Also I hate wild because...it's just lame and I don't like it lol. Yet another reason I don't regret my decision one bit.
Many Wild players would replace the Wild at the start there with Standard...I mean facing the exact same Odd Paladins and Wall Priests is fun for you obviously, but it is by definition lame...both formats have lameness, the Standard lameness becomes infinitely duller quicker...Wild has too many options to be lame in the long term.
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If you thought you knew what you think I know, then you'd know I knew you knew I know.
Also I hate wild because...it's just lame and I don't like it lol. Yet another reason I don't regret my decision one bit.
Many Wild players would replace the Wild at the start there with Standard...I mean facing the exact same Odd Paladins and Wall Priests is fun for you obviously, but it is by definition lame...both formats have lameness, the Standard lameness becomes infinitely duller quicker...Wild has too many options to be lame in the long term.
Odd Paladin will rotate out of Standard. Its in Wild forever. Like Big Priest. And Jade Druid. And basically every deck that people hated.
Honest answer from a wild only player. Disenchant absolutely every card you never want to play. Do you "play" the game or "live" the game. Its just a game and when you cant craft a certain deck you would like to play because this certain garbage card "might" be playable in 26 years from now than definitely DE everything... or you just play wild 4Head
Odd Paladin will rotate out of Standard. Its in Wild forever. Like Big Priest. And Jade Druid. And basically every deck that people hated.
Sure, but at least there's some diversity. Today I've played Wild ladder for about 3-4 hours. Out of 26 matches I faced 3 Odd Paladins, 1 Jade Druid and about 5 Big Priests, which is pretty ok in my opinion. Among those I only lost to 2 of the Big Priests. All the other deck were mostly pretty diverse.
Also I hate wild because...it's just lame and I don't like it lol. Yet another reason I don't regret my decision one bit.
Many Wild players would replace the Wild at the start there with Standard...I mean facing the exact same Odd Paladins and Wall Priests is fun for you obviously, but it is by definition lame...both formats have lameness, the Standard lameness becomes infinitely duller quicker...Wild has too many options to be lame in the long term.
Yeah I agree completely. I know it's completely up to how each person feels about wild haha. I know it sounds strange, but I enjoy "knowing" what I'm up against in standard. Makes everything feel more fair (since my opponents naturally know what I'm playing as well). Again, I know the exact opposite argument could be used to show why Wild is better.
Another option for the OP is, disenchant as you go or as you need. You don't have to disenchant everything all at once. I still have a couple wild legendaries "just in case" (like Aya Blackpaw so that I can play jade again if I want haha). Some cards can just be disenchanted without question.
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Twitch name: Anatak15 NA Legend Season 48, 49, 52, 53, 54, 74
I dusted my wild cards when I first came back (about a year and a half ago now). I never regretted it even for a second. The ONE AND ONLY time that it kinda sucked was unlocking Arthas in the Knights of the Frozen Throne single player content. But that was just single player content, big effin deal haha. And I figured it all out anyways.
I would have given up on the game like a week in if I had to start completely from scratch in standard. Instead I got about 15 months of very solid gaming in. People always talk about return on investment sucking if you keep disenchanting. Well, in my case, it looks like I multiplied that investment by a huge amount.
Also I hate wild because...it's just lame and I don't like it lol. Yet another reason I don't regret my decision one bit.
this guy knows better. Dont keep useless cards just in case maybe one day you would want to use them. in the mean time you dont have enough dust to craft important cards of the only format that matters in this game: STANDARD.
wild is for memes or players not good enough to compete in standard highest level. ofc they will make excuses like havin fun and other shit.
Odd Paladin will rotate out of Standard. Its in Wild forever. Like Big Priest. And Jade Druid. And basically every deck that people hated.
Sure, but at least there's some diversity. Today I've played Wild ladder for about 3-4 hours. Out of 26 matches I faced 3 Odd Paladins, 1 Jade Druid and about 5 Big Priests, which is pretty ok in my opinion. Among those I only lost to 2 of the Big Priests. All the other deck were mostly pretty diverse.
