"She doesn't ACTUALLY chase the dawn. It's just a name. Don't wor- wait a minute..."
It took me a lot of time to decide on a card for this week (I saw the post before there were any submissions), but I finally decided on this one. It's kind of like a beefed up Sunwalker mixed with a Guardian of Kings, but conditionally, even though you'll probably be below 24 health by turn 8 as a control deck. This card mainly shines in Reno Jackson decks, where you can completely destroy aggro by having an extra comeback mechanism and stalling for more time if you haven't drawn your Reno yet. Stat wise, it's pretty much as balanced as I could make it (assuming the conditional battlecry is triggered, it has about 3 extra stat points past it's mana value, in comparison to Sunwalker + Holy Light or Guardian of Kings, which is reasonable for a class card with a conditional effect) while also keeping the cool aesthetic of the card. If you like the idea, please leave a like on the post.
Since Tiny Knight of Evil didn't really pan out, maybe this would be a better two drop for Discard Warlock. Discarding cards still puts you at a disadvantage, but you're not completely losing the cards you discard, just saving them for later.
This card is designed to be a versatile addition to the Warlock class. In Zoo, cheap, early-game minions like Haunted Creeper and Knife Juggler can be traded into your opponent's minions on turn 4 to get even more cheap Zoo-y minions. In a more Control-oriented Warlock deck, board clears like Hellfire or even Twisting Nether can be used to refill your hand with situational mid/late-game minions. And worst-case scenario, if it dies on your turn, you get a free 4-drop. What's not to love?