Besides the card referencing a famous Daft Punk song, this card is actually refrencing an ability from Mecha Bruce in the Brawl'gar arena in WoW. Bruce was a crocodile that you fight as your first match. And then later, apparantly an orc hunter, his master, turned him into a mecha version of Bruce, which would enhance his abilities.
This card turns any non mech to a random mech. And if it was damaged the mech gains a deathrattle that resummons the minion that was transformed. The minion resummoned keeps its buff, damage, and debuffs it had before transforming (this does include silence)
Does this card look weird at first sight? I can understand that! But please read this and I'll explain ;) Some dragons (for example Ysera and Deathwing) likes to be in humanoid form from time to time.Therefor they have their own humanoid form in which they can choose to be night elves, humans, high elves etc. Valithria's humanoid form is a High Elf.
But why is this a druid card? Well, I thought it would be cool to have a Choose One effect on a dragon which would lead it to be in either it's dragon form or humanoid form. I hope you agree! Also I think it would be nice if all classes, or at least most, had their own dragon legendary! Some fun stuff could be made in that case, like my card ;) The green dragonflight also has the most connection to Druids. Ysera is considered to be the mother of Cenarius and the green dragonflight are the protectors of Nature and the Emerald Dream. Druids are, as you probably know, very fond of nature.
Balance:
In her High Elf form she has the body of a 4 mana minion. The effect, which she'll get out at least once is worth about 3 mana I would say. You will in the most cases only get out one Taunt from here. But even if you would get out several; she's still a class legendary and they are allowed to be strong.
In her Dragon Form I would say she's weaker. Her body is worth about 5 mana and the effect is quite hard to evaluate in my opinion. On the one hand you'll get a strong minion into your hand. On the other it is very slow because you will not be able to play it until the next round and you will have to pay 4 mana for it. Also she's easier to get rid of than Ysera (which can also give you other good cards except Emerald Drake).
I understand if you disagree with my balancing, but I hope you at least can appreciate the card and the effort that has been put into it. Thanks for reading and I hope you enjoyed it! Please vote :D
Quick rundown. If you play the egg and it's left alone as is, you'll get a 4 cost minion at the start of your turn. If your opponent hits it and it survives but only has 1 health remaining, you'll get a 1 cost minion. If you buff it to 6 health, you get a 6 cost minion etc etc. If you overbuff or your opponent buffs it to a health total that doesn't share a cost with a minion, it doesn't trigger. Think of it as a unique priest version of Alarm-o-Bot. Enjoy
The idea is similar to Counter spell, but instead of countering the spell you transform it into either one of those, chosen at random and then it is automatically casted at the originally selected minion.
Can be a game changer in the very late game, bringing your opponent down to 10 health and healing your own self for some damage as well. Additionally, since the Shades don't have hero powers you can prevent your opponent from using theirs which can be a massive advantage later in the game. All in all, I think this card will probably be used more for fun than competitively.
Every minion you have in your hand and deck will be transformed into random legendary minions - in line with Grimstones battle in BRM or his effect in the first Brawl.
Imagine this card to be part of the pre-purchase-bundle of BRM (that's also why it is golden). Like E.T.C. it's not really playable in constructed, but can be very fun when playing with friends or such. It's important to note, that as part of the Promo-set it would NOT be draftable in arena and would only be obtainable via pre-purchasing BRM - or crafting the non-golden version with dust.
The reason for the cost is that all dreadlords cost 6, so 5 + 1, which is at least the cost for a minion to be transformed.
Here are the Dreadlords.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Besides the card referencing a famous Daft Punk song, this card is actually refrencing an ability from Mecha Bruce in the Brawl'gar arena in WoW. Bruce was a crocodile that you fight as your first match. And then later, apparantly an orc hunter, his master, turned him into a mecha version of Bruce, which would enhance his abilities.
This card turns any non mech to a random mech. And if it was damaged the mech gains a deathrattle that resummons the minion that was transformed. The minion resummoned keeps its buff, damage, and debuffs it had before transforming (this does include silence)
Hope yal enjoy this concept!
Lore/Flavor:
Does this card look weird at first sight? I can understand that! But please read this and I'll explain ;) Some dragons (for example Ysera and Deathwing) likes to be in humanoid form from time to time.Therefor they have their own humanoid form in which they can choose to be night elves, humans, high elves etc. Valithria's humanoid form is a High Elf.
But why is this a druid card? Well, I thought it would be cool to have a Choose One effect on a dragon which would lead it to be in either it's dragon form or humanoid form. I hope you agree! Also I think it would be nice if all classes, or at least most, had their own dragon legendary! Some fun stuff could be made in that case, like my card ;) The green dragonflight also has the most connection to Druids. Ysera is considered to be the mother of Cenarius and the green dragonflight are the protectors of Nature and the Emerald Dream. Druids are, as you probably know, very fond of nature.
Balance:
In her High Elf form she has the body of a 4 mana minion. The effect, which she'll get out at least once is worth about 3 mana I would say. You will in the most cases only get out one Taunt from here. But even if you would get out several; she's still a class legendary and they are allowed to be strong.
In her Dragon Form I would say she's weaker. Her body is worth about 5 mana and the effect is quite hard to evaluate in my opinion. On the one hand you'll get a strong minion into your hand. On the other it is very slow because you will not be able to play it until the next round and you will have to pay 4 mana for it. Also she's easier to get rid of than Ysera (which can also give you other good cards except Emerald Drake).
I understand if you disagree with my balancing, but I hope you at least can appreciate the card and the effort that has been put into it. Thanks for reading and I hope you enjoyed it! Please vote :D
we need more murlocs!
great synergy with Old Murk-Eye and can even benefit your Murlocs when an enemy minion transforms to a Murloc Warleader or a Grimscale Oracle
note that Murloc Tidecaller will not be buffed as it is a transform and not summon
balance: like Poison Seeds, the average stats for murlocs are ~2/2, but Murlocs have synergies so I added Overload: 1
My entry!
Quick rundown. If you play the egg and it's left alone as is, you'll get a 4 cost minion at the start of your turn. If your opponent hits it and it survives but only has 1 health remaining, you'll get a 1 cost minion. If you buff it to 6 health, you get a 6 cost minion etc etc. If you overbuff or your opponent buffs it to a health total that doesn't share a cost with a minion, it doesn't trigger. Think of it as a unique priest version of Alarm-o-Bot. Enjoy
Here's my submission for this week :)
Andonisus, Reaper of souls :) Hope you like it ;)
Wraith:
24x LEGEND Personal top: 79. dec. 14 - Mid hunt, jun. 15 - Grim patron, july 15 - Combo Druid, aug. 15 - Control priest, sep. 15 - Secret paly, oct. 15 - Handlock, nov. 15 - Reno mid paly, dec. 15 - Mech Mage, jan 16 - Bran Zoo, feb 16 - Freeze Mage, may 16 - COTW Hunter, sep. 17 Control DK Warlock, may 18 Shudderwock sham, jun. 18 Shudderwock Sham, mar.19 Clone Priest, apr.19 Bomb war, mai 19 Bomb war, april 20