Not bad. I think my biggest complaint might be a lot of the stat lines are very similar; a lot of 3/4s, 4/4s, 3/3s, etc. I know it tends to spell unplayability for a card but undesirable stats (like 5/2 or 1/6 on a 3-cost Minion) makes the game overall more interesting and can be used to balance more powerful effects.
looks interesting - but the whole class is so flexible, that i guess its to overpowered because you always have like twice the options your opponent has
looks interesting - but the whole class is so flexible, that i guess its to overpowered because you always have like twice the options your opponent has
That's true but just look at the Choose one Mechanic
So this is my Tinker Class
I gladly accept any feedback :)
Keyword :
Upgrade : Pay (x) more mana to get better card effect
Joust : Reveal a minion in each deck if your cost more do something
Hero :
The High Tinker of Gnomeregan
His Hero Power :
Spare Part effect are :
-Whirling Blades
-Armor Plating
-Rusty Horn
Finicky Cloakfield
His upgraded Hero power :
Card :
-Basic :
Common :
Rare :
Epic :
Soulbound :
Not bad. I think my biggest complaint might be a lot of the stat lines are very similar; a lot of 3/4s, 4/4s, 3/3s, etc. I know it tends to spell unplayability for a card but undesirable stats (like 5/2 or 1/6 on a 3-cost Minion) makes the game overall more interesting and can be used to balance more powerful effects.
looks interesting - but the whole class is so flexible, that i guess its to overpowered because you always have like twice the options your opponent has
# Invictus Maneo #
Current Standard Deck: Kolento's Big Shaman:
https://www.hearthpwn.com/decks/1267569-big-shaman
Why did you put space after keyword and before ":"?
HearthCards.net // HearthCards Twitter (Best Card of the Day)!
Bad habit xD
That's true but just look at the Choose one Mechanic