To be clear, this is not a ladder deck YET. But I am experimenting and refining it a lot. Although it already achieved a decent win-rate for me personally, and I would recommend more people to try it out and improve the decklist.
It is nothing new, it is just a high tempo swing aggro deck that can cheat out. The reason why it is great is that ladder right now has very little removals. You pretty much don't even play around Hex against Shaman anymore since most top tier Shaman decklist doesn't include it (and it will be nerfed), Druid only carry one Spellbreaker and this just rekt Jade Druid way too fast if they don't draw early game stabilizer, and while Highlander Priest carry removals for big minion a lot of the greedier decklist lack early game. Your only competition is aggro decks and decks that teched against pirate, which backstab, leeching poison and weapons are great for.
I am expecting this deck to do better as other aggro decks get nerfed, druid becomes a more skewed matchup, priest tech greedier cards and other classes tech in less anti-pirate with Pirate Warrior staggering their presence. Granted a lot of cards here may seem bad but are hidden gems. Deadly fork let you curves out a 3 drop and the 3/2 weapon isn't bad. If you get better ones, it just free stat boost for Furnacefire Colossus. You can get huge value off Leeching poison with weapon buffs and a consistent source of weapon, it great for aggro mirror and can provide an average of 10+ heal ( maximum of 40 heal) for 2 mana. Grave Shambler can be consistently a 5/5 for 4 mana which you can choose to buff further easily and grow every turn. And Furnacefire Colossus is actually just pretty decent.
Having two furnacefire Colossus seems like two much for me. For a better 6 drop maybe you could replace one of the Colossus for a Luckydo Buccaneer (yes this Card actually exist)
Isn't it too weak to put in two Obsidian Shard's into this deck? You have only Swashburglars to generate cards out of your class and they may be unplayable. I know that they are mostly for Furnacefire Colossuses but still...
Aren't two Furnacefire Colossuses just overkill? I know it's more of a strong finisher, but you can play only one most of the time, because the other one won't receive any buffs.
As a side note I'm not into aggro decks.
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To be clear, this is not a ladder deck YET. But I am experimenting and refining it a lot. Although it already achieved a decent win-rate for me personally, and I would recommend more people to try it out and improve the decklist.
It is nothing new, it is just a high tempo swing aggro deck that can cheat out. The reason why it is great is that ladder right now has very little removals. You pretty much don't even play around Hex against Shaman anymore since most top tier Shaman decklist doesn't include it (and it will be nerfed), Druid only carry one Spellbreaker and this just rekt Jade Druid way too fast if they don't draw early game stabilizer, and while Highlander Priest carry removals for big minion a lot of the greedier decklist lack early game. Your only competition is aggro decks and decks that teched against pirate, which backstab, leeching poison and weapons are great for.
I am expecting this deck to do better as other aggro decks get nerfed, druid becomes a more skewed matchup, priest tech greedier cards and other classes tech in less anti-pirate with Pirate Warrior staggering their presence. Granted a lot of cards here may seem bad but are hidden gems. Deadly fork let you curves out a 3 drop and the 3/2 weapon isn't bad. If you get better ones, it just free stat boost for Furnacefire Colossus. You can get huge value off Leeching poison with weapon buffs and a consistent source of weapon, it great for aggro mirror and can provide an average of 10+ heal ( maximum of 40 heal) for 2 mana. Grave Shambler can be consistently a 5/5 for 4 mana which you can choose to buff further easily and grow every turn. And Furnacefire Colossus is actually just pretty decent.
Having two furnacefire Colossus seems like two much for me. For a better 6 drop maybe you could replace one of the Colossus for a Luckydo Buccaneer (yes this Card actually exist)
Looks like a good deck. I have only two concerns:
Isn't it too weak to put in two Obsidian Shard's into this deck? You have only Swashburglars to generate cards out of your class and they may be unplayable. I know that they are mostly for Furnacefire Colossuses but still...
Aren't two Furnacefire Colossuses just overkill? I know it's more of a strong finisher, but you can play only one most of the time, because the other one won't receive any buffs.
As a side note I'm not into aggro decks.