Hi people, I have every other single card for this deck, but I don't want to craft Bloodreaver Gul'dan being so close to the rotation. Do you think it's worth?
I intend to start playing wild mode more often, but still can't decide about the craft.
I did it once on one of my F2P accounts to complete a Warlock Quest. It's not that good. I think Old Guardian has a Budget Even Warlock list, so you might want to checkout his You Tube site.
For a real challenge, trying playing Even Warlock without Genn.
Bloodreaver Gul'dan always will be playable in Wild mode. And evenlock without Gul'dan is really weak, you just don't have the main finisher basically. Just craft it.
well for evenlock specifically, I would say no, I don't think there are enough demons for it to be worth it. evenlock is a midrange deck, and I dont think gul'dan is enough to turn it into control. and in most cases where you need to play gul'dan, you would lose, or win anyway, and he changes little.
but I think guk'dan is an amazing craft, I crafted him a while ago, and have not looked back for a second. imo he is the best deathknight. but if you are so sure you wont play wild, i would not craft him.
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Rejoice, for even in death, you have become children of Thanos.
Gul'Dan isn't that good in even warlock, that deck is kinda aggressive so you usually don't need it unless it's too late. Sometimes it wins you the game but most of the time it's just a dead card.
Even Warlock is quite mediocre overall right now. I played a budget list without Gul'Dan and Giants at the beginning of last month, but got stuck with 50% winrate at rank 4. I guess it's just barely climbable with Giants alone.
I played a budget list without Gul'Dan and Giants at the beginning of last month, but got stuck with 50% winrate at rank 4.
That's your problem right there.
While Gul'Dan is a nice to have and can help you out if the games goes long - it is not essential. Even lock wins with a Giant on 3 and start smacking the face from there. A 7/7 taunt on 4 against aggro decks can also help. Usually the game is over before you have the time to play GD. So, if you don't plan on playing wild, you can save your 1600 dust for the next expansion.
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“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Actually, even if you play wild, Gul'Dan will probably never play in Even Warlock there, just because games are too short (they usually end before turn 10) and he resurrects only 4 demons, that are 2/4 and 4/4
Here is a stat about Even Lock deck Hs Replay. 54.2% WR when this card is played, that s mean, it s pretty good card, but possible to play without it, but idk sub for it, maybe 2nd dread infernal or bonemere. But Gul'Dan is super powerful even without demons resurrect, coz hero power heals you after you tap half of the game and removes everything, and it's hero damage push. But if you asking it, you don t have enough dust and better go for some valueble craft like Baku and other things.
I also have a question about Wild Even Warlock. I'm stuck on Rank 4 with a version without Mojomaster Zihi and with The Lich King instead of Ragnaros the Firelord. Are those two legendaries necessary or they won't increase my winrate that much?
Gul'Dan isn't that good in even warlock, that deck is kinda aggressive so you usually don't need it unless it's too late. Sometimes it wins you the game but most of the time it's just a dead card.
I played a budget list without Gul'Dan and Giants at the beginning of last month, but got stuck with 50% winrate at rank 4.
That's your problem right there.
While Gul'Dan is a nice to have and can help you out if the games goes long - it is not essential. Even lock wins with a Giant on 3 and start smacking the face from there. A 7/7 taunt on 4 against aggro decks can also help. Usually the game is over before you have the time to play GD. So, if you don't plan on playing wild, you can save your 1600 dust for the next expansion.
There's no problem. I was testing the capabilities of various decks on a budget and evaluating what they need at minimum to succeed.
I've played quite a bit of Evenlock during the Boomsday expansion and at the start of Rastakhan (about 250 matches) up to rank 5, and I can say that Bloodreaver Gul'dan is an essential card in this deck. Many raised the argument that he doesn't ressurect as many demons in this deck and, although that's a valid point, this is not the main reason why you play this card.
