So whats the difference between baku and greymane decks? baku hero powers are cheesier, and better in the long run, but genn's are super efficent. You got a guaranteed one drop and can start your curve nicely. So why you play genn over baku? and the answer is Call to Arms
i was searching for good 2 drops in my collection, when the idea popped out. By far the best call to arms targets are 2 cost mechs, and plenty of them fitting as a 4 drop follower (or a 3 drop if you have a Mechwarper)
The curve is soo smooth i had to share it with you, i have ton of succes with this deck.
and the interesting part of it, the deck is strong because not focusing on the dude sinergy, but the one cost 1/1 fill out well the gaps
I think a few cards in your deck are too clunky/situational like Arcane Nullifier, Dark Conviction, Enhance-o-Mechano, and Glass Knight. I would recommend running 1x Silver Sword, 2x Murloc Knight, 1x Keeper of Uldaman, and maybe an Equality to replace the above cards. Murloc knight is very strong with the reduced cost of the hero power even if it doesn't fit your mech package. Also, I find that equality is a very crucial card to include as big priest and giantslock can be tough matchups without the card. Silver sword is just my preference over Enhane-o-Mechano as I think Mechano is too inconsistent and not that impactful. However, these are just a few of my first thoughts upon seeing your deck, so I will have to try out your deck for a few games before deciding whether I like it better than the more standard lists.
Hope you find these suggestions somewhat helpful and I'd love to know what you think about them!
Also, I am very sorry for my horrific formatting as I rarely use hearthpwn and I am not too familiar with the formatting commands.
I think a few cards in your deck are too clunky/situational like Arcane Nullifier, Dark Conviction, Enhance-o-Mechano, and Glass Knight. I would recommend running 1x Silver Sword, 2x Murloc Knight, 1x Keeper of Uldaman, and maybe an Equality to replace the above cards. Murloc knight is very strong with the reduced cost of the hero power even if it doesn't fit your mech package. Also, I find that equality is a very crucial card to include as big priest and giantslock can be tough matchups without the card. Silver sword is just my preference over Enhane-o-Mechano as I think Mechano is too inconsistent and not that impactful. However, these are just a few of my first thoughts upon seeing your deck, so I will have to try out your deck for a few games before deciding whether I like it better than the more standard lists.
Hope you find these suggestions somewhat helpful and I'd love to know what you think about them!
Also, I am very sorry for my horrific formatting as I rarely use hearthpwn and I am not too familiar with the formatting commands.
i made some adjustment myself: changed The Glass Knight and and Dark Conviction to 2 keeper of uldaman, but the other stuff just fine, believe me enchance-o-mechano create some pretty good board states, favorable trades etc, and u usually can generate an instant board, so it make in to the list
i was thinking of murlock knight, just dont know what to replace, everything working together, murlock sinergy doesnt seem fit
so far tarim and a spellbreaker was enough to finish off greedy control players, also keeper of uldaman
Greeting fellow hs players, (especially wild players)
So whats the difference between baku and greymane decks? baku hero powers are cheesier, and better in the long run, but genn's are super efficent. You got a guaranteed one drop and can start your curve nicely. So why you play genn over baku? and the answer is Call to Arms
i was searching for good 2 drops in my collection, when the idea popped out. By far the best call to arms targets are 2 cost mechs, and plenty of them fitting as a 4 drop follower (or a 3 drop if you have a Mechwarper)
The curve is soo smooth i had to share it with you, i have ton of succes with this deck.
and the interesting part of it, the deck is strong because not focusing on the dude sinergy, but the one cost 1/1 fill out well the gaps
if you interested check out the decklist!
Barnabsx's EvenMechPaladin
Even Paladin Deck
by BarnabsX - Apr 17, 2018
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Minion (25)
- 1x Genn Greymane
- 1x Sunkeeper Tarim
- 2x Dirty Rat
- 1x Enhance-o Mechano
- 1x Arcane Nullifier X-21
- 1x Jeeves
- 2x Knife Juggler
- 1x Spellbreaker
- 2x Annoy-o-Tron
- 2x Boneguard Lieutenant
- 1x Gorillabot A-3
- 2x Keeper of Uldaman
- 2x Mechwarper
- 2x Micro Machine
- 2x Piloted Shredder
- 2x Shielded Minibot
Ability (4)
- 2x Call to Arms
- 2x Consecration
Weapon (1)
- 1x Truesilver Champion
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any suggestion and notice is appreciated
Barnabsx
Interesting deck and concept.
I think a few cards in your deck are too clunky/situational like Arcane Nullifier, Dark Conviction, Enhance-o-Mechano, and Glass Knight. I would recommend running 1x Silver Sword, 2x Murloc Knight, 1x Keeper of Uldaman, and maybe an Equality to replace the above cards. Murloc knight is very strong with the reduced cost of the hero power even if it doesn't fit your mech package. Also, I find that equality is a very crucial card to include as big priest and giantslock can be tough matchups without the card. Silver sword is just my preference over Enhane-o-Mechano as I think Mechano is too inconsistent and not that impactful. However, these are just a few of my first thoughts upon seeing your deck, so I will have to try out your deck for a few games before deciding whether I like it better than the more standard lists.
Hope you find these suggestions somewhat helpful and I'd love to know what you think about them!
Also, I am very sorry for my horrific formatting as I rarely use hearthpwn and I am not too familiar with the formatting commands.
Barnabsx