So as we all know there will be 23 wild cards "invading" the standard format for around 2 months (around the time the new set drops). For a brief period of time everyone will get all this cards for free due to an event but after it ends the cards will remain standard which means if you do not own this wild card you'll need to use your dust at that point (Which I think is a dick move, I mean make people that don't play wild craft wild cards that will be useless for them again in 2 months but whatever).
I wanted to create this thread for you guys to share your decklists using this 'new' cards. You can share what you think it might be the "best" deck but also share your memes and fun decks. I'll will be sharing one deck for each class down here. Also keep in mind it doesn't have to be a new archetype spawned by this new cards but you can include the wild cards on an existing one that you think will make it better.
For druid the answer is pretty obvious, just slap Kun, the Forgotten King on Quest Druid and get an extra solid 'free' card that gives you 10 armor as well. Astral Communion has always been a meme card and I don't think it will be impactful on the meta. The problem here is that Quest Druid is pretty heavy so sometimes you brick terribly but that's just what the deck is tbh. Kun seems like a nice addition, it's heavy tempo on turn 10 and it gives you health which is always appreciated.
Again, pretty obvious for hunter. Highlander hunter is by far the best hunter deck currently and one of the best decks overall and CotW is a perfect fit for this deck. It's a card that gives ayou a bunch of stats, buffs your board and gives you immeadiate pressure (Huffer). The current build pushes CotW over the top due to Zul'jin; we all know how poewerful and nasty can Zul'jin be and now imagine getting all 3 companions guaranteed as well... it sound pretty scary tbh. Also keep in mind that you can just go for a nasty curve with turn 9 CotW into turn 10 Zul'jin which is just an insane amount of pressure that's scary af for any other deck facing hunter.
Mage is not in a good spot, the most recent nerfs detroyed mage's only deck. You could add both wild cards into Highlander mage and they would be ok but this sort of tempo mage seems ok. It has a good amount of burn for reach and it can generate a lot of resources with Cyclone, Raven and the Sculptor the deck runs. It seems like it could be a decent deck as Waker is a nasty cards that generates a lot of tempo.
Mysterious Challenger and Avenge coming back? Guess Christmas Tree Paladin is gonna come back (Oh god no). Challenger was arguably the original 'Build around card', the original 'Oh god please don't drop that on curve' card and while it might not be impactuful on wild anymore it could be busted enough to spawn a standard archetype. Some of the cards look weird but let me explain. You might think that Sentry and Contender are way too much and they might pull too many secrets out of your deck and kinda ruin the Challenger turn but not running them seems like a worse idea. Why no Rhyssa? I don't think the card is good enough, definitely not better than all the other cards in the deck, Matrix doesn't work with her, the double buff will usually not matter on the Surrender, double Sac and Redemption are nice but meh so double Avenge might be the only really insane one. Why Nomi? This might be a pet peeve of mine, I really like this design but it isn't a crazy inclusion, you have a lot of cards that pull out a bunch of secrets from your deck so you should be thinning it pretty consistently and Nomi looks like a solid final threat and a big one. Might not be solid and maybe you could run another card (Maybe even Rhyssa).
Here we get 4 cards that might make an impact on priest, at least on this archetype. Light Bomb is like ok removal which is always a nice addition for Priest. N'zoth is very solid here as both Khartut and Infiltrator are prime minions for N'zoth, so it gives you an extra resurrect wall. Sylvanas simply makes sense as a solid minion on curve, solid for mass res and solid for N'zoth. Thaurissan is a nice fit into this type of heavy curve deck and it's a nice res target, also with this deck you usually tend to have big hands so you'll get a lot of cards discounted. Finally I'm not 100% sure about the Safeguard but it seems to fit, it gives you 2 taunts which is solid for both mass res and N'zoth; you can probably not run this card and still be fine.
Again pretty obvious, with Shaku and Swash coming back they are just extra tools for Quest Rogue. The deck isn't on the best spot right now but maybe 2 extra triggers for the quest might give it enough consistency to improve its winrate. That being said I can see both cards getting include in aggro rogue and being fine on that deck, swash for sure and shaku maybe, we'll see.
