so i switched from zoolock to cube and im having an incredibly difficult time winning any games, cant make it past rank 20. i have the dust for one legendary card, any tips or changes i could make to help me out? thanks in advanced!
Unlike other popular decks(priest, hunter) that require little skill, Cubelock requires much technical understanding of the game, if you want to be really successful. I got to rank 15 using it last season and i was losing ALOT.
Zalae did a video on youtube about the deck which has a lot of different tech options and tips for playing it, so I would suggest watching that.
The stonehill defenders could be doomsayers, like the guy above suggested, I personally run it as a one-off. Twisting nether I tried too, but found it underwhelming since by turn 6 I usually have the board from there on. Mountain giants are a tech I've been really happy with but I also see a decent amount of raza priests. If you wanna make a legendary for this deck taldaram is pretty good (he can copy a righteous protector or a patches, for example, in matches where you just wanna stabilize), but in general he's not that worthwhile a craft. I would also for sure find a spot for the 4/3 silence guy... i forgot his name.
Against quest mages your best bet is to get doomguards out, even if you have to hard play them from hand. If they're frozen, put a cube on them and eat the cube immediately. This is a tough matchup though. Against dragonpriests you obviously just wanna get your taunt train going, and don't let them steal a cube on turn 8 from archivist => mind control. If you get gul'dan up and running you're probably winning.
Dont know if you ever played the old handlocks but knowing when to tap is also a really useful skill.
Uhm I think that's all I have off the top of my head, good luck :)
I’m playing almost the same list except I have N’Zoth instead of faceless and plated beetles instead of siphon souls and have been winning games. I just take it slow and play it like a control deck instead of trying to kill people and it works for me.
You are using Doomguards which means your lists is looking to end games with Combo win condition rather than attrition. That means Stonehills are useless, you want to look at cards like Spellbreaker, a second Nether, Mountain Giants (You already have Faceless in the deck, might aswell take more advantage of the card).
the deck is doing fine. you may play test it around 5 match and start tech against meta atm. the deck is adapt around meta it's not the meta itself. you have to start think of what you will mulligan and which way you will play? play around all those silence, saving for more greedy defile and blah blah blah.
but basic rule against aggro You play Voidlord, they concede. EZ(hope they've play silence though).
Curious why the switch? I don't play cubelocks but have run into it a few times and had good luck shutting down cube or lacky with a silence for easy wins. Just looking at your deck does not seem like you have given yourself ANY offensive options if you don't get perfect draws.
Your problem is that you don't have an early game. And by that I mean cheap removal spells and minions that can defend yourself from aggressive plays and decks such as Vulgar Homunculus and/or Drain Soul. Not only this, but you're also lacking in a Taunt game, which is probably something that I think is vital for a deck like this. Examples are Tar Lurker or Tar Creeper, as well as midgame removals such as Abyssal Enforcer and Despicable Dreadlord.