Nightborne are the newest elven faction introduced in WoW: Legion. They consist of Highborne that managed to not sink during The Great Sundering following The War of Ancients. They have lived in isolation for 10000 years, addicted to and reliant on their source of power - the Nightwell.
(It would be 3/3 if played as the only card on turn 3, 4/4 on turn 4 and so on)
I created this card with Arena usefulness in mind. While being silencable and subpar stat-wise, the fact they it can be played literally on any turn without losing too much tempo (or as a perfect way to spend your remaining mana crystals if you played any cards before this one) should make up for it.
Dagger of Venom:(artist: Colin Ashcroft) I give u ... winaxe 2.0 ! Nah seriously, i think this would make pretty great addition to a rogue class, so rogue would actually use ANY of her weapons in some serious deck. Even tho the weapon's stats are basically the same as if u use your hero power and it cost u the same amount of mana, the BIG difference is the Deadly Poison for 0 mana. This gives the weapon SO much versatility. U can use it as a winaxe on T2 and kill 2drops, u can use it instead of your hero power for 1dmg-ping and save the 0-cost poison for later for any combo u desire. It simply enables your combo cards or it will add "free" dmg to your Blade Flurry combo/finisher.
Don't be afraid of the frost, here is a cute little fella with a warm battlecry:
Quick reminder: Silence also removes Freeze.
Essentially a vanilla beast with a bit of utility in form of a selective situational silence. Could be used to unfreeze your own minions, could be used in a desperate situation with Frost Nova to silence a board full of Dreadsteed, could be used to make Emergency Coolant or Ice Lance work as a Silence. Simple yet somewhat flexible.
Santas little helper is a staple for the holidays, bringing everyone together (and occassionally driving them apart as well) so i thought why not use him as a type to bring more minions together by inspiring them.
Flavor Text: Surprisingly it costs a lot less than regular Deadly Poison. I guess there isn't such a demand for instant death anymore.
The weapon will now have the poison symbol on it.
I made this card to make Rogue better. It isn't necessarily better than Card Name. Card works well with Blade Flurry, destroying your opponent's board. It is a very strong combo, however it requires 8 mana to wipe an opponent's board, however it can be split over a few turns. I don't think it's broken because we can compare it to cards like Twisting Nether, even Flamestrike. Combos similar to it can be done wit Equality.
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(REMINDER: DELETING SUBMISSION POSTS IS AGAINST THE RULES)
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(REMINDER: DELETING SUBMISSION POSTS IS AGAINST THE RULES)
Here is mine:
Icy Mirror (Legendary) cost: 3 attack: 0 health: 2 Stealth Can't Attack Deathrattle: fully heal your hero.
Being stealth you cant taunt this card.
You have to rely on board clear or random damage to trigger this card.
With cards like the ones below it would be too easy to trigger, so i gave it 2 health.
Unstable Ghoul Wild PyromancerMad Bomber
Nightborne are the newest elven faction introduced in WoW: Legion. They consist of Highborne that managed to not sink during The Great Sundering following The War of Ancients. They have lived in isolation for 10000 years, addicted to and reliant on their source of power - the Nightwell.
(It would be 3/3 if played as the only card on turn 3, 4/4 on turn 4 and so on)
I created this card with Arena usefulness in mind. While being silencable and subpar stat-wise, the fact they it can be played literally on any turn without losing too much tempo (or as a perfect way to spend your remaining mana crystals if you played any cards before this one) should make up for it.
Edit: Name change.
Only one copy is needed in a deck.
For all you Calvin and Hobbes fans out there.
T1- Innervate, Coin, Astral Communion
T2- Deathwing
T3- GG
Seems Legit
Dagger of Venom: (artist: Colin Ashcroft)
I give u ... winaxe 2.0 ! Nah seriously, i think this would make pretty great addition to a rogue class, so rogue would actually use ANY of her weapons in some serious deck. Even tho the weapon's stats are basically the same as if u use your hero power and it cost u the same amount of mana, the BIG difference is the Deadly Poison for 0 mana. This gives the weapon SO much versatility. U can use it as a winaxe on T2 and kill 2drops, u can use it instead of your hero power for 1dmg-ping and save the 0-cost poison for later for any combo u desire. It simply enables your combo cards or it will add "free" dmg to your Blade Flurry combo/finisher.
Hope u like it! Enjoy :-*
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Flavor text: "Everyone needs some holiday cheer... and everyone will feel it in the morning."
Happy holidays Everyone:
I present (no pun intended) my submission for the Holiday Card Creation competition.
"He thinks all Gnomes are Tiny Tim".
Background:
- Rogue needs a good one drop.
- Rogue needs some early game combo activators to advance the class.
- This card could fit in well with a tempo rogue archetype.
VOTE FOR MY CARD in the Card Creation Competition of the week.
2-time Card Design finalist!
Don't be afraid of the frost, here is a cute little fella with a warm battlecry:
Quick reminder: Silence also removes Freeze.
Essentially a vanilla beast with a bit of utility in form of a selective situational silence. Could be used to unfreeze your own minions, could be used in a desperate situation with Frost Nova to silence a board full of Dreadsteed, could be used to make Emergency Coolant or Ice Lance work as a Silence. Simple yet somewhat flexible.
Flavor text:
Everything can be weapon.
Santas little helper is a staple for the holidays, bringing everyone together (and occassionally driving them apart as well) so i thought why not use him as a type to bring more minions together by inspiring them.
Flavor Text: Surprisingly it costs a lot less than regular Deadly Poison. I guess there isn't such a demand for instant death anymore.
The weapon will now have the poison symbol on it.
I made this card to make Rogue better. It isn't necessarily better than Card Name. Card works well with Blade Flurry, destroying your opponent's board. It is a very strong combo, however it requires 8 mana to wipe an opponent's board, however it can be split over a few turns. I don't think it's broken because we can compare it to cards like Twisting Nether, even Flamestrike. Combos similar to it can be done wit Equality.