Let's start off by congratulating the top-voted finalists of our "Clash of Clans" competition. Fantastic work! And we'll be reaching out to our winner to help us determine what's in store for you all next week.
Third
Winner
Second
by vNihilism
by Yeeleon
by Jazio
Competition #31 - The Imitation Game
This week's theme comes from Lord_HS, whose "Moon Priestess" emerged as the victor of our Jousting competition one week ago. This week's competition? Well, thinking outside of the box isn't just encouraged; it's mandatory!
Entry Restrictions: Your card must be a Spell or Weapon. It cannot be a Minion. Your card must be capable of giving a player control of a class card from outside their own class.
We, the Fan Creation Forum Moderators, may edit and/or disqualify your entry if you neglect the competition's rules, so please read carefully. These measures are designed to ensure everyone has a fair and enjoyable experience during the contests!
You are allowed to submit one (1) entry per competition. Your entry must be a card of your own creation. You may add minimal comments to explain your card's design, balance, and/or qualities. You may not significantly alter your card once it has been submitted. (Although minor tweaks, such as to adjust balance or correct spelling errors, are acceptable.) You may not delete your submission post. Manipulating votes in any way is strictly forbidden. Any violators will receive a warning and a possible ban / disqualification from future contests. Any discussion of entries, ideas, and so on should take place in this week's designated Discussion Topic. This is the Submission Topic, and it is for submission posts and up-voting only. Recent New Rule - So called "troll entries" can be submitted but will not be able to advance to the final. Fun entries are OK, but outright, unbalanced parodies are not. If you're unsure, check with a moderator before submitting. Recent New Rule -You MUST upload your submission to a site that stores images, for example Imgur.com, Photobucket.com etc. This is for your own good as Hearthcards only keeps your image for a limited time and sometimes has problems resulting in lost images.
Competition Process
Entry Phase and Early Voting (Starts 20:00 UTC 27/August/2015, Ends 18:00 UTC 1/September/2015) It is during this Phase that you may submit entries to the Submission Topic. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 18:00 UTC 1/September/2015, Ends 18:00 UTC 2/September/2015) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 19:00 UTC 2/September/2015, Ends 19:00 UTC 3/September/2015) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and a 24-hour poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll take the highest-voted entry on each page of the submission topic. Then, we'll fill in the rest using the formula detailed here...
(abc) / (de) = x
Where, a = The total number of up-votes in the entire topic. b = The total number of submissions on the same page as the submission. c = The total number of up-votes that the submission received. d = The total number of pages that the entire topic spanned. e = The total number of up-votes on the same page as the submission. x = The submission's final score.
It might seem a bit complex and convoluted, but the bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score. It will be the ~15-25 entries that receive the highest final scores (depending on the popularity of this week's competition) that move on to the Final Phase. The spreadsheet showing the final scores of every submission will be released after each competition.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
To encourage your competitive spirit, we do of course offer a few rewards to competition winners: Their card forever immortalized in our Winners' Gallery! The power to choose the theme for a future competition! A unique Avatar Border & "Card Design Champion" Title, as depicted below!
Earthmother's Grace -- this is pretty straightforward. It's similar to Ancestral Spirit but it turns ANY minion into a possibly amazing (or really, really bad) Piloted Shredder!
I'm actually proud of this one, I think paladins definitely need more synergy with secrets to give them a place in decks. Mysterious Challenger was a good start.
Here is mine. If you don't get it, if lightning bolt kills this you gain a lightning bolt in your hand. If raging worgen kills this, you gain a raging worgen in your hand. oops disqualified its a minion
If you don't have enough mana, you have to choose "Take the damage".
A good card for Mill Druid. You know, combo with Naturalize, Mulch, dryad, etc.
You know, It's easy for Druid to get more mana crystals to cast this, while his opponents has to wait or take the damage or blame wtf.
Even you want to take the damage, you have to pay (2). So it's your choice of endure these 2 cards in your hand or pay to clean these or even spread to your opponent. But remember, once the swarm begins, this card would be everywhere.
This is the Submission Topic. The Discussion Topic is here.
Week 30's Competition Results!
Let's start off by congratulating the top-voted finalists of our "Clash of Clans" competition. Fantastic work! And we'll be reaching out to our winner to help us determine what's in store for you all next week.
by vNihilism
by Yeeleon
by Jazio
Competition #31 - The Imitation Game
This week's theme comes from Lord_HS, whose "Moon Priestess" emerged as the victor of our Jousting competition one week ago. This week's competition? Well, thinking outside of the box isn't just encouraged; it's mandatory!
Entry Restrictions:
Your card must be a Spell or Weapon. It cannot be a Minion.
Your card must be capable of giving a player control of a class card from outside their own class.
Existing Examples:
Burgle, Convert, Effigy, Gang Up, Mindgames, Mind Control, Mind Vision, Mirror Entity, Mulch, Shadow Madness, Thoughtsteal, Unstable Portal.
The following cards wouldn't qualify for this competition because they're minions, but they do have effects that would fulfill the second rule, so I wanted to include them just to spark some more ideas: Blingtron 3000, Cabal Shadow Priest, Confessor Paletress, Faceless Manipulator, Gazlowe, Grand Crusader, Hungry Dragon, Kezan Mystic, Lorewalker Cho, Mind Control Tech, Murloc Knight, Nefarian, Neptulon, Nexus-Champion Saraad, Piloted Shredder, Piloted Sky Golem, Ram Wrangler, Recombobulator, Silver Hand Regent, Sneed's Old Shredder, Spellslinger, Sylvanas Windrunner, Trade Prince Gallywix, Webspinner.