This card serves as a stabilizer against slower Aggro and Midrange decks, as it is the main source of healing the deck has, serving a similar purpose as Frostlich Jaina. Also, he is a source of constant face damage against classes that can't heal themselves consistently in the long game. Once a hunter has played Deathstalker Rexxar or a Warrior has played Dr. Boom, Mad Genius, this card is almost the only way this deck can beat the opponent if you don't already have an overwhelming board.
Even though we are close to rotation, this card is a safe craft, as not only he is a staple in all non-Aggro standard Warlock lists, but a really strong card in Wild, serving as a great finisher in Control Warlock, Renolock and Mecha'thun Warlock.
Another thing that can be done to improve the faster aspect of this card is to include more demons in the deck. Although there aren't many good even demons in Standard, I include two copies of Hooked Reaver, Dread Infernal and Vulgar Homuculus, which are all decent. The two last ones serves as activators for Lesser Amethyst Spellstone, which this deck lacks, and Vulgar Homuculus is a taunt minion that can be ressurected with Bloodreaver Gul'dan, which helps to contain the agression.
I also have a question about Wild Even Warlock. I'm stuck on Rank 4 with a version without Mojomaster Zihi and with The Lich King instead of Ragnaros the Firelord. Are those two legendaries necessary or they won't increase my winrate that much?
In my recent experience, the Wild meta currently revolves around very fast Aggro decks (Odd Paladin, Odd Rogue, Tempo Rogue, Pirate Warrior, etc), Even Shaman and some Control decks (Ressurect Priest, Control Warlock, Renolock). Given the almost complete absence of combo decks and due to Control decks being heavliy focused against Aggro decks, Mojomaster Zihi is a bad card in the current Wild meta. On the other hand, The Lich King is a very strong card against Control, given its card generation capabilities, and, if you manage to survive the early and mid game against Aggro and Midrange, it can seal the game against them just for being a big wall. I would keep The Lich King and replace Mojomaster Zihi for another mid/end game threat such as Ragnaros the Firelord or Sylvanas Windrunner.
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Hi people, I have every other single card for this deck, but I don't want to craft Bloodreaver Gul'dan being so close to the rotation. Do you think it's worth?
I intend to start playing wild mode more often, but still can't decide about the craft.
i play wild so i keep all my cards and yes if it gives u jollies and enjoyment do it
I did it once on one of my F2P accounts to complete a Warlock Quest. It's not that good. I think Old Guardian has a Budget Even Warlock list, so you might want to checkout his You Tube site.
For a real challenge, trying playing Even Warlock without Genn.
Bloodreaver Gul'dan always will be playable in Wild mode. And evenlock without Gul'dan is really weak, you just don't have the main finisher basically. Just craft it.
well for evenlock specifically, I would say no, I don't think there are enough demons for it to be worth it. evenlock is a midrange deck, and I dont think gul'dan is enough to turn it into control. and in most cases where you need to play gul'dan, you would lose, or win anyway, and he changes little.
but I think guk'dan is an amazing craft, I crafted him a while ago, and have not looked back for a second. imo he is the best deathknight. but if you are so sure you wont play wild, i would not craft him.
Rejoice, for even in death, you have become children of Thanos.
Gul'Dan isn't that good in even warlock, that deck is kinda aggressive so you usually don't need it unless it's too late. Sometimes it wins you the game but most of the time it's just a dead card.
I believe the most popular even warlock deck in Wild doesn't play Gul'dan, where the deck plays more aggressively.
Take a look at the recent list on tempo storm https://tempostorm.com/hearthstone/decks/even-warlock-wild-meta-snapshot-jan-31-2019
That said, Gul'dan is pretty much core for the other powerful warlock decks in wild.
Even Warlock is quite mediocre overall right now. I played a budget list without Gul'Dan and Giants at the beginning of last month, but got stuck with 50% winrate at rank 4. I guess it's just barely climbable with Giants alone.
