Something generic is okay as long as it's clearly represented in the vanilla game. Ogrimmar was clearly in vanilla WoW, and there was a bank with NPCs that had the title of Banker, so that makes perfect sense. What doesn't make sense and I think may be a point of contention is that all of the Bankers in Ogrimmar in vanilla WoW were Orcs, not Goblins. The Goblin model did exist in vanilla WoW, but not for this purpose.
Thanks for clearing that up. I had an Orc initially, but was thrown off by the wiki who listed Goblins. I couldn't remember clearly from my vanilla WoW time. Replaced the artwork with the Orc again and submitted it (tho, I sent it to death because there was already an entry with 7 votes on Page 5 at the time I have submitted. Oh well).
LOL, everyone else is doing raid bosses, I went the other direction. This here is the first minion I ever ganked in WoW. You don't get much more basic WoW than that. HIs ability reflects the incredible high spawn rate of these guys in the game. And balance wise he's a slightly worse Living Roots. I think he's very strong but not broken. I am not getting a ton of votes so I suspect that folks are underappreciating the strength of this card or maybe it's just too booring.
There's a small thing i'd like feedback on. Which text would you prefer?
1. When one of your Secrets triggers, put a copy of it into your hand.
2. When your Secrets trigger, return them to your hand afterwards.
I personally like the second text better, because 'Copy' doesn't quite hit the feel of what Huntress Ravenoak does for you. She doesn't give you another trap, she makes them reusable. I just feel that hits home the theme a bit better, and accomplishes the same thing.
@ManyCookies You need an NPC from Vanilla WoW.
The first, easily. The second is very easy to trip over and makes it sound like the traps might negate themselves. I under thematically it might not work but unfortunately I think clarity trumps everything else. (If it's any consolation in game a card could represent what you're going for based on animations and what not even if that doesn't work for this contest.)
@urbangrey: sorry man but i don't think this way, cannot be buffed, because it cannot attack and cannot be silenced, if has taunt it would be very op, becaus it never dies, the only good think i can see from it, is to up cards like sea giant, but anyway, it stills desnecessary in my opinion, the idea is good to create a different card, but i can't see this in the game.
Alright. My entry is up. You may vote on it if you like it.
Also, what is it with this competition and people accidentally quoting in the submission topic? This has never really happened on this scale before, so what's the deal( with airline food)?
Rollback Post to RevisionRollBack
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
Also, what is it with this competition and people accidentally quoting in the submission topic? This has never really happened on this scale before, so what's the deal( with airline food)?
Good question! Appears to be just a lot of first-timers who don't read the rules. It may start being more common now that I'm going to try to make sure the new competitions get promoted in the site news more consistently. If it continues being a serious problem, I'll start issuing actual penalties rather than just informal warnings as is my current practice.
Ok, here is a serious idea I came up with (as opposed to my Gamon card):
In Vanilla WoW, Korrak would occassionally spawn in the middle of Alterac Valley. You'd need a party to take him down, and there was a quest to do so. Since him spawning was kind of rare, when players heard his yell, they would drop what they were doing in the battleground and go try to kill him, ignoring all of the objectives. This is why everything has to target the card I came up with. Everyone drop what they're doing and tries to kill him. Including your side of the board. He acts like a super-taunt, but it's double-edged, because your characters can only attack him while he is alive, and you can't cast any targeted control spells. You can use him to protect minions, but for it to work, they'd have to be minions that give you a benefit even without attacking, like Mana Tide Totem.
Ok, here is a serious idea I came up with (as opposed to my Gamon card):
In Vanilla WoW, Korrak would occassionally spawn in the middle of Alterac Valley. You'd need a party to take him down, and there was a quest to do so. Since him spawning was kind of rare, when players heard his yell, they would drop what they were doing in the battleground and go try to kill him, ignoring all of the objectives. This is why everything has to target the card I came up with. Everyone drop what they're doing and tries to kill him. Including your side of the board. He acts like a super-taunt, but it's double-edged, because your characters can only attack him while he is alive, and you can't cast any targeted control spells. You can use him to protect minions, but for it to work, they'd have to be minions that give you a benefit even without attacking, like Mana Tide Totem.
I like it. I suppose it does justify the 6-attack on the 5 drop. The 'cannot gain Stealth' is necessary I suppose, but it's a bit clunky. I suppose you couldn't find any other art? It looks like a Gurubashi Berserker sort of.
@Belzzz I like the idea, would fit in Warrior well - but then again, it seems even slower than Cairne Bloodhoof, which isn't played anymore... I feel like Battlecry would be better?
@superoutman I like it, but I'm not sure how many people would vote for it. I really feel like people should be entering commons rares and epics rather than so many legendaries but it just doesn't seem like that gets votes...