Competition Rules
We, the Fan Creation Forum Moderators, may edit and/or disqualify your entry if you neglect the competition's rules, so please read carefully. These measures are designed to ensure everyone has a fair and enjoyable experience during the contests!
You are allowed to submit one (1) entry per competition.
Your entry must be a card of your own creation.
You may add minimal comments to explain your card's design, balance, and/or qualities.
You may not significantly alter your card once it has been submitted. (Although minor tweaks, such as to adjust balance or correct spelling errors, are acceptable.)
You may not delete your submission post.
Manipulating votes in any way is strictly forbidden. Any violators will receive a warning and a possible ban / disqualification from future contests.
Any discussion of entries, ideas, and so on should take place in this week's designated Discussion Topic. This is the Submission Topic, and it is for submission posts and up-voting only.
Recent New Rule - So called "troll entries" can be submitted but will not be able to advance to the final. Fun entries are OK, but outright, unbalanced parodies are not. If you're unsure, check with a moderator before submitting.
Recent New Rule -You MUST upload your submission to a site that stores images, for example Imgur.com, Photobucket.com etc. This is for your own good as Hearthcards only keeps your image for a limited time and sometimes has problems resulting in lost images.
Competition Process
Entry Phase and Early Voting (Starts 20:00 UTC 27/August/2015, Ends 18:00 UTC 1/September/2015)
It is during this Phase that you may submit entries to the Submission Topic. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 18:00 UTC 1/September/2015, Ends 18:00 UTC 2/September/2015)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 19:00 UTC 2/September/2015, Ends 19:00 UTC 3/September/2015)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and a 24-hour poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll take the highest-voted entry on each page of the submission topic. Then, we'll fill in the rest using the formula detailed here...
(abc) / (de) = x
Where,
a = The total number of up-votes in the entire topic.
b = The total number of submissions on the same page as the submission.
c = The total number of up-votes that the submission received.
d = The total number of pages that the entire topic spanned.
e = The total number of up-votes on the same page as the submission.
x = The submission's final score.
It might seem a bit complex and convoluted, but the bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score. It will be the ~15-25 entries that receive the highest final scores (depending on the popularity of this week's competition) that move on to the Final Phase. The spreadsheet showing the final scores of every submission will be released after each competition.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun.
(Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
Rewards
To encourage your competitive spirit, we do of course offer a few rewards to competition winners:
Their card forever immortalized in our Winners' Gallery!
The power to choose the theme for a future competition!
A unique Avatar Border & "Card Design Champion" Title, as depicted below!
Good Luck!
Earthmother's Grace -- this is pretty straightforward. It's similar to Ancestral Spirit but it turns ANY minion into a possibly amazing (or really, really bad) Piloted Shredder!
Not like shamans need more RNG but.. eh
A second, does it have to be from every class or can it also be from the opponent's class ex. Nefarian/Burgle? Ah, it's allowed, problem solved
mfw his Yogg steals my win
Priest weapon. That requires much forward thinking to ping off with this, and at the cost of life for larger minions. Good thing we can heal!
My submission! Upvote if you like it!
REMOVED
REMOVED
My entry this week:
And the Hero Power:
My submission is a rare Mage spell Arcane Enlightment. It puts into play 2 random secrets from ANY class.
This is my submission. Bane of Thalnos.
List of minions with Spell Damage and their (cost):
Average Cost = 4.1
My custom classes : /// / My Card Factory!
Spells that you get from this:
Soulfire, Flamecannon, Lava Shock, Explosive Trap, Lava Burst, Vaporize, Fireball, Shadowflame, Hellfire, Flame Lance, Dragon's Breath, Explosive Shot, Flamestrike, Pyroblast.
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
Taunt Warrior
Most taunt minions are neutral, but there are some class ones:
Voidwalker, Anodized Robo Cub, Ironbark Protector, Felguard, King of Beasts, Sparring Partner, Volcanic Lumberer, Earth Elemental, Al'Akir the Windlord, Tirion Fordring
English second language
main idea behind this card to support decks with Feign Death and Baron Rivendare.
I'm actually proud of this one, I think paladins definitely need more synergy with secrets to give them a place in decks. Mysterious Challenger was a good start.
Check here for my new cards!Pokemon HS class!All the Pokemon as HS cards!
A loose lore reference to when Valeera was cursed and possessed by a demon (loose in that it wasn't a succubus).
Here is mine. If you don't get it, if lightning bolt kills this you gain a lightning bolt in your hand. If raging worgen kills this, you gain a raging worgen in your hand. oops disqualified its a minion
Updated: Changed description.
Two Token Cards:
If you don't have enough mana, you have to choose "Take the damage".
A good card for Mill Druid. You know, combo with Naturalize, Mulch, dryad, etc.
You know, It's easy for Druid to get more mana crystals to cast this, while his opponents has to wait or take the damage or blame wtf.
Even you want to take the damage, you have to pay (2). So it's your choice of endure these 2 cards in your hand or pay to clean these or even spread to your opponent. But remember, once the swarm begins, this card would be everywhere.
The Coin
REMOVED
(REMINDER: Deleting Submission Topic posts is against the rules.)