I think I made a deadly mistake.Mana Wyrma+Sorcer's Apprentice +two Copyball.It's so easy to OTK.It should not be a Mage card.
The issue is more with Flamewaker. One Flamewaker, 2 Copyballs, and Sorcerer's Apprentice is a OTK, pretty much no matter what the opponent has out. The only problem would be if you can get through all the animations to kill them in time.
And even if you increased the cost, it would still be a OTK, because you can Duplicate Sorcerer's Apprentice. It can't be a spell at all, pretty much.
Someone already posted basically this exact card. It was 4 mana +12 max life.
WTF really..i will check ASAP
I doesn't really matter if someone has a similar card or text..i don't create thing out of people's ideology. If u like my card vote, if u don't then don't. U can do thing based on someone..well i can't. I think my card is good. I just wanna know the views of others so if they like it, they can go and vote it on page 22,
I think this is the wrong mentality for this kind of competition though. Best case scenario your idea is unoriginal if others are posting it and worst case you come across as plagiarizing. In neither of those cases are you presenting a winning idea in my opinion.
As for the card itself, it would be a semi-unique effec to HS (though Armor is pretty similar) but it's such a do nothing card. It doesn't even heal while it's taking effect, which would be OP at this cost obviously, so it does actual nothing the turn it comes into play and you'd need to be so far ahead to ever heal up to 45 with HP and stuff. No one would play it.
Like imagine this card read "3 mana: Your hero can now gain up to 15 Armor" and it would seem ludicrous as Armor already has no cap. Obviously Priest doesn't have the ability to gain armor but you're basically pseudo saying that; and even then it's worse because Alex still puts you to 15 from even 35
You are not getting the point. How is armor similar to health. A do nothing card. Are you serious, we are talking about permanent increase of the MAXIMUM HEALTH. i admit the 35 is too low so you have this
You can heal up to 40 health. You are trying to compare warrior hero power directly to priest with is a bad mentality because a priest can health minions and himself and with this card, it's like plus 10 armor is someways.Btw the card he was talking about is not similar to mine. Plus 5 health is pretty awesome and plus 10 health is more awesome. Don't worry i don't need you to tell me that, people have already voted, check out page 22.
Yes, I am serious. Adding a maximum cap without doing anything else is essentially a "do nothing" effect. To be honest, a raw heal spell like Flash Heal if used on your own hero is often a pretty wasted card in your deck unless you're using it to do something more than heal your face 5. The reason is simple: Whatever caused you that 5 damage is likely still in play; healing 5 isn't dealing with the threat it's just prolonging the inevitable. That's not to say it's never good, but it's not great. This card is worse than that as it a) doesn't even help you if you're already well below 30 health (let's say I'm at 15 Health, I now need to heal 16+ health for this effect to have ANY impact on the game), and b) if you're in a match where you're able to heal to 40 it's likely not going to matter much as you've either already won, or your opponent's deck really doesn't care that much as it's going to Alex you or whatever.
U know the feeling u have when u could have won if if u had just +1 more health or more (assuming 10), this card is supposed to eliminate that.It will be nice if this card drops from turn 1-3 but if it doesn't, then its useless *i admit*
That is why u always mulligan for it for high efficiency. Sometimes in a game where u are the priest ofc, u have nothing to play or u just can't play a particular card in your hand because u are saving it for a combo, that is where this card becomes handy because even if u have low health and u play it, u can use your hero power to health back up and it u are at full health, ofc it increase it to 40. That the importance.
Are u seriously still defending your poorly worded card that it would do something, that this wording doesnt offer? As u have it worded, it would NOT increase your current health to 40, not even if u were at 30 when u casted this.
And your most ridiculous argument, that its a good early card and priest sometimes have nothing to do, so he might as well play this, i dont get how u dont see how stupid(sorry, but there is no other word) that is.
First of all, instead of this card, u could have put in your deck something (anything) more usefull (maybe even Wisp would be better then this) that u could either play in the turn where u would have nothing but this to play or u could have one more removal instead of this etc.
What is the point of increasing your max health to 40, when ur loosing tempo and card advantage for literally NOTHING, u still need to manually heal yourself back, so whatever minions your opponent has on board will still attack u, this card is worse then something like Flash Heal, that doesnt deal with board either (when we dont count auchenai combo), but at least will heal u for 5, this card heals u for ZERO, loses u mana and card and thats it ... holy crap, such value.
Yes, there can be scenarios, where u can play this, your opponent has slow deck or bad hand and u can heal to 40 and feel good u did that ... but so what? U still wasted 3 mana and a card, then at least 5x2 mana for your hero power, when u could have dont something better with your mana, that would actually help u, not to get yourself from 30>40 hp and let your opponent breathe, let him draw cards he can actually play, since he couldnt pressure u and u were free to heal to 40.
Sorry for so much "hate" on your card, i just dont get why r u still trying to tell us that is its a good card, when it clearly is not.
There was a time when priests claimed that thoughtsteal was a bad card, because it had no impact when you played it, you could get garbage (deadly poison, shield slam) and everyone else said it was alright, even broken (when RNGsus smiled upon you).
This card feels like the same, but as @nurgling13 said, it could have potential in a Reno deck, going for fatigue. Who knows?
No need to be aggresive with your response though, you gotta agree to disagree and move on.
True true, sometimes i get into a "fighting" spirit :D
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Asylum_Rhapsody is too OP grand slam winner on page 6.. and my card is there too.. sad life
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