Anyway, I've finally given in to what appears to be the legendary tendencies of the entrants...
Simone was the subject of a Hunter quest where you had to face her on your own - if any other party members interfered, she would despawn and The Cleaner would spawn. The Cleaner was completely Immune to all damage, and hit for 4000 on a lvl 70 cloth wearer. This is meant to be a high-risk, high-reward play - requires some setup and possibly board control. The Cleaner can die to hard removal/BGH though in this instance, so it's balanced.
Thinking the Cleaner should be like a 4/1 or something, but it doesn't really matter because he's Immune. Silencing Simone basically ruins the play, also hard removal like Shadow Word: Pain, and Rend Blackhand - you basically HAVE to have board control or play it on turn 8 or 9 in order to trigger her for sure. She doesn't have Taunt, so your opponent isn't obligated to kill it. But then again you can activate it using Hellfire + Darkbomb or what have you. Any two damage sources activate the effect. I think it's pretty flavorful.
Well, figured I might repost this since no one seemed to notice it the first time and I'm still unsure about it.
Sorry if i did something illegal.
I like it, but it seems like the first Choose One effect is what will be chosen almost always... Either make that first choice less OP (Keeper of the Grove only does ONE silence...) or make the card cost 6 or somesuch. I do like it though!
I like it, but it seems like the first Choose One effect is what will be chosen almost always... Either make that first choice less OP (Keeper of the Grove only does ONE silence...) or make the card cost 6 or somesuch. I do like it though!
Ok, here is a serious idea I came up with (as opposed to my Gamon card):
In Vanilla WoW, Korrak would occassionally spawn in the middle of Alterac Valley. You'd need a party to take him down, and there was a quest to do so. Since him spawning was kind of rare, when players heard his yell, they would drop what they were doing in the battleground and go try to kill him, ignoring all of the objectives. This is why everything has to target the card I came up with. Everyone drop what they're doing and tries to kill him. Including your side of the board. He acts like a super-taunt, but it's double-edged, because your characters can only attack him while he is alive, and you can't cast any targeted control spells. You can use him to protect minions, but for it to work, they'd have to be minions that give you a benefit even without attacking, like Mana Tide Totem.
I like it. I suppose it does justify the 6-attack on the 5 drop. The 'cannot gain Stealth' is necessary I suppose, but it's a bit clunky. I suppose you couldn't find any other art? It looks like a Gurubashi Berserker sort of.
@Belzzz I like the idea, would fit in Warrior well - but then again, it seems even slower than Cairne Bloodhoof, which isn't played anymore... I feel like Battlecry would be better?
@superoutman I like it, but I'm not sure how many people would vote for it. I really feel like people should be entering commons rares and epics rather than so many legendaries but it just doesn't seem like that gets votes...
Anyway, I've finally given in to what appears to be the legendary tendencies of the entrants...
Simone was the subject of a Hunter quest where you had to face her on your own - if any other party members interfered, she would despawn and The Cleaner would spawn. The Cleaner was completely Immune to all damage, and hit for 4000 on a lvl 70 cloth wearer. This is meant to be a high-risk, high-reward play - requires some setup and possibly board control. The Cleaner can die to hard removal/BGH though in this instance, so it's balanced.
Thinking the Cleaner should be like a 4/1 or something, but it doesn't really matter because he's Immune. Silencing Simone basically ruins the play, also hard removal like Shadow Word: Pain, and Rend Blackhand - you basically HAVE to have board control or play it on turn 8 or 9 in order to trigger her for sure. She doesn't have Taunt, so your opponent isn't obligated to kill it. But then again you can activate it using Hellfire + Darkbomb or what have you. Any two damage sources activate the effect. I think it's pretty flavorful.
That actually isn't even art. It's a screenshot of Korrak from the game. The only art I could find that showed the right kind of troll was Gurubashi Berserker Hearthstone art. I will try to find something better if I actually submit it. I thought it was probably necessary to say it can't be stealthed, or else people would think you could cheese it and just stall the game indefinitely.
For you card, I think the Cleaner is way too powerful. it isn't that hard to activate the card yourself, and then you have an immune 6/5 for the rest of the game, which is pretty crazy. You could maybe give the Cleaner Immune while attacking only, or remove it entirely and lower the stats on the seductress. Otherwise it is really OP. All you have to do is hit it once yourself and it is guaranteed to activate, and there are just too many ways to do that.
P.S. I remember fighting Simone for my hunter quest. I kited her around the lake for like 20 minutes to kill her. This nostalgia is maybe why legendaries are getting upvoted so much.