Overload Aggro Shaman is already a real deck and people like Jambre have been doing pretty well with it and I think evolve it pushes it to being a very good deck. Currently the deck runs Storm Bringer as its way of cheating mana with the cards you have on board but Evolve just seems better. Bringer has the upside of taking your board full of little shits and turning it into a usually big board as you can get anything from it and not only a minion that costs 1 mana more but it's also expensive so it might be a dead card on your handfor a long time and you might not be able to upgrade many minions as you usually need stuff sticking on the board from previous turns. Evolve is very flexible and even if you get a board full of 2 mana minions it's still very solid. Thing from Below looks ok as pressing the hero power on this deck gives you extra threats for BL and Evo and it also discounts the Thing for more mana cheating turns which is always nice.
Warlock is one of the 2 classes that got the short end of the stick. The only real archetype nowdays on standard and it's not even that good. Renounce is and will always be a meme so if you want to have fun then rock your renounce deck, more power to you. Imp boss is a card that screams zoo and while it can fit on other archetypes just fine it definitely isn't a card to spawn an archetype. It'll make zoo a little better but don't expect it to jump up the tier list too much.
Honestly just disregard this one lol, it's thrash. I was running out of time for this last deck and I didn't wanted to think much. the archetype doesn't look good and even if it was good I doubt this will be the actual list but I just wanted to use one of the wild cards on each class at least and I couldn't thinkk of anything else on the short period of time I had left. I think Bloodhoof could be a nice fit into the current aggro warrior so if you want a real deck just cut the 2 most useless cards on that deck and slap Bloodhoof in.
Thanks for reading guys, this was a long post to make so hopefully it picks up and we can have some sort of compilation of theorycrafting so everyone can have some fun and strong ideas for when the cards drop to standard.
Awesome post. Had great fun reading through your deck ideas. If it weren't for the Hearthstone cards, but in Paint thread, this would be my thread of the week.
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If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
Awesome post. Had great fun reading through your deck ideas. If it weren't for the Hearthstone cards, but in Paint thread, this would be my thread of the week.
Don't blame the paint thread
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So as we all know there will be 23 wild cards "invading" the standard format for around 2 months (around the time the new set drops). For a brief period of time everyone will get all this cards for free due to an event but after it ends the cards will remain standard which means if you do not own this wild card you'll need to use your dust at that point (Which I think is a dick move, I mean make people that don't play wild craft wild cards that will be useless for them again in 2 months but whatever).
I wanted to create this thread for you guys to share your decklists using this 'new' cards. You can share what you think it might be the "best" deck but also share your memes and fun decks. I'll will be sharing one deck for each class down here. Also keep in mind it doesn't have to be a new archetype spawned by this new cards but you can include the wild cards on an existing one that you think will make it better.
DRUID: Quest
For druid the answer is pretty obvious, just slap Kun, the Forgotten King on Quest Druid and get an extra solid 'free' card that gives you 10 armor as well. Astral Communion has always been a meme card and I don't think it will be impactful on the meta. The problem here is that Quest Druid is pretty heavy so sometimes you brick terribly but that's just what the deck is tbh. Kun seems like a nice addition, it's heavy tempo on turn 10 and it gives you health which is always appreciated.
HUNTER: Highlander
Again, pretty obvious for hunter. Highlander hunter is by far the best hunter deck currently and one of the best decks overall and CotW is a perfect fit for this deck. It's a card that gives ayou a bunch of stats, buffs your board and gives you immeadiate pressure (Huffer). The current build pushes CotW over the top due to Zul'jin; we all know how poewerful and nasty can Zul'jin be and now imagine getting all 3 companions guaranteed as well... it sound pretty scary tbh. Also keep in mind that you can just go for a nasty curve with turn 9 CotW into turn 10 Zul'jin which is just an insane amount of pressure that's scary af for any other deck facing hunter.
MAGE: Tempo Burn
Mage is not in a good spot, the most recent nerfs detroyed mage's only deck. You could add both wild cards into Highlander mage and they would be ok but this sort of tempo mage seems ok. It has a good amount of burn for reach and it can generate a lot of resources with Cyclone, Raven and the Sculptor the deck runs. It seems like it could be a decent deck as Waker is a nasty cards that generates a lot of tempo.
