I currently have some good mage cards but not sure what deck to build with it, any suggestions are welcome even if it's not mage, I'm newb af at this but really enjoy the game card collection bellow https://hsreplay.net/collection/1/26420119/
Thanks for your reply, for right now from my collection is there anything worth building you think? I'm trying to build cyclone mage deck but still need quite alot of dust
Disenchanting all cards from other classes is not a good advice. Disenchanting is sometimes necessary, but it is always bad value. And you determine yourself on playing one single class, which can get boring when you play a lot. And in the beginning you might even not know what kind of decks you like.
It is right to focues on one or two classes in the beginning, but that is more crafting not a hint to disenchant all the other stuff. If you disenchant everything else, you will have a hard time to switch to another class. And regularly some of the classes will not have very strong decks. For instance, if you would've disenchanted everything except Warlock, you could only play Zoo and that is not even a very strong deck at present. It will take some time (f2p) and dedication (arena) or money to build a good basic collection.
I am not an expert in mage since I don't like the class and the card list for your collection you linked is a mess (it seems to be not even sorted by classes), However, this is a cyclone deck you could use as insipration. You need for sure a second Conjurer's Calling and for the start, Fireball , Frostbolt , Flamestrike and Polymorph are solid removal cards.
you can do 2 things try to disechant everything and do a tier 1 2 or 3 deck or try to farm daily quests until you have dust to create a tier 1-2 cheap deck
Disenchanting all cards from other classes is not a good advice. Disenchanting is sometimes necessary, but it is always bad value. And you determine yourself on playing one single class, which can get boring when you play a lot. And in the beginning you might even not know what kind of decks you like.
It is right to focues on one or two classes in the beginning, but that is more crafting not a hint to disenchant all the other stuff. If you disenchant everything else, you will have a hard time to switch to another class. And regularly some of the classes will not have very strong decks. For instance, if you would've disenchanted everything except Warlock, you could only play Zoo and that is not even a very strong deck at present. It will take some time (f2p) and dedication (arena) or money to build a good basic collection.
I am not an expert in mage since I don't like the class and the card list for your collection you linked is a mess (it seems to be not even sorted by classes), However, this is a cyclone deck you could use as insipration. You need for sure a second Conjurer's Calling and for the start, Fireball , Frostbolt , Flamestrike and Polymorph are solid removal cards.
Well , i did disenchant all classes and create a control warrior when i start playing the game and, now i have almost all cards in standard and wild. F2P i only bought the black rock and, nax adventures .
I prefer to get bored winning in the game rather than lose trying new stuff and explore the game :P
Thanks for your reply, for right now from my collection is there anything worth building you think? I'm trying to build cyclone mage deck but still need quite alot of dust
Cyclone mage is a very expensive deck you can build Meck Hunter , cheap and its really solid deck .
or maybe Zoo Warlock they will get you to rank 5 easily .
There are still some very questionable minions in there. Magma Rager is probably the biggest meme in hearthstone and Cauldron elemental is worse than War Golem (+1 mana and war golem is already not playable). It is is just a win more card (the giants will smash you to a win alone, a +2 attack will nearly never matter) and much too expensive.
But give yourself feedback: Everytime you have a card in hand and you cannot play it, check whether it belongs to the core gameplan (like the giants) and what you would have liked to play instead. For instance, if you only meet control decks and never can play a rabble bouncer for cheap, they are not good minions for the decks you are encountering. Maybe swap them for more carddraw (e.g. Acolyte of Pain ) or some cheap spells to go with Archmage Antonidas to generate a couple of fireballs in one turn.
I currently have some good mage cards but not sure what deck to build with it, any suggestions are welcome even if it's not mage, I'm newb af at this but really enjoy the game
card collection bellow
https://hsreplay.net/collection/1/26420119/
This is the deck I'm currently playing with
https://www.hearthpwn.com/decks/1287212-magenew
Your deck is nowhere near good.....
you must focus on just 1 class for beginning try to create one tier 1 or 2 deck to climb to high rank and get more dust.
w8 until new expansion arrive then disenchant all cards from other classes to create your fav class tier 1 deck.
