Sometimes I feel like playing a deck that may not be very competitive but gives me so much joy when I play it instead. Here is a list of some of my favorite For Fun Only Decks
A Deck that honestly doesn't work as much as I would like it to, but when you get off an Mega- Eye for an Eye or Avenging Wrath it is just so satisfying.
Not your standard Mill deck, Visit the Full write-up here.
Please post your For Fun Only Decks and feel free to add For Fun Only Deck at the top of your deck description so people know not to jump into ranked with these decks. Remember not every deck needs to be competitive to be fun.
Yes. I forgot Fun may be interpreted as a bad word to some people. =p
But yeah, I recommend you try Cho's Mill Magic out for yourself, I have been playing this deck non-stop for two weeks at least on my latest stint of it. Even losing with that deck can bring the lawls.
You could easily trade out the Silver Hand Knights for Force of Natures one-for-one if you wanted. Just keep in mind that if you're opponent's board is empty, Sea Giant can't ever cost less than 4 -- because if he does, there's no room for him on the board. :)
I looked at this card originally and I thought, you know, it's a card, and you play this card. The card will be that card that you play so you're playing a card. So, it is one thing to play a card. If you're opponent doesn't really have any cards, the card will screw up the card pretty hard, and that means it's a pretty good card.
Actually managed to successfully win one game with this deck against a serious Druid player in one of the most satisfying victories in recent memory:
Me at 3 health, my opponent at 18. On the board, I had Deathwing and Abomination (16 combined attack). My hand was empty and there was one card left in my deck. I knew that I could win if I drew something which would allow me to trigger my Abom's effect after attacking with him. I pull my last card...
Deathwing swings in for 12, Abomination for 4, then I send the entire board to hell with a Twisting Nether, leaving me at 1 health and my opponent at exactly 0, all while watching the most awesome card animation in the entire game (ymmv). It was beautiful. :')
Kamehameha Shaman! It's all about spell power and burst, while keeping a clean board with spells. More decent spell power minions would actually push this into competitive viability IMHO. It actually fares pretty decently against handlock due to its monstrous burst potential. Future iterations will include Malygos+Reincarnation (maly is usually silenced, so unsilencing him is a form of a finisher combo).
This one is just a fun way of playing ramp. It started out with me thinking about adding moltens to ramp due to getting rushed down as an experiment. Then I realized that I had a lot of firelands minions, so I decided to call it Rage of the Firelands.
Sometimes I feel like playing a deck that may not be very competitive but gives me so much joy when I play it instead. Here is a list of some of my favorite For Fun Only Decks
A Deck full of Gnomes need I say more, They antagonize your opponent with their High pitched voices and small stature.
A Deck with so many secrets to play around, your opponent is too confused to know what's what.
A Deck that honestly doesn't work as much as I would like it to, but when you get off an Mega- Eye for an Eye or Avenging Wrath it is just so satisfying.
And last but not least...
Not your standard Mill deck, Visit the Full write-up here.
Please post your For Fun Only Decks and feel free to add For Fun Only Deck at the top of your deck description so people know not to jump into ranked with these decks. Remember not every deck needs to be competitive to be fun.
Fun, in hearthstone? This game is for serious business all the time.
But really I like the Cho's Mill Magic looks fun lol. I love cho
Yes. I forgot Fun may be interpreted as a bad word to some people. =p
But yeah, I recommend you try Cho's Mill Magic out for yourself, I have been playing this deck non-stop for two weeks at least on my latest stint of it. Even losing with that deck can bring the lawls.
This deck is all about taking advantage of cards that summon multiple creatures at once. Knife Juggler, Soul of the Forest, Sea Giant, and Savage Roar are all supercharged by multi-summons. Shieldbearer is there primarily to give your Knife Juggler a chance to have a meaningful impact on the game.
You could easily trade out the Silver Hand Knights for Force of Natures one-for-one if you wanted. Just keep in mind that if you're opponent's board is empty, Sea Giant can't ever cost less than 4 -- because if he does, there's no room for him on the board. :)
I looked at this card originally and I thought, you know, it's a card, and you play this card. The card will be that card that you play so you're playing a card. So, it is one thing to play a card. If you're opponent doesn't really have any cards, the card will screw up the card pretty hard, and that means it's a pretty good card.
Here we have my entirely non-competitive and unwieldy-as-hell Naxxramas training deck:
Actually managed to successfully win one game with this deck against a serious Druid player in one of the most satisfying victories in recent memory:
Me at 3 health, my opponent at 18. On the board, I had Deathwing and Abomination (16 combined attack). My hand was empty and there was one card left in my deck. I knew that I could win if I drew something which would allow me to trigger my Abom's effect after attacking with him. I pull my last card...
Deathwing swings in for 12, Abomination for 4, then I send the entire board to hell with a Twisting Nether, leaving me at 1 health and my opponent at exactly 0, all while watching the most awesome card animation in the entire game (ymmv). It was beautiful. :')
Current Decks: Everfree (Ramp Druid), Nameless One (Control/Burn Priest), Discord (Thief Priest), Provost's Dogs (Aggro Rogue), Randar (Random Hunter), Cherubim (Zoo Priest)
Here is one I made full of minions that either don't benefit me or no one really plays with a few exceptions
Gorespine#1591 - Feel free to challenge me with your gimmick!
A good name for that deck would be The Red-Headed Step Children.
Poetic.
Kamehameha Shaman! It's all about spell power and burst, while keeping a clean board with spells. More decent spell power minions would actually push this into competitive viability IMHO. It actually fares pretty decently against handlock due to its monstrous burst potential. Future iterations will include Malygos+Reincarnation (maly is usually silenced, so unsilencing him is a form of a finisher combo).
I love surprising people with this combo deck. No one sees it coming,hence the Monty Python reference:
Spanish Inquisition
This one is just a fun way of playing ramp. It started out with me thinking about adding moltens to ramp due to getting rushed down as an experiment. Then I realized that I had a lot of firelands minions, so I decided to call it Rage of the Firelands.
Week 11 Design Submission - Bronze Drake
The Fundamental Equation of Hearthstone - The Fundamental Description of Maximizing Winrate
I am adding this deck in case you ever get to choose your opponent's deck for him.
This is the worst possible deck you can come up with, with only a maximum of 7 damage.