PALADIN: Christmas Tree Secrets
Mysterious Challenger and Avenge coming back? Guess Christmas Tree Paladin is gonna come back (Oh god no). Challenger was arguably the original 'Build around card', the original 'Oh god please don't drop that on curve' card and while it might not be impactuful on wild anymore it could be busted enough to spawn a standard archetype. Some of the cards look weird but let me explain. You might think that Sentry and Contender are way too much and they might pull too many secrets out of your deck and kinda ruin the Challenger turn but not running them seems like a worse idea. Why no Rhyssa? I don't think the card is good enough, definitely not better than all the other cards in the deck, Matrix doesn't work with her, the double buff will usually not matter on the Surrender, double Sac and Redemption are nice but meh so double Avenge might be the only really insane one. Why Nomi? This might be a pet peeve of mine, I really like this design but it isn't a crazy inclusion, you have a lot of cards that pull out a bunch of secrets from your deck so you should be thinning it pretty consistently and Nomi looks like a solid final threat and a big one. Might not be solid and maybe you could run another card (Maybe even Rhyssa).
PRIEST: Resurrect N'zoth
Here we get 4 cards that might make an impact on priest, at least on this archetype. Light Bomb is like ok removal which is always a nice addition for Priest. N'zoth is very solid here as both Khartut and Infiltrator are prime minions for N'zoth, so it gives you an extra resurrect wall. Sylvanas simply makes sense as a solid minion on curve, solid for mass res and solid for N'zoth. Thaurissan is a nice fit into this type of heavy curve deck and it's a nice res target, also with this deck you usually tend to have big hands so you'll get a lot of cards discounted. Finally I'm not 100% sure about the Safeguard but it seems to fit, it gives you 2 taunts which is solid for both mass res and N'zoth; you can probably not run this card and still be fine.
ROGUE: Quest Rogue
Again pretty obvious, with Shaku and Swash coming back they are just extra tools for Quest Rogue. The deck isn't on the best spot right now but maybe 2 extra triggers for the quest might give it enough consistency to improve its winrate. That being said I can see both cards getting include in aggro rogue and being fine on that deck, swash for sure and shaku maybe, we'll see.
SHAMAN: Token Overload with some evos
Overload Aggro Shaman is already a real deck and people like Jambre have been doing pretty well with it and I think evolve it pushes it to being a very good deck. Currently the deck runs Storm Bringer as its way of cheating mana with the cards you have on board but Evolve just seems better. Bringer has the upside of taking your board full of little shits and turning it into a usually big board as you can get anything from it and not only a minion that costs 1 mana more but it's also expensive so it might be a dead card on your handfor a long time and you might not be able to upgrade many minions as you usually need stuff sticking on the board from previous turns. Evolve is very flexible and even if you get a board full of 2 mana minions it's still very solid. Thing from Below looks ok as pressing the hero power on this deck gives you extra threats for BL and Evo and it also discounts the Thing for more mana cheating turns which is always nice.
WARLOCK: Zoo
Warlock is one of the 2 classes that got the short end of the stick. The only real archetype nowdays on standard and it's not even that good. Renounce is and will always be a meme so if you want to have fun then rock your renounce deck, more power to you. Imp boss is a card that screams zoo and while it can fit on other archetypes just fine it definitely isn't a card to spawn an archetype. It'll make zoo a little better but don't expect it to jump up the tier list too much.
WARRIOR: Weird Big Warrior?
Honestly just disregard this one lol, it's thrash. I was running out of time for this last deck and I didn't wanted to think much. the archetype doesn't look good and even if it was good I doubt this will be the actual list but I just wanted to use one of the wild cards on each class at least and I couldn't thinkk of anything else on the short period of time I had left. I think Bloodhoof could be a nice fit into the current aggro warrior so if you want a real deck just cut the 2 most useless cards on that deck and slap Bloodhoof in.
Thanks for reading guys, this was a long post to make so hopefully it picks up and we can have some sort of compilation of theorycrafting so everyone can have some fun and strong ideas for when the cards drop to standard.
Awesome post. Had great fun reading through your deck ideas. If it weren't for the Hearthstone cards, but in Paint thread, this would be my thread of the week.
If you see a bad post on the forum use the report function under it, so I or someone else of the moderation team can take care of it!
How do you have Big Warrior and no Rag? That would change it from Trash to Tier 0. (JK)
Don't blame the paint thread