Also I hate wild because...it's just lame and I don't like it lol. Yet another reason I don't regret my decision one bit.
Many Wild players would replace the Wild at the start there with Standard...I mean facing the exact same Odd Paladins and Wall Priests is fun for you obviously, but it is by definition lame...both formats have lameness, the Standard lameness becomes infinitely duller quicker...Wild has too many options to be lame in the long term.
Odd Paladin will rotate out of Standard. Its in Wild forever. Like Big Priest. And Jade Druid. And basically every deck that people hated.
I knew I should have italicized the EXACT part...yes Wild has lame decks, the difference is because the card pool in wild has hundreds more cards you rarely see the EXACT decklists, since except for Big Priest there are no exact decklists in Wild for the true degenerate decks, even Odd Rogue. and Kingsbane (the difference between playing Doomerang or not changes how the deck functions, thusly how it functions in the meta).
That in itself is the appeal of Wild: there will be oppressive decks but the means you combat them is simply superiour in Wild due to options. There is little to no counterplay in terms of the overall powerlevel of Odd Paladin in Standard for example, while shifting it to Wild makes the deck significantly fairer.
Also Jade Druid is nowhere near the competitive deck it once was. Your fallacy is that because it is in Wild it is as degenerate as when it was in Standard, ignoring the obvious meta differences and passage of time. It's a common fallacy, usually spouted by people that either don't play Wild, or don't have the interest or understanding to learn its nuances.
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If you thought you knew what you think I know, then you'd know I knew you knew I know.
Are you looking forward to the DK Meta? I'm looking forward to the Non-DK Non-Odd/Even Meta, which will only be happening in Standard.
For the first time in about a year, yes I was playing Reno Jackson. I've also made it to Rank 4 last year with a Quest Paladin.
I honestly have never been bothered by the DKs. The only one that sometimes gives me a headache is Rexxar. I definitely prefer a "DK Meta" (where there actually aren't that many DKs) to a Meta with only a few viable decks. Because the card pool is so big in wild it's much easier to surprise your opponents with decks where they don't know what to expect. ^^
Odd Paladin will rotate out of Standard. Its in Wild forever. Like Big Priest. And Jade Druid. And basically every deck that people hated.
Sure, but at least there's some diversity. Today I've played Wild ladder for about 3-4 hours. Out of 26 matches I faced 3 Odd Paladins, 1 Jade Druid and about 5 Big Priests, which is pretty ok in my opinion. Among those I only lost to 2 of the Big Priests. All the other deck were mostly pretty diverse.
As a wild player i would say hell yes. Its a huge investment (you are taking 1/4 value back HUGE INVESTMENT) to dust your cards and make back your 1/4 of profit every two years.
Well, I started when GvG came out and I dusted all of my wild cards and don't regret it a bit. I mainly play arena, so standard is easily enough to satisfy my "needs of laddering".
If you're sure you won't play wild, why not. If you have any doubts, I wouldn't suggest it.
If you ever want to play Wild, then holding on to your collection is best.
Other things to consider:
1) Wild cards can be used in some tavern brawls (and sometimes the arena like brawliseum)
2) Wild cards can be used in some of the single adventure content (who knows what the new stuff will look like, but frozen throne adventure and before it could use any cards for the bosses)
3) Any old adventures heroic modes if you have never beaten, can be rerun with the wild cards
I usualy play wild for quest purposes. When i need to drop 20 murlocs on board i just create some brokeback paladin in wild and go at it. Same thing with demons and so on. Honestly wild around rank 20-10 feels like really creative format full of weird decks that are fun to play against and sometimes i genuenly stop playing standart for more than a month to enjoy diffrend meta and try some experimenting since i do not care about my wild rank. I honestly think that wild is pretty fun at least sometimes but majority of cards never see play there anyway so i would say dissenchant cards that are obviosly bad like Forbidden Ancient for sure. Other than that maybe try playing some wild to see if you find enjoyment there and if you do at least keep your favourite DK and a few other cards you enjoy playing for fun.
