Hahhaha I crafted recently a Hand Elemental Minion Mage. Dusted all the cards after 15 games. Then I ve done the same with Rush Spellstone Warrior. BUT when I was a noob, i made a deck with every card that included "silver hand" or "silver" in its name.
Plus, my first legendary I crafted was Kazakus. It seemed funny and as a noob I crafted him without Reno Brann or any other legendary. Then I became a P2W player (though I don t spend more than 5€ per month)
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"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Deathrattle rogue with dorian and rattle the bones. You typically do survive into the late game but just nothing happens afterwards. No real win condition even when you pull of the combo.
Leper Gnome OTK using Brann Bronzebeard and Unearthed Raptor. It took me a while to actually get the combo off the first time, then I thought it would be fun to try again recently. Maybe it was because I was trying it in ranked around rank 10, but I never got the combo off again.
You didn’t, it was already created by Ryzen a hs streamer which plays rogue only. You just copied
Leper Gnome OTK using Brann Bronzebeard and Unearthed Raptor. It took me a while to actually get the combo off the first time, then I thought it would be fun to try again recently. Maybe it was because I was trying it in ranked around rank 10, but I never got the combo off again.
You didn’t, it was already created by Ryzen a hs streamer which plays rogue only. You just copied
A Lilian Voss based deck. Basically a bunch of cheap spells, draw, spell-generating cards, and Elven Minstrels. The payoff was remarkably shitty.
It doesn't necessarily save Lilian Voss from the trash-heap, but I think the best use-case for her is a Wild Mech Rogue whose secondary focus is Spare Part-generation. Using Clockwork Gnome, Tinkertown Technician, Mechanical Yeti, and Toshley, an influx of free 1-mana spells provides Lilian with a greater base pool of cards she can "upgrade" for you. This also means that the deck isn't fully reliant on Lilian Voss; it's merely a side-venture while you beat on people with the classic Mech Rogue. I play such a deck - "Mechrattle Rogue" (Mechs with a Deathrattle package) - and it's quite fun.
As for the topic at-hand, I regularly make decks whose primary purpose for existing is because I think they would be fun to play, versus their ability to win games. "The Dark Iron God" comes to mind, my C'Thun + Geosculptor Yip deck. I've considered revisiting the deck to see if I can make it work with Genn Greymane, but I would lose out on various C'Thun cards like Ancient Shieldbearer and Twin Emperor Vek'lor. It's just not meant to be, I guess *shrugs*
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Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Leper Gnome OTK using Brann Bronzebeard and Unearthed Raptor. It took me a while to actually get the combo off the first time, then I thought it would be fun to try again recently. Maybe it was because I was trying it in ranked around rank 10, but I never got the combo off again.
You didn’t, it was already created by Ryzen a hs streamer which plays rogue only. You just copied
Maybe he had a similar idea?
I saw the OTK on a highlight thing on Youtube I think, so possibly. I didn't copy the deck fully though, just the idea.
The deck's bad enough as it is but I only had one copy of Twilight's Call so I was totally reliant on getting a second one from [Shadow Visions[/card] or Lyra. Think I won one game because it was against aggro and that was only because they conceded out of frustration after I dropped a 4th board clear in a row.
In K&C, I made an Aluneth Mage with the Leyline Manipulator and Simulacrum Exodia pack. I'd try to play it like aggro, but the combo pieces were like dead draws, and I had to spend a whole turn casting 2 Simulacrums and Leyline, and it was easy to overdraw with Aluneth. I imagine that my opponent would be surprised at the otk though.
1˚ buff a molten blade in your hand as much as possible, hope to god it turn into a doomhammer. Play it give your hero as much attack that turn and hopefully kill your opponent
2˚ stick a questing adventurer on board, next turn play the 4 25 pirate that makes your weapons cost 2 less, make 2 copies of it and have 2x tentacles for arms in hand. Spam tentacles for arms repeatedly for infinite dmg with the questing adventurer.
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Hahhaha I crafted recently a Hand Elemental Minion Mage. Dusted all the cards after 15 games. Then I ve done the same with Rush Spellstone Warrior. BUT when I was a noob, i made a deck with every card that included "silver hand" or "silver" in its name.
Plus, my first legendary I crafted was Kazakus. It seemed funny and as a noob I crafted him without Reno Brann or any other legendary. Then I became a P2W player (though I don t spend more than 5€ per month)
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
I guess it was this pretty much xD
If it worked it was tons of fun, but it is just a really bad deck, haha.
Deathrattle rogue with dorian and rattle the bones. You typically do survive into the late game but just nothing happens afterwards. No real win condition even when you pull of the combo.
Totem Shaman with Windshear Stormcaller.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
I thought four giants might be too clunky in your hand.
But I mean, it is bad no matter what :D
Yep, the healing with Hallazeal works with Runespear!
I love build fun decks. Some were good and some less.
And there is one that stays in my mind to be the worst : "Chivalry and Dragons " paladin.
I put lot of Dragons and knight cards but it never really worked
Madam Goya > Molten Giant > Holy Wrath OTK. It became a challenge to win a single game with the Combo. Probably took me 30+ tries before I got it off.
Oooh, almost forgot Jade Rogue...
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I had some crazy Aggro Hunter a couple years back. I won me a couple games, but it was trash all in all.
Twilight's call OTK priest. Deck revolves around killing off 2 Corrupted Healbots then using a 4 card combo to deal 32 damage in one turn (2 x Twilight's Call, Auchenai Soulpriest, and Circle of Healing ).
The deck's bad enough as it is but I only had one copy of Twilight's Call so I was totally reliant on getting a second one from [Shadow Visions[/card] or Lyra. Think I won one game because it was against aggro and that was only because they conceded out of frustration after I dropped a 4th board clear in a row.
In K&C, I made an Aluneth Mage with the Leyline Manipulator and Simulacrum Exodia pack. I'd try to play it like aggro, but the combo pieces were like dead draws, and I had to spend a whole turn casting 2 Simulacrums and Leyline, and it was easy to overdraw with Aluneth. I imagine that my opponent would be surprised at the otk though.
Mill Warlock. I'm still trying to make it work with more than a 10% win rate...
All my decks are bad ={
I think it has to be MemeLock a.k.a. Bittertide Hydra Treachery Defile OTK. Basically you win via an 8 cards combo.
Gorge you hatred, embrace your rage.
Made some janky otk warrior decks:
1˚ buff a molten blade in your hand as much as possible, hope to god it turn into a doomhammer. Play it give your hero as much attack that turn and hopefully kill your opponent
2˚ stick a questing adventurer on board, next turn play the 4 25 pirate that makes your weapons cost 2 less, make 2 copies of it and have 2x tentacles for arms in hand. Spam tentacles for arms repeatedly for infinite dmg with the questing adventurer.