Woulda named this "Victory or Death!" so it would also fit other hero portraits, but this sounds better and it's one of my favourite phrases after all.
This card is meant for fatigue priest. When you draw it, you win if it is your exact last card, meaning your hand and deck are empty, and you have no minions (or weapons) in play. If you have even one other card, you lose. It isn't legendary, because there are no legendary spells, but it would be unusable if you had more than 1 in your deck, since you would lose when you drew the first one. The card is always on the bottom of your deck, which means you are guaranteed to draw it last. You would have to plan it out well, and keep track of every card you draw in order to have no cards in your hand or minions left in play when you draw it. It is possible to get it in your starting hand, and if you have this in your deck, it is dangerous to mulligan, because you could get this. You wouldn't lose, and it does nothing when cast, but in that case it would take up a slot in your hand and you wouldn't be able to use it. I made it a spell so that it can't be brought out of you deck with a Deathlord or something similar.
Compared to Nourish, this costs (2) less but forces you to play at least one Overload card each turn and is thus restricted in viable use to Overload-centric decks.
Well this is my first entry in a card design competition, i hope you like it . I really think that legendary spells should bring a twist to the game and this is it, a high risk high reward type of card .
This is my first card ever, so it's probably unbalanced.
I guess that the pay 10 mana effect is comparable to overload, but it's a little different. If it was "Overload: (10)" then you could play it on turn 1. With this card, you have to play it on turn 9+, or else you lose the game next turn.
Edit: Changed from "Your cards cost (0) this turn only."
Notes: You have the use the actual image link, not just a link to a page that the image is on. =)
Sargeras is the dark god of the Nameless Void, known simply as The Destroyer of Worlds. One of the most powerful beings in existence, the corrupted former Titan is now Lord of the Burning Legion and leaves havoc in his wake.
Play: "For I am the Destroyer, I will be your DOOM!" Attack: "PERISH." Death: "I cannot be... destroyed."
Flavour text: It's usualy death.
Woulda named this "Victory or Death!" so it would also fit other hero portraits, but this sounds better and it's one of my favourite phrases after all.
please consider voting for my custom class in the fan creations competition :]
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"The old dude made a potion to become immortal. The potion became immortal instead..."
Playing Mad Bomber next is probably a bad idea.
Can work in a Dreadsteed deck.
If you ever are interested in immortality, Dark Peddler sells one of these too.
My first submission.
"The man who knows himself but does not know his enemy, never breaks 50% win rate."
-Sun Tzu
This card is dedicated to all those parkour kids living life on the edge.
Murloc is Love, Murloc is Life.
This card is meant for fatigue priest. When you draw it, you win if it is your exact last card, meaning your hand and deck are empty, and you have no minions (or weapons) in play. If you have even one other card, you lose. It isn't legendary, because there are no legendary spells, but it would be unusable if you had more than 1 in your deck, since you would lose when you drew the first one. The card is always on the bottom of your deck, which means you are guaranteed to draw it last. You would have to plan it out well, and keep track of every card you draw in order to have no cards in your hand or minions left in play when you draw it. It is possible to get it in your starting hand, and if you have this in your deck, it is dangerous to mulligan, because you could get this. You wouldn't lose, and it does nothing when cast, but in that case it would take up a slot in your hand and you wouldn't be able to use it. I made it a spell so that it can't be brought out of you deck with a Deathlord or something similar.
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Pretty simple concept. Bet the game on perceived board advantage and your ability to buff attack somehow.
Let's make Ramp Shaman a thing.
Compared to Nourish, this costs (2) less but forces you to play at least one Overload card each turn and is thus restricted in viable use to Overload-centric decks.
Well this is my first entry in a card design competition, i hope you like it . I really think that legendary spells should bring a twist to the game and this is it, a high risk high reward type of card .
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(Reminder: Deleting Submission Topic posts is against the rules.)
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(Reminder: Deleting Submission Topic posts is against the rules.)
This is my first card ever, so it's probably unbalanced.
I guess that the pay 10 mana effect is comparable to overload, but it's a little different. If it was "Overload: (10)" then you could play it on turn 1. With this card, you have to play it on turn 9+, or else you lose the game next turn.
Edit: Changed from "Your cards cost (0) this turn only."
Sargeras is the dark god of the Nameless Void, known simply as The Destroyer of Worlds . One of the most powerful beings in existence, the corrupted former Titan is now Lord of the Burning Legion and leaves havoc in his wake.
Play: "For I am the Destroyer, I will be your DOOM!"
Attack: "PERISH."
Death: "I cannot be... destroyed."
Flavor: "Cower in fear, puny mortals!"
Basically Nourish with the possibility of having lethal reach.
If you're missing that last Soulfire or Doomguard to close out the game, you can try your luck with 3 cards.
If you want some balanced-costed card draw in the mid/late game, it's the 5 mana for 3 cards for warlock.
Two times Card Design Competition winner, with Durotan and Snörn the Treasureater.
Finalist with Baronor Badmouth, M'uru and Void Reaver.
Mind Control on a stick, but it greatly limits your turns, similar to Overload.
Note that the effect would be a buff, like how Shadow Madness works, so even if Razaan dies, you must pay the fee as long as you control the minion.
Also like Shadow Madness, the effect could be silenced to give the minion back to the original owner.
Anti Reno Jackson card for all you face hunters out there :P
Also a Piloted Shredder nerf.
and it glows when a hero's health is full. So you know not to play it.
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(Reminder: Deleting Submission Topic posts is against the rules.)