The idea is that the damage starts off slowly just like from the edge of the cliff, the boulders and dirt comes crashing down and finally when it ends, is where the most damage is dealt - the last slot on the enemy board. As their bodies are crushed by the earth, their souls rejuvenate the Shaman.
Will most likely be better if it was cheaper and the damage scaled along with it.
PS. The damage is not random but rather follows according to its position. 6-7-8-9-10-11-12 for each specific slot on the enemy board.
Yeah the text ends with a line break but idk. It's kinda annoying to have to research another game to continue this hearthstone based game going.
NeXt: A class demon that isn't for warlock
Edit: I swear to god 15 hours since last post and I still managed to be sniped. And the next request also makes me research another game (╯°□°)╯︵ ┻━┻
Magma Rager is my favourite card
A non-Kerrigan Starcraft Legendary:
Next up: A Paladin Elemental.
NEXT: 4 or less mana Hero Card
Next: Your DeathKnight hero version of one of the existing 9 classes in hearthstone
Moving into https://outof.cards/members/firepaladinhs/decks
A dragon that interacts with elementals:
Next: A card that interacts with dead minions eg Resurrect or Bolvar Fordragon
Magma Rager is my favourite card
oh sorry
I'm slowly
It's Cost 1!
Next: A 10-mana non-Legendary. Bonus: The card has something to do with minion positioning.
The idea is that the damage starts off slowly just like from the edge of the cliff, the boulders and dirt comes crashing down and finally when it ends, is where the most damage is dealt - the last slot on the enemy board. As their bodies are crushed by the earth, their souls rejuvenate the Shaman.
Will most likely be better if it was cheaper and the damage scaled along with it.
PS. The damage is not random but rather follows according to its position. 6-7-8-9-10-11-12 for each specific slot on the enemy board.
Next: Amuse me with anything.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
A 10-mana non-Legendary that has something to do with minion positioning:
Next: a card with five different numbers on itOh, I was sniped :P
Next: Hunter card draw
next: 9 mana mage spell
Next: A re-imagining of a Wild card
Magma Rager is my favourite card
No doubt wouldve seen play even if it was only in fringe decks. RIP
Next: A good Evolve target
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community:
(or skycap'n kragg) next: a 1-cost card that does something at the end of your turn (as Moroes, not as Echoing Ooze)
Next: Totem interaction
Magma Rager is my favourite card
Next: Anything legendary
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Anything Legendary
Next: A worgen. Any worgen.
Next: a Death Knight card Legendary .
Please upvote my submission: Weekly Card Design Competition 6.12 - Submission Topic
My Recent Competition Design:
Warlock lover! Fan Card Designer! Low dust high win rate deck builder! Redqueen is here!
Recent Deck: R5 Budget Zoolock against priest
Design Post: Redqueen Cards design every day
Sandy Robots are vanilla 1/1 mechs
Next: A card with this art:
Magma Rager is my favourite card