I've disenchanted a lot of the Wild cards except the really good ones like Ragnaros, Sylvanas, Emperor etc. because they are used in solo content and some Tavern Brawls. I don't play Wild mode. Keep in mind that new solo content is coming soon.
Odd Paladin will rotate out of Standard. Its in Wild forever. Like Big Priest. And Jade Druid. And basically every deck that people hated.
Sure, but at least there's some diversity. Today I've played Wild ladder for about 3-4 hours. Out of 26 matches I faced 3 Odd Paladins, 1 Jade Druid and about 5 Big Priests, which is pretty ok in my opinion. Among those I only lost to 2 of the Big Priests. All the other deck were mostly pretty diverse.
Are you looking forward to the DK Meta? I'm looking forward to the Non-DK Non-Odd/Even Meta, which will only be happening in Standard.
Uhhh you're aware that DKs can already be played in Wild?
I think that he is not aware of it. The only DK that can really be huge in Wild is Rexxar, but as more beasts get printed, the worse he gets, since you will not get consistent good beasts. Jaina is fine in Wild, Anduin is fine after Raza nerf, Uther is just another OTK deck, normal things
I love Wild Diversity and how it becomes better and bettee after every rotation- it finally starts to feel truly unique and it will surely become even more unique after this year's rotation
In MY opinion .. YES, dust them all, wild is trash and you will never regret it.
Wild is just for people who have a lot of cards and play the game for years, or have $$$$$.
I'm sorry for my bad english :D
Many Wild players would replace the Wild at the start there with Standard...I mean facing the exact same Odd Paladins and Wall Priests is fun for you obviously, but it is by definition lame...both formats have lameness, the Standard lameness becomes infinitely duller quicker...Wild has too many options to be lame in the long term.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
Odd Paladin will rotate out of Standard. Its in Wild forever. Like Big Priest. And Jade Druid. And basically every deck that people hated.
need the dust and don't plan on playing wild? go ahead
although you should probably save your dust and such until the next expac its ultimately up to you
Kobolds are almost as bad as goblins, they gotta die (⌐■_■)–︻╦╤─
The Chemical Brothers said it best, "In dust we trust"
Just close your eyes and squeeze that mass disenchant button!
Honest answer from a wild only player. Disenchant absolutely every card you never want to play. Do you "play" the game or "live" the game. Its just a game and when you cant craft a certain deck you would like to play because this certain garbage card "might" be playable in 26 years from now than definitely DE everything... or you just play wild 4Head
:)
Sure, but at least there's some diversity. Today I've played Wild ladder for about 3-4 hours. Out of 26 matches I faced 3 Odd Paladins, 1 Jade Druid and about 5 Big Priests, which is pretty ok in my opinion. Among those I only lost to 2 of the Big Priests. All the other deck were mostly pretty diverse.
Yeah I agree completely. I know it's completely up to how each person feels about wild haha. I know it sounds strange, but I enjoy "knowing" what I'm up against in standard. Makes everything feel more fair (since my opponents naturally know what I'm playing as well). Again, I know the exact opposite argument could be used to show why Wild is better.
Another option for the OP is, disenchant as you go or as you need. You don't have to disenchant everything all at once. I still have a couple wild legendaries "just in case" (like Aya Blackpaw so that I can play jade again if I want haha). Some cards can just be disenchanted without question.
Twitch name: Anatak15
NA Legend Season 48, 49, 52, 53, 54, 74
this guy knows better. Dont keep useless cards just in case maybe one day you would want to use them. in the mean time you dont have enough dust to craft important cards of the only format that matters in this game: STANDARD.
wild is for memes or players not good enough to compete in standard highest level. ofc they will make excuses like havin fun and other shit.
DUST EVERYTHING WILD and enjoy HS
And you we're playing Reno Jackson I'm guessing.