Youtube: https://www.youtube.com/c/OldGuardian
Twitch: http://www.twitch.tv/old_guardian
Twitter: https://twitter.com/Old_GuardianHS
Blog: http://www.kilkku.com/oldguardian/
That's your problem right there.
While Gul'Dan is a nice to have and can help you out if the games goes long - it is not essential. Even lock wins with a Giant on 3 and start smacking the face from there. A 7/7 taunt on 4 against aggro decks can also help. Usually the game is over before you have the time to play GD. So, if you don't plan on playing wild, you can save your 1600 dust for the next expansion.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Actually, even if you play wild, Gul'Dan will probably never play in Even Warlock there, just because games are too short (they usually end before turn 10) and he resurrects only 4 demons, that are 2/4 and 4/4
Here is a stat about Even Lock deck Hs Replay. 54.2% WR when this card is played, that s mean, it s pretty good card, but possible to play without it, but idk sub for it, maybe 2nd dread infernal or bonemere. But Gul'Dan is super powerful even without demons resurrect, coz hero power heals you after you tap half of the game and removes everything, and it's hero damage push. But if you asking it, you don t have enough dust and better go for some valueble craft like Baku and other things.
I also have a question about Wild Even Warlock. I'm stuck on Rank 4 with a version without Mojomaster Zihi and with The Lich King instead of Ragnaros the Firelord. Are those two legendaries necessary or they won't increase my winrate that much?
This
There's no problem. I was testing the capabilities of various decks on a budget and evaluating what they need at minimum to succeed.
Youtube: https://www.youtube.com/c/OldGuardian
Twitch: http://www.twitch.tv/old_guardian
Twitter: https://twitter.com/Old_GuardianHS
Blog: http://www.kilkku.com/oldguardian/
I've played quite a bit of Evenlock during the Boomsday expansion and at the start of Rastakhan (about 250 matches) up to rank 5, and I can say that Bloodreaver Gul'dan is an essential card in this deck. Many raised the argument that he doesn't ressurect as many demons in this deck and, although that's a valid point, this is not the main reason why you play this card.
This card serves as a stabilizer against slower Aggro and Midrange decks, as it is the main source of healing the deck has, serving a similar purpose as Frostlich Jaina. Also, he is a source of constant face damage against classes that can't heal themselves consistently in the long game. Once a hunter has played Deathstalker Rexxar or a Warrior has played Dr. Boom, Mad Genius, this card is almost the only way this deck can beat the opponent if you don't already have an overwhelming board.
Even though we are close to rotation, this card is a safe craft, as not only he is a staple in all non-Aggro standard Warlock lists, but a really strong card in Wild, serving as a great finisher in Control Warlock, Renolock and Mecha'thun Warlock.
Another thing that can be done to improve the faster aspect of this card is to include more demons in the deck. Although there aren't many good even demons in Standard, I include two copies of Hooked Reaver, Dread Infernal and Vulgar Homuculus, which are all decent. The two last ones serves as activators for Lesser Amethyst Spellstone, which this deck lacks, and Vulgar Homuculus is a taunt minion that can be ressurected with Bloodreaver Gul'dan, which helps to contain the agression.
In my recent experience, the Wild meta currently revolves around very fast Aggro decks (Odd Paladin, Odd Rogue, Tempo Rogue, Pirate Warrior, etc), Even Shaman and some Control decks (Ressurect Priest, Control Warlock, Renolock). Given the almost complete absence of combo decks and due to Control decks being heavliy focused against Aggro decks, Mojomaster Zihi is a bad card in the current Wild meta. On the other hand, The Lich King is a very strong card against Control, given its card generation capabilities, and, if you manage to survive the early and mid game against Aggro and Midrange, it can seal the game against them just for being a big wall. I would keep The Lich King and replace Mojomaster Zihi for another mid/end game threat such as Ragnaros the Firelord or Sylvanas Windrunner.