I hope it's not op. I was inspired by nefarian and nexus saraad, can be op but it's kinda situacional. Any suggestions post please at discussion topic :))
FTR, the stats on the Horrific Amalgamation would be equal to the combined stats of the deceased minions. It only reads 0/0 because this is just a demo.
Could be playable in Zoo - at worst, you get a 6 mana war golem. Either way, a good target to waste a BGH on, and a soaker for hard removal.
Public Mod Note(Asylum_Rhapsody): UNDER REVIEW: Having an effect dependent on the number of minions that died this game is not an effect dependent on the number of minions on the battlefield.
Public Mod Note
(Asylum_Rhapsody):
UNDER REVIEW: Having an effect dependent on the number of minions that died this game is not an effect dependent on the number of minions on the battlefield.
Could this card be used in the current meta? I think that if you get a 6/7 or higher, it's a good value.
Lore: Yrel was dragged into war and she needed to defend her people, thus the idea of charge divine shield and the battlecry. I tried to make it as balanced as possible.
That's right! With a full board of 14 minions including a Maiden of the Lake, 2 innervates, the coin and 10 mana, you can finally use your hero power 15 times for your hunter 1 turn kill combo.
Battlecry Activated:I've seen it all!
Attacking:Feel my Wrath!
Death:Nozdormu! You lied!
I hope it's not op. I was inspired by nefarian and nexus saraad, can be op but it's kinda situacional. Any suggestions post please at discussion topic :))
Maybe... nah nah nah nah
And the Token:
FTR, the stats on the Horrific Amalgamation would be equal to the combined stats of the deceased minions. It only reads 0/0 because this is just a demo.
Could be playable in Zoo - at worst, you get a 6 mana war golem. Either way, a good target to waste a BGH on, and a soaker for hard removal.
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
Was thinking the Pirates need a place to call home, strike against their foes as well hide all their lootz.
My first time making a card. Wow.
Could this card be used in the current meta? I think that if you get a 6/7 or higher, it's a good value.
Lore: Yrel was dragged into war and she needed to defend her people, thus the idea of charge divine shield and the battlecry. I tried to make it as balanced as possible.
English second language
That Bolster synergy. Also, quite literally makes a wall of shields for your opponent to break through.
Edit: Everything that could go wrong trying to upload this, has. I think I finally have it right now.
Q: What did Avril Lavigne say when her Asian masseuse refused to give sexual favors?
A: "So much for my happy ending."
So, its trigger when your opponent summon and then has at least one more minion than you on the battlefield, count 1-0
edit: sry, forget put the word "secret" :d and some misswriting
A situational companion to Piloted Shredder for Druids, perfect response to a turn 3 or 4 Muster for Battle, Imp-losion, or Flamewaker + Mirror Image combo.
Text wording is consistent with cards like Unleash the Hounds and Soul of the Forest.
Building Quirky Decks Every Week, Loving Life at Rank 15!
"Now ALL of you are in my guild!"
That's right! With a full board of 14 minions including a Maiden of the Lake, 2 innervates, the coin and 10 mana, you can finally use your hero power 15 times for your hunter 1 turn kill combo.
Edit: whoops, put the hearthcards url by accident. here's the right one: http://i.imgur.com/KsX32im.png
REMOVED
(Reminder: Deleting Submission Topic posts is against the rules.)
New Mage Spell: Inner Fire
An interesting dynamic, buffing up the Mage Hero Power for a turn 4+ play.
Requirement: requires at least 2 enemy minions in play and only works on the turn the spell is played.
Beef up that Hero Power! Cast Inner Fire!
Vote for me in design competition:
https://www.hearthpwn.com/forums/hearthstone-general/fan-creations/214875-weekly-card-design-competition-7-14-submission?page=7