@Belzzzz I don't think you really need to worry too much about patron. The second guy already has charge, and the first guy has enough health that it's already hard to detonate. I do have a question about Ruuzlu. Does the text mean he just snipes the minions off with out taking damage, or that he has an effect similar to Emporer Cobra? If it's the former, it's kind of like a repeating execute, so worth about 2 mana. 1 because he's spawned off a deathrattle and the card is a legendary. I think Chief Ukorz should be 5 mana, because in the vast majority of situations, he'd just get killed, and Ruuzlu right after him, without you ever getting to do anything with them. If you're really worried about patron, up the original guys attack to 4.
@MarioToast I like the the first one better, cause it kinda emphasizes thematically two different situations. Going up against a bunch of big minions? Gain some strength and make them clumsy. Going up against bunch of spell-y guys? Silence them all and laugh.
Not sure about this guy tbh, but I followed the lore and came to this.
It's Class-flavoured = Warrior/Rogue/Hunter get 1st weapon version, Mage/Warlock/Priest get 2nd, Shaman/Paladin/Druid get a choice. Tried to make it less efficient for the spell-casters, but still rampable (using it's magical properties instead) Also, he's very anti-patron ^^.
@Belzzzz I don't think you really need to worry too much about patron. The second guy already has charge, and the first guy has enough health that it's already hard to detonate. I do have a question about Ruuzlu. Does the text mean he just snipes the minions off with out taking damage, or that he has an effect similar to Emporer Cobra? If it's the former, it's kind of like a repeating execute, so worth about 2 mana. 1 because he's spawned off a deathrattle and the card is a legendary. I think Chief Ukorz should be 5 mana, because in the vast majority of situations, he'd just get killed, and Ruuzlu right after him, without you ever getting to do anything with them. If you're really worried about patron, up the original guys attack to 4.
It's literally an "execute" ability, like a Warrior in Wow Vanilla and HS. Ruuzlu does take damage, like Emperor Cobra indeed.
Just to be sure, I can edit my sub and re-sub the same card(s) with changed Mana cost?
Not sure about this guy tbh, but I followed the lore and came to this.
It's Class-flavoured = Warrior/Rogue/Hunter get 1st weapon version, Mage/Warlock/Priest get 2nd, Shaman/Paladin/Druid get a choice. Tried to make it less efficient for the spell-casters, but still rampable (using it's magical properties instead) Also, he's very anti-patron ^^.
I'll have a look at the entries here now.
1st2nd
I think you should include the class dependence in the card. Perhaps by wording it slightly differently, or adding a (dependant on class) to the end in brackets. Just to add a little bit of clarity.
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Thanks for clearing that up. I had an Orc initially, but was thrown off by the wiki who listed Goblins. I couldn't remember clearly from my vanilla WoW time. Replaced the artwork with the Orc again and submitted it (tho, I sent it to death because there was already an entry with 7 votes on Page 5 at the time I have submitted. Oh well).
I've decided to take the 'Felboar' as my submission. But now the question: What version?
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
Op or not? Should be for all classes?
Maybe... nah nah nah nah
LOL, everyone else is doing raid bosses, I went the other direction. This here is the first minion I ever ganked in WoW. You don't get much more basic WoW than that. HIs ability reflects the incredible high spawn rate of these guys in the game. And balance wise he's a slightly worse Living Roots. I think he's very strong but not broken. I am not getting a ton of votes so I suspect that folks are underappreciating the strength of this card or maybe it's just too booring.
Galavant Animation
Thanks, I will change it.
Your original is still your best
@urbangrey: But why the reason? Why would occupy the board just for nothing?
Maybe... nah nah nah nah
@urbangrey: sorry man but i don't think this way, cannot be buffed, because it cannot attack and cannot be silenced, if has taunt it would be very op, becaus it never dies, the only good think i can see from it, is to up cards like sea giant, but anyway, it stills desnecessary in my opinion, the idea is good to create a different card, but i can't see this in the game.
Maybe... nah nah nah nah
Alright. My entry is up. You may vote on it if you like it.
Also, what is it with this competition and people accidentally quoting in the submission topic? This has never really happened on this scale before, so what's the deal( with airline food)?
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
Good question! Appears to be just a lot of first-timers who don't read the rules. It may start being more common now that I'm going to try to make sure the new competitions get promoted in the site news more consistently. If it continues being a serious problem, I'll start issuing actual penalties rather than just informal warnings as is my current practice.
