So, I was thinking on some cards based on Sargeras. And one of the best that I could think was this:
The idea is that for each Demon on the battlefield, It will be easier to "Summon" Sargeras (because they are (almost) always trying to summon it). On the other hand, if he dies, all the other demons will die with him.
And since he is very powerful on the Warcraft Lore, I made it with huge stats.
I'd love Pirate-hunter to have an additional tool. Ideal to play with a weapon equipped, and a Ships Cannon in hand, just avoid that old currr, Salty Dog! Might make some use of Hungry Dragon.
A belated good afternoon, ladies and gents! For this week's competition, I've decided to keep pushing in favour of Taunt Warrior (with a splash of Mech for taste) and have thus come up with this:
Death: Critical failure. Would you like to send an error report?
The idea is to provide Taunt Warrior with a solid tempo swing designed to offset early counter-tempo plays from Midrange and Control decks. Against Face, it's imperative to use weapons as auxiliary board control to prevent the Battlecry from triggering- if things get out of hand, Stormforged Eradicator ends up becoming a dead draw (as can also be the case in the late game). The Mech synergy, by the way, is simply for flavour- Mech Warrior is too under-utilised currently to make this overly relevant.
I hope you enjoy my submission for this week! As always, the very best of luck to all the other competitors!
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'It doesn't think. It doesn't feel. It doesn't laugh or cry. All it does from dusk till dawn is make the soldiers die'- Onean Children's Rhyme
And that's it for this week's submissions. Wow, we have a lot this week! Take the next 24 hours to review the thread and up-vote all of your favorites. The finalist poll topic will then go up tomorrow. =)
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Flavor Text: "If you have a problem, if no one else can help, and if you can find them, maybe you can hire the B-Team."
Party members are randomly chosen from the following list but no duplicates are possible.
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Squire
Young Priestess
Pint-Sized Summoner
Master Swordsmith
Hidden Gnome
Raid Leader
Questing Adventurer
Galavant Animation
Here's is my submission.
With 18 pages already, I hope it gets some views...
Minimum 3 damage, up to 7. Affected by spell damage, good for Zoo lock minion removal.
So, I was thinking on some cards based on Sargeras. And one of the best that I could think was this:
The idea is that for each Demon on the battlefield, It will be easier to "Summon" Sargeras (because they are (almost) always trying to summon it). On the other hand, if he dies, all the other demons will die with him.
And since he is very powerful on the Warcraft Lore, I made it with huge stats.
Look at this... or else: http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/43518-coilfang-reservoir-a-hearthstone-adventure
REMOVED
In Rexxar we trust
Synergies with Doomsayer and can also be used to damage the opponent and punish him for flooding the board. Good for Freeze mage.
The Arcane spell: Arcane Explosion, Arcane Missiles and Arcane Blast.
ARRR! Fair Bounty
I'd love Pirate-hunter to have an additional tool. Ideal to play with a weapon equipped, and a Ships Cannon in hand, just avoid that old currr, Salty Dog! Might make some use of Hungry Dragon.
Common Pirates: Salty Dog, Dread Corsair, Bloodsail Raider, Buccaneer, Southsea Deckhand.
Edited for OP.
A belated good afternoon, ladies and gents! For this week's competition, I've decided to keep pushing in favour of Taunt Warrior (with a splash of Mech for taste) and have thus come up with this:
Imgur Link: http://imgur.com/F5nu2rR
Flavour Text
Summon: Initiating Protocol: Eradication.exe...
Battlecry Triggers: Parameters overreached. Shutting down...
Attack: Engaging subroutine: HitItReallyHard.dll
Death: Critical failure. Would you like to send an error report?
The idea is to provide Taunt Warrior with a solid tempo swing designed to offset early counter-tempo plays from Midrange and Control decks. Against Face, it's imperative to use weapons as auxiliary board control to prevent the Battlecry from triggering- if things get out of hand, Stormforged Eradicator ends up becoming a dead draw (as can also be the case in the late game). The Mech synergy, by the way, is simply for flavour- Mech Warrior is too under-utilised currently to make this overly relevant.
I hope you enjoy my submission for this week! As always, the very best of luck to all the other competitors!
'It doesn't think. It doesn't feel. It doesn't laugh or cry. All it does from dusk till dawn is make the soldiers die'- Onean Children's Rhyme
http://i.imgur.com/kFH3Auq.png
Who needs hounds when you ARE a hound.
And that's it for this week's submissions. Wow, we have a lot this week! Take the next 24 hours to review the thread and up-vote all of your favorites. The finalist poll topic will then go up tomorrow. =)