I'm sure this week will be full of Warlock cards, with Rogue and Priest coming second, so I decided to go with a Mage spell and a different approach to the discard mechanic.
Presence of Mind
Offers great utility and balance, especially for Tempo decks, while keeping in line thematically with its WoW counterpart.
Public Mod Note(Asylum_Rhapsody): The image links here were broken, but they were so long that they were causing issues in the program so I had to delete them from here entirely before I could disqualify this submission.
Li Li Stormsnout - 3 mana 3/3 Neutral Legendary Minion. Battlecry: Discard your hand. Add a 3/3 Cloud Serpent to your hand for each discarded card. Cloud Serpent - 3 Mana 3/3 Neutral Legendary Minion Deathrattle: Shuffle this minion into your deck.
This card aims to be used in a sustain deck, sacrificing your current hand for more cards to draw later in the game to make your opponent take fatigue damage. Alternatively it can be used decrease the cost of High mana cards so that you can play more minions, or to replace small minions you might draw with bigger ones.
Public Mod Note
(Asylum_Rhapsody):
The image links here were broken, but they were so long that they were causing issues in the program so I had to delete them from here entirely before I could disqualify this submission.
A weapon designed for rogues to allow them to cycle through the deck at a faster pace how you would choose what cards to discard will be to drag the card on to the board and drop it like you where going to play it this will mark that card for discard.
I'm a first time poster as well. Thought I'd give it a go this round. Hope it all shows up well, I saved to imgur and all that good stuff.
The card is a little hunter boost, with an additional boost if they're trying to discard. I thought about the cost and armor amounts, 4 seems like a reasonable cost as I think it might be used on Unleash the Hounds / Haunted Creeper / Snake Traps. It gives it the win over other 1/1's and opponent discards boosts it further.
Flavor Text: The more we try to blast through it the thicker it gets!
Can summon ANY totem (incl Totem Golem, Mana Tide Totem & Flametongue Totem & hero power totems).
Edit: Corrected wording only. Original can be seen page 1 of the Discussion Topic.
Hi.
Alright! I'm finished!
Shaman needs some love, as I'm seeing a lot of Warlock cards here.
Not much to explain about this one. :)
If you see this, you is doomed.
Enter: Do not proceed. You will be eliminated.
Attack: Engage maximum speed.
Death: System failure in five, f-o-u-r...
Edit: Better version for the competition
The point of this card is to force your opponent into a dud draw. Good for ruining combo decks to delay a combo piece being drawn.
Went with a paladin card. He is very powerful with buffs.
Some of my creations are below, sorted from new to old
Myths of the Pantheon -A card a day (on a break right now) -Full Moon of Gilneas -A Tale of Fairies - Dalaran Expansion 2 - The Dark Forest - Dalaran Expansion 1 - Pirate Expansion 2 - Pirate Expansion 1 - Spring of Kimjau -Seige at Orgimmar - Journeys Abound
REMOVED
(Reminder: Deleting Submission Topic posts is against the rules.)
Nice and simple! Could be crazy with Astral Communion, but if you have to wait until turn 7, is it really that strong?
I'm sure this week will be full of Warlock cards, with Rogue and Priest coming second, so I decided to go with a Mage spell and a different approach to the discard mechanic.
Presence of Mind
Offers great utility and balance, especially for Tempo decks, while keeping in line thematically with its WoW counterpart.
My custom classes : /// / My Card Factory!
Sen’Jin Lore mentioned that he dies from wounds inflicted by murlocs.
I was still thinking it should be like 4/4/4 with a effect that is too op or should be like 4/2/4 to make it more balance?
Or as a Legendary, it is balance at all?
The main idea for this minion is to limit your opponent's cards. It will be extremely effective when encounter Twilight Drake
I hate seeing a 4/10Twilight Drake
Li Li Stormsnout - 3 mana 3/3 Neutral Legendary Minion.
Battlecry: Discard your hand. Add a 3/3 Cloud Serpent to your hand for each discarded card.
Cloud Serpent - 3 Mana 3/3 Neutral Legendary Minion
Deathrattle: Shuffle this minion into your deck.
This card aims to be used in a sustain deck, sacrificing your current hand for more cards to draw later in the game to make your opponent take fatigue damage. Alternatively it can be used decrease the cost of High mana cards so that you can play more minions, or to replace small minions you might draw with bigger ones.
Edit: Altered wording to be more clear.
My submission for this week's Weekly Card Design Competition, Paper Airplane!
As the final Dragon Aspect (well, it's basically Noz, but whatever) I present Murozond.
The text is a tad bigger than the usual, but I found no other way of phrasing what I wanted.
Also, unique statline for an 8-10 drop.
Yes, if you discard very big minions with this, it's insane.
Two times Card Design Competition winner, with Durotan and Snörn the Treasureater.
Finalist with Baronor Badmouth, M'uru and Void Reaver.
Edit: Reworded to remove "UNDER REVIEW" comment.
First time
'
Got a shit hand? Get rid of it! Just play this card, and get a new hand of cards!
(DISCLAIMER: new hand will not necessarily be a better hand.)
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
Thought I'd be a smart ass on this one so...
Lore Trust your friends, but always cut the cards
A weapon designed for rogues to allow them to cycle through the deck at a faster pace how you would choose what cards to discard will be to drag the card on to the board and drop it like you where going to play it this will mark that card for discard.
I'm a first time poster as well. Thought I'd give it a go this round. Hope it all shows up well, I saved to imgur and all that good stuff.
The card is a little hunter boost, with an additional boost if they're trying to discard. I thought about the cost and armor amounts, 4 seems like a reasonable cost as I think it might be used on Unleash the Hounds / Haunted Creeper / Snake Traps. It gives it the win over other 1/1's and opponent discards boosts it further.
Flavor Text: The more we try to blast through it the thicker it gets!