GL
Thanks for your reply, for right now from my collection is there anything worth building you think? I'm trying to build cyclone mage deck but still need quite alot of dust
Disenchanting all cards from other classes is not a good advice. Disenchanting is sometimes necessary, but it is always bad value. And you determine yourself on playing one single class, which can get boring when you play a lot. And in the beginning you might even not know what kind of decks you like.
It is right to focues on one or two classes in the beginning, but that is more crafting not a hint to disenchant all the other stuff. If you disenchant everything else, you will have a hard time to switch to another class. And regularly some of the classes will not have very strong decks. For instance, if you would've disenchanted everything except Warlock, you could only play Zoo and that is not even a very strong deck at present. It will take some time (f2p) and dedication (arena) or money to build a good basic collection.
I am not an expert in mage since I don't like the class and the card list for your collection you linked is a mess (it seems to be not even sorted by classes), However, this is a cyclone deck you could use as insipration. You need for sure a second Conjurer's Calling and for the start, Fireball , Frostbolt , Flamestrike and Polymorph are solid removal cards.
Remove bad minions like Shieldbearer , Frostwolf Grunt , Raid Leader (only playable in Odd Paladin Baku the Mooneater ), Unpowered Steambot , travelling healer , Abomination and use better minions like Chillwind Yeti (still better than a lot of minions you use), Water Elemental or Sen'jin Shieldmasta . Maybe craft another giant.
Oh man thanks alot, this is the Cyclone Mage deck I'm trying to build right now:
https://www.hearthpwn.com/decks/1287221-cyclone-mage-ongoing-project
you can do 2 things
try to disechant everything and do a tier 1 2 or 3 deck or try to farm daily quests until you have dust to create a tier 1-2 cheap deck
Favorite Cards: 1. Lord Jaraxxus | 2. Malygos| 3. Edwin VanCleef | 4. Zephrys the Great| 5. Deathwing
Well , i did disenchant all classes and create a control warrior when i start playing the game and, now i have almost all cards in standard and wild. F2P i only bought the black rock and, nax adventures .
I prefer to get bored winning in the game rather than lose trying new stuff and explore the game :P
Cyclone mage is a very expensive deck you can build Meck Hunter , cheap and its really solid deck .
or maybe Zoo Warlock they will get you to rank 5 easily .
I already invested alot in the mage so I'll stick with it for now, I'm getting some decent wins with it even if it's kinda shitty lol
Just upgraded it if anyone is interested
https://www.hearthpwn.com/decks/1287242-almost-done-cyclone-mage
There are still some very questionable minions in there. Magma Rager is probably the biggest meme in hearthstone and Cauldron elemental is worse than War Golem (+1 mana and war golem is already not playable). It is is just a win more card (the giants will smash you to a win alone, a +2 attack will nearly never matter) and much too expensive.
My approach would be to get rid of: Magma Rager , Cauldron Elemental , Burly Shovelfist , Vaporize and probably Chillwind Yeti . Deathwing could also go, but I can see it as a hail mary safeguard and can serve as a good minion for a conjurer's calling that has been topdecked afterwards.
Then I'd add Acidic Swamp Ooze , a second Arcane Intellect (you need some card draw) one or two Rabble Bouncer (is a common and can also serve as a target for Conjurer's Calling and protects early against flood decks). And then something like a Bonfire Elemental (nice on curve after a Water Elemental ) , a Mind Control Tech or a second Sorcerer's Apprentice .
But give yourself feedback: Everytime you have a card in hand and you cannot play it, check whether it belongs to the core gameplan (like the giants) and what you would have liked to play instead. For instance, if you only meet control decks and never can play a rabble bouncer for cheap, they are not good minions for the decks you are encountering. Maybe swap them for more carddraw (e.g. Acolyte of Pain ) or some cheap spells to go with Archmage Antonidas to generate a couple of fireballs in one turn.
You are of great help, I took your advice, here's my new deck
https://www.hearthpwn.com/decks/1287302-latest-mage