Ok, here is a serious idea I came up with (as opposed to my Gamon card):
In Vanilla WoW, Korrak would occassionally spawn in the middle of Alterac Valley. You'd need a party to take him down, and there was a quest to do so. Since him spawning was kind of rare, when players heard his yell, they would drop what they were doing in the battleground and go try to kill him, ignoring all of the objectives. This is why everything has to target the card I came up with. Everyone drop what they're doing and tries to kill him. Including your side of the board. He acts like a super-taunt, but it's double-edged, because your characters can only attack him while he is alive, and you can't cast any targeted control spells. You can use him to protect minions, but for it to work, they'd have to be minions that give you a benefit even without attacking, like Mana Tide Totem.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
I like it. I suppose it does justify the 6-attack on the 5 drop. The 'cannot gain Stealth' is necessary I suppose, but it's a bit clunky. I suppose you couldn't find any other art? It looks like a Gurubashi Berserker sort of.
@Belzzz I like the idea, would fit in Warrior well - but then again, it seems even slower than Cairne Bloodhoof, which isn't played anymore... I feel like Battlecry would be better?
@superoutman I like it, but I'm not sure how many people would vote for it. I really feel like people should be entering commons rares and epics rather than so many legendaries but it just doesn't seem like that gets votes...
Anyway, I've finally given in to what appears to be the legendary tendencies of the entrants...
Simone the Seductress on Wowpedia.
Simone was the subject of a Hunter quest where you had to face her on your own - if any other party members interfered, she would despawn and The Cleaner would spawn. The Cleaner was completely Immune to all damage, and hit for 4000 on a lvl 70 cloth wearer. This is meant to be a high-risk, high-reward play - requires some setup and possibly board control. The Cleaner can die to hard removal/BGH though in this instance, so it's balanced.
Thinking the Cleaner should be like a 4/1 or something, but it doesn't really matter because he's Immune. Silencing Simone basically ruins the play, also hard removal like Shadow Word: Pain, and Rend Blackhand - you basically HAVE to have board control or play it on turn 8 or 9 in order to trigger her for sure. She doesn't have Taunt, so your opponent isn't obligated to kill it. But then again you can activate it using Hellfire + Darkbomb or what have you. Any two damage sources activate the effect. I think it's pretty flavorful.
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •








Well, figured I might repost this since no one seemed to notice it the first time and I'm still unsure about it.
Sorry if i did something illegal.
I like it, but it seems like the first Choose One effect is what will be chosen almost always... Either make that first choice less OP (Keeper of the Grove only does ONE silence...) or make the card cost 6 or somesuch. I do like it though!
please consider voting for my custom class in the fan creations competition :]
• TRIALS IN AUCHINDOUN - A Custom Hearthstone Adventure (4th Wing!) • New and Interesting Hearthstone Mechanics (by me!) •








Do either of these seem better?
That actually isn't even art. It's a screenshot of Korrak from the game. The only art I could find that showed the right kind of troll was Gurubashi Berserker Hearthstone art. I will try to find something better if I actually submit it. I thought it was probably necessary to say it can't be stealthed, or else people would think you could cheese it and just stall the game indefinitely.
For you card, I think the Cleaner is way too powerful. it isn't that hard to activate the card yourself, and then you have an immune 6/5 for the rest of the game, which is pretty crazy. You could maybe give the Cleaner Immune while attacking only, or remove it entirely and lower the stats on the seductress. Otherwise it is really OP. All you have to do is hit it once yourself and it is guaranteed to activate, and there are just too many ways to do that.
P.S. I remember fighting Simone for my hunter quest. I kited her around the lake for like 20 minutes to kill her. This nostalgia is maybe why legendaries are getting upvoted so much.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
@Belzzzz I don't think you really need to worry too much about patron. The second guy already has charge, and the first guy has enough health that it's already hard to detonate. I do have a question about Ruuzlu. Does the text mean he just snipes the minions off with out taking damage, or that he has an effect similar to Emporer Cobra? If it's the former, it's kind of like a repeating execute, so worth about 2 mana. 1 because he's spawned off a deathrattle and the card is a legendary. I think Chief Ukorz should be 5 mana, because in the vast majority of situations, he'd just get killed, and Ruuzlu right after him, without you ever getting to do anything with them. If you're really worried about patron, up the original guys attack to 4.
@MarioToast I like the the first one better, cause it kinda emphasizes thematically two different situations. Going up against a bunch of big minions? Gain some strength and make them clumsy. Going up against bunch of spell-y guys? Silence them all and laugh.
Not sure about this guy tbh, but I followed the lore and came to this.
It's Class-flavoured = Warrior/Rogue/Hunter get 1st weapon version, Mage/Warlock/Priest get 2nd, Shaman/Paladin/Druid get a choice. Tried to make it less efficient for the spell-casters, but still rampable (using it's magical properties instead) Also, he's very anti-patron ^^.
I'll have a look at the entries here now.
Yes you can
I think you should include the class dependence in the card. Perhaps by wording it slightly differently, or adding a (dependant on class) to the end in brackets. Just to add a little bit of clarity.