Are you looking forward to the DK Meta? I'm looking forward to the Non-DK Non-Odd/Even Meta, which will only be happening in Standard.
I knew I should have italicized the EXACT part...yes Wild has lame decks, the difference is because the card pool in wild has hundreds more cards you rarely see the EXACT decklists, since except for Big Priest there are no exact decklists in Wild for the true degenerate decks, even Odd Rogue. and Kingsbane (the difference between playing Doomerang or not changes how the deck functions, thusly how it functions in the meta).
That in itself is the appeal of Wild: there will be oppressive decks but the means you combat them is simply superiour in Wild due to options. There is little to no counterplay in terms of the overall powerlevel of Odd Paladin in Standard for example, while shifting it to Wild makes the deck significantly fairer.
Also Jade Druid is nowhere near the competitive deck it once was. Your fallacy is that because it is in Wild it is as degenerate as when it was in Standard, ignoring the obvious meta differences and passage of time. It's a common fallacy, usually spouted by people that either don't play Wild, or don't have the interest or understanding to learn its nuances.
If you thought you knew what you think I know, then you'd know I knew you knew I know.
For the first time in about a year, yes I was playing Reno Jackson. I've also made it to Rank 4 last year with a Quest Paladin.
I honestly have never been bothered by the DKs. The only one that sometimes gives me a headache is Rexxar. I definitely prefer a "DK Meta" (where there actually aren't that many DKs) to a Meta with only a few viable decks. Because the card pool is so big in wild it's much easier to surprise your opponents with decks where they don't know what to expect. ^^
Uhhh you're aware that DKs can already be played in Wild?
As a wild player i would say hell yes. Its a huge investment (you are taking 1/4 value back HUGE INVESTMENT) to dust your cards and make back your 1/4 of profit every two years.
Well, I started when GvG came out and I dusted all of my wild cards and don't regret it a bit. I mainly play arena, so standard is easily enough to satisfy my "needs of laddering".
If you're sure you won't play wild, why not. If you have any doubts, I wouldn't suggest it.
Football and games.
If you ever want to play Wild, then holding on to your collection is best.
Other things to consider:
1) Wild cards can be used in some tavern brawls (and sometimes the arena like brawliseum)
2) Wild cards can be used in some of the single adventure content (who knows what the new stuff will look like, but frozen throne adventure and before it could use any cards for the bosses)
3) Any old adventures heroic modes if you have never beaten, can be rerun with the wild cards
I usualy play wild for quest purposes. When i need to drop 20 murlocs on board i just create some brokeback paladin in wild and go at it. Same thing with demons and so on. Honestly wild around rank 20-10 feels like really creative format full of weird decks that are fun to play against and sometimes i genuenly stop playing standart for more than a month to enjoy diffrend meta and try some experimenting since i do not care about my wild rank. I honestly think that wild is pretty fun at least sometimes but majority of cards never see play there anyway so i would say dissenchant cards that are obviosly bad like Forbidden Ancient for sure. Other than that maybe try playing some wild to see if you find enjoyment there and if you do at least keep your favourite DK and a few other cards you enjoy playing for fun.
I've disenchanted a lot of the Wild cards except the really good ones like Ragnaros, Sylvanas, Emperor etc. because they are used in solo content and some Tavern Brawls. I don't play Wild mode. Keep in mind that new solo content is coming soon.
Standard players complaining about Kazakus and Reno Jackson and Mill while MechaThun decks are played in Standard format
Oh boy, people are narrow-minded
I think that he is not aware of it. The only DK that can really be huge in Wild is Rexxar, but as more beasts get printed, the worse he gets, since you will not get consistent good beasts. Jaina is fine in Wild, Anduin is fine after Raza nerf, Uther is just another OTK deck, normal things
I love Wild Diversity and how it becomes better and bettee after every rotation- it finally starts to feel truly unique and it will surely become even more unique after this year's rotation