so harrison honestly isnt great for me, its almost always a 5 mana 5/4 and the draw can be awkward sometimes because burning cards is a big deal with this deck. the only matchups i feel bad in, is heavy control warrior,heavy control mage, and quest rogue. i thought about things like spellbraeker but that messes up oaken summons.
so do any of u think a card like savage roar or evolving spores would be good so i can close the game out vs the late game decks that counter me. or maybe even living mana because it dosent clash with any cards in the deck and it makes me faster
Never had problems with control warrior, cause i always left one witchin hour and a cube after all the brawls, and the sulfuras type isn't a problem, this archetype has more taunts than them. About pallys sometimes can be hard, i tried a mossy horror as a tech card and wrath, but the rest is the same list and lots of patience cause sometimes (most of it) Hadronox is on Bottom, and even with Oakheart doesn't solve much, cause sometimes it will be next to Hadro, on the bottom xD
Mage Elemental is a fuckin thing to deal it, but u should look for Def+ cards and trigger ur Combo soon, but when u do, they instaloose
Never had problems with control warrior, cause i always left one witchin hour and a cube after all the brawls, and the sulfuras type isn't a problem, this archetype has more taunts than them. About pallys sometimes can be hard, i tried a mossy horror as a tech card and wrath, but the rest is the same list and lots of patience cause sometimes (most of it) Hadronox is on Bottom, and even with Oakheart doesn't solve much, cause sometimes it will be next to Hadro, on the bottom xD
Mage Elemental is a fuckin thing to deal it, but u should look for Def+ cards and trigger ur Combo soon, but when u do, they instaloose
Well Control Warrior start tech Corner Sentry , which dilutes your revive pool with 3 lovely raptors lolz.
I dont think this deck need tech card in control matchup because you will just outvalue even Cubelock . They have to tech against you. We should tech against aggro instead.
Depending on whether or not you wanted to keep weapon tech, you could always swap Harrison out for Corrosive Sludge. You lose the card draw for one more health, and if burning cards is an issue, this might be a solution, also avoids the oaken summons. 2 out of the 3 matchups you worry about do run weapons, though quest rogue not as important.
Replace harrison with a gluttonous ooze, cheaper, no card draw and can net you some armor in the process.
I did this because I didn't have Harrison Jones either and don't want to waste my dust yet. Then in the first game I played, the Ooze was recruited by one of the other minions and I didn't even get the benefit of having the card. Haha
Are you already playing 2 Branching Paths? B/c it would seem like Roar, etc. are just redundant in that instance.
Malfurion is also an option - obviously you have to gauge when to play it - but constant 3 per turn after you've played 1 Witching Hour is not too bad.
Are you already playing 2 Branching Paths? B/c it would seem like Roar, etc. are just redundant in that instance.
Malfurion is also an option - obviously you have to gauge when to play it - but constant 3 per turn after you've played 1 Witching Hour is not too bad.
yea roar wasnt good enough, its actually very good vs mages but i dont see enough of them to tech against them. and i decided to add in 2x ferocious howls because i didnt have them in, cutting harrison and UI. both of them were very lackluster in this deck
so harrison honestly isnt great for me, its almost always a 5 mana 5/4 and the draw can be awkward sometimes because burning cards is a big deal with this deck. the only matchups i feel bad in, is heavy control warrior,heavy control mage, and quest rogue. i thought about things like spellbraeker but that messes up oaken summons.
so do any of u think a card like savage roar or evolving spores would be good so i can close the game out vs the late game decks that counter me. or maybe even living mana because it dosent clash with any cards in the deck and it makes me faster
Never had problems with control warrior, cause i always left one witchin hour and a cube after all the brawls, and the sulfuras type isn't a problem, this archetype has more taunts than them. About pallys sometimes can be hard, i tried a mossy horror as a tech card and wrath, but the rest is the same list and lots of patience cause sometimes (most of it) Hadronox is on Bottom, and even with Oakheart doesn't solve much, cause sometimes it will be next to Hadro, on the bottom xD
Mage Elemental is a fuckin thing to deal it, but u should look for Def+ cards and trigger ur Combo soon, but when u do, they instaloose
Depending on whether or not you wanted to keep weapon tech, you could always swap Harrison out for Corrosive Sludge. You lose the card draw for one more health, and if burning cards is an issue, this might be a solution, also avoids the oaken summons. 2 out of the 3 matchups you worry about do run weapons, though quest rogue not as important.
i replace harrison with the 5 mana ooze beter than the 3 mana
the corrosive sludge is a good idea, but im currently playing around with ferocious howl
Are you already playing 2 Branching Paths? B/c it would seem like Roar, etc. are just redundant in that instance.
Malfurion is also an option - obviously you have to gauge when to play it - but constant 3 per turn after you've played 1 Witching Hour is not too bad.
malfurion is not an optien it can be a big problem by summning two beast