a more aggressive Gally package for lackeys, nothing better for filling up the board. Using Zeph in this deck is interesting, but even with Passage there's not enough card draw to draw half your deck aggressively.
Bonechewer Brawler is also pretty unnecessary, rogue has better things to put in, like gally or Bamboozle. This expac gives us a lot of powerful, aggressive neutral minions.
No. Just no. On anything lackey related. Lackeys belong in TEMPO rogue, not aggro. When will people learn?
Really? Why not? I was thinking Sea Giant triggers. Evil Miscreant is just all around good imo.
More words - Consider running maybe a more aggressive Gally package for lackeys, nothing better for filling up the board. Using Zeph in this deck is interesting, but even with Passage there's not enough card draw to draw half your deck aggressively.
Bonechewer Brawler is also pretty unnecessary, rogue has better things to put in, like gally or Bamboozle. This expac gives us a lot of powerful, aggressive neutral minions.
No. Just no. On anything lackey related. Lackeys belong in TEMPO rogue, not aggro. When will people learn?
Really? Why not? I was thinking Sea Giant triggers. Evil Miscreant is just all around good imo.
Well she changed the deck now so it’s somewhat irrelevant. But let’s say you get unlucky and get 2 miscreants in starting hand and you’re going first. You can play the 1 drop if you have it but now you are at a dilemma where if you play your one drops you might not even be able to combo miscreant by turn 4. If you are passing until turn 4, you are not an aggro deck
I usually make all my theorycrafted decks myself but I was unsure on a lot of choices in this one as there are a lot of possibilities so I am looking for help. Tell me if there are any cards that shouldn't be in the deck as well I am guessing it is probably Sea Giant and Magic Carpet.
Fix my deck (:
Keymaster Alabaster come faster
Obviously Edwin and damn this pizza tastes great
hmm
Keymaster Alabaster come faster
I'd imagine you want burn n stuff that can go over the top and easily be fetched with Secret Passage
Eviscerate, Hooked Scimitar all that
The problem with this style of rogue is that rogue has no payoff for playing a lot of minions except exactly zephrys bloodlust, but zephrys seems unlikely to be active for most of the game and drawing through 3/4 of your deck so it’s activated will be easier said than done. If you have zephrys in hand early game, it’s gg. Voracious reader will only ever be able to draw 2, and that’s simply not enough to get through your deck fast enough. Sea giant is sort of a payoff, but it’s pretty easily removed. Zephrys not active, and sea giants dead. Now what? There’s no way to win. As previously mentioned, you need more threats for early game like edwin or ways to deal face damage directly. New rogue weapon, Self sharpening sword looks pretty nice. Throw a deadly poison on it and suddenly it becomes 18 damage that can go face (3+4+5+6). Even at a base level, it’s still 7 damage and doesn’t need to be comboed.
Good idea I'll take out the voracious and magic carpet for self sharpening sword and deadly poision
Keymaster Alabaster come faster
I didn’t mean to take out voracious haha. Zephrys will for sure never be active without it. I meant that you needed more card draw for zephrys to work, not less. If you include the weapon, maybe you could also run cutting class. 2 mana draw 2 at worst if you have to Deadly poison your hero power, automatically 0-1 mana draw 2 with deadly poison on weapon. However, I just don’t see how zephrys will ever be active in time. You can try, but I think there are better aggro plans than “swarm” rogue + zephrys. It’ll be cool if it works, so good luck trying, but I think stealth or weapon aggro fits rogue better than zoo rogue.
Oh I guess I can try one fully highlander aggro rogue but that might not do too good thanks for the advice though
Keymaster Alabaster come faster
Two words - EVIL Miscreant.
More words - Consider running maybe a more aggressive Gally package for lackeys, nothing better for filling up the board. Using Zeph in this deck is interesting, but even with Passage there's not enough card draw to draw half your deck aggressively.
Bonechewer Brawler is also pretty unnecessary, rogue has better things to put in, like gally or Bamboozle. This expac gives us a lot of powerful, aggressive neutral minions.
Myra's Unstable Element master race
No. Just no. On anything lackey related. Lackeys belong in TEMPO rogue, not aggro. When will people learn?
Really? Why not? I was thinking Sea Giant triggers. Evil Miscreant is just all around good imo.
Myra's Unstable Element master race
Well she changed the deck now so it’s somewhat irrelevant. But let’s say you get unlucky and get 2 miscreants in starting hand and you’re going first. You can play the 1 drop if you have it but now you are at a dilemma where if you play your one drops you might not even be able to combo miscreant by turn 4. If you are passing until turn 4, you are not an aggro deck