This is obviously an Anti-Aggro card, she can't even die to Kill Command! The trick is to survive to turn 7 to get the effect, but I doubt that's gonna happen. (yes I am aware there are other heavy aggro cancer decks but I'm specifically targeting SMOrc because why not)
If only 1 secret on board, for three mana u get, 3/1 + 1/2. So 4/3 worth of stats is fair for 3 mana.
If you are playing against a secret pally, there are 5 secrets on board, u will flood the board with secret keepers, also trigger the repentance which you don't care since it is already 1 health. but secret pally can still come back with consecretion, so ideally if you are also a secret class (mage or hunter or pally), play secret guardian follow by a secret to buff all your secret keepers out of consec range can be really huge.
Public Mod Note(Asylum_Rhapsody): UNDER REVIEW: Minions destroyed and minions summoned are temporally distinct criteria from what we require this week.
Public Mod Note
(Asylum_Rhapsody):
UNDER REVIEW: Minions destroyed and minions summoned are temporally distinct criteria from what we require this week.
Its kind like animal companion, actually concept the same, just that you can have spirit animal as pet too in Wow. So how about we make another version of it. Then this spirit companion can help to solve the lack of drawing ability in hunter class, plus some self healing and the most important extra damage!
Bronze Drake can gain energy from enemy, and make itself come back to when it hadn't attack and attack again.
Now, there's some FAQ:
A1: What if the number of enemy minions changes? (And I'm sure it will happen...)
Q1: Whenever the number of enemy minions and the times of Bronze Drake's attack change, compare them. If the latter is larger or they're exactly equal, Bronze Drake can't attack.
A2: What if Bronze Drake gain Windfury? (Or Mega-Windfury? )
Q2: When the number of enemy minions is lesser than 2 (or 4) , Bronze Drake still can attack twice (or 4 times) in one turn; otherwise, you can look to A1 & Q1.
Minion based weapon buff for Rogue. Originally had give your weapon Immune for a turn for each friendly minion on the field.
Enters play: "Custom made for you!"
Attacking: "Let's see if it fits!"
Dies: "Back to the drawing board"
**Edit** Read PurpleMD's signature and uploaded the actual picture instead of doing an attachment. Now to learn how to get rid of the auto double spacing...
**EDIT** Updated artwork, balanced the stats a bit more and changed "field" to "battlefield".
10 mana hunter spell, that has potential OTK
This is obviously an Anti-Aggro card, she can't even die to Kill Command! The trick is to survive to turn 7 to get the effect, but I doubt that's gonna happen. (yes I am aware there are other heavy aggro cancer decks but I'm specifically targeting SMOrc because why not)
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Ultimate secret pally counter is here
If only 1 secret on board, for three mana u get, 3/1 + 1/2. So 4/3 worth of stats is fair for 3 mana.
If you are playing against a secret pally, there are 5 secrets on board, u will flood the board with secret keepers, also trigger the repentance which you don't care since it is already 1 health. but secret pally can still come back with consecretion, so ideally if you are also a secret class (mage or hunter or pally), play secret guardian follow by a secret to buff all your secret keepers out of consec range can be really huge.
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WELL MET 4Head
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(Reminder: Deleting Submission Topic posts is against the rules.)
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"Slayer of Stupid, Incompetent, and Disappointing Minions"
Thinking about the new taunt warrior that Blizzard is trying to push, works especially well with Bolster.
New tool to make Control Hunter happen. The "different" specification prevents Unleash the Hounds abuse.
OH LAWD
hi
Its kind like animal companion, actually concept the same, just that you can have spirit animal as pet too in Wow. So how about we make another version of it. Then this spirit companion can help to solve the lack of drawing ability in hunter class, plus some self healing and the most important extra damage!
Hope you guys like this idea, thank you.
There hasn't been a Bronze Drake so I design one.
Bronze Drake can gain energy from enemy, and make itself come back to when it hadn't attack and attack again.
Now, there's some FAQ:
A1: What if the number of enemy minions changes? (And I'm sure it will happen...)
Q1: Whenever the number of enemy minions and the times of Bronze Drake's attack change, compare them. If the latter is larger or they're exactly equal, Bronze Drake can't attack.
A2: What if Bronze Drake gain Windfury? (Or Mega-Windfury? )
Q2: When the number of enemy minions is lesser than 2 (or 4) , Bronze Drake still can attack twice (or 4 times) in one turn; otherwise, you can look to A1 & Q1.
When used correctly, this card can be a powerful board wipe
Attacking: "Let's see if it fits!"
Dies: "Back to the drawing board"
**Edit** Read PurpleMD's signature and uploaded the actual picture instead of doing an attachment. Now to learn how to get rid of the auto double spacing...
**EDIT** Updated artwork, balanced the stats a bit more and changed "field" to "battlefield".
I made a submission for fanart! Check it out and vote HERE!
It is a creature that is variable depending on how many enemies you're against.
what yall think for my first time