Originally a nerf (or rather, redesign) for Divine Favor, but since what I had in mind unlocked some potential for a less, ermm, "plaguish" kind of "aggro" paladin, I decided to make a card to complement it.
Basically now costs twice as much, but can be made cheaper by trading. Has the potential to weaken Face Paladin and make rise for a Zoo-ish Paladin in its wake.
That said, the created card (Light's Vengeance), in two iterations:
Has +1 Attack for each minion that died this turn.
Alas, poor Arthas, he used to be a cool guy, but vengeance corrupted him, and he still is cool, but not the right kind of cool.
Artist Unknown
And with a Zoo-ish Paladin, they'll need burst damage. It was originally a minion with Charge, but that fitted the Warrior more than it did Paladin, also, it might make it too similar to the Doomguard. In this case, I may be wrong to make it a weapon and should have stuck with a minion, please let me know.
I made two versions of this card: One which is a battlecry, and another which is an aura. Which version do you like most?
Originally a nerf (or rather, redesign) for Divine Favor, but since what I had in mind unlocked some potential for a less, ermm, "plaguish" kind of "aggro" paladin, I decided to make a card to complement it.
Firstly, the "nerfed" Divine Favor:
Basically now costs twice as much, but can be made cheaper by trading. Has the potential to weaken Face Paladin and make rise for a Zoo-ish Paladin in its wake.
That said, the created card (Light's Vengeance), in two iterations:
Version 1:
Version 1 without background.
Light's Vengeance
5 Mana - Paladin Weapon - Rare
Battlecry: Gain +1 Attack for each minion that died this turn.
Alas, poor Arthas, he used to be a cool guy, but vengeance corrupted him, and he still is cool, but not the right kind of cool.
Artist Unknown
Version 2:
Version 1 without background.
Light's Vengeance
5 Mana - Paladin Weapon - Rare
Has +1 Attack for each minion that died this turn.
Alas, poor Arthas, he used to be a cool guy, but vengeance corrupted him, and he still is cool, but not the right kind of cool.
Artist Unknown
And with a Zoo-ish Paladin, they'll need burst damage. It was originally a minion with Charge, but that fitted the Warrior more than it did Paladin, also, it might make it too similar to the Doomguard. In this case, I may be wrong to make it a weapon and should have stuck with a minion, please let me know.
I made two versions of this card: One which is a battlecry, and another which is an aura. Which version do you like most?
Vote for Stormwind Strategist in this weeks' Card Design Competition. Click the image or HERE for full view.
Bump?
Vote for Stormwind Strategist in this weeks' Card Design Competition. Click the image or HERE for full view.
Bump because I added a new card. Sorta. More of an iteration of a card.
Vote for Stormwind Strategist in this weeks' Card Design Competition. Click the image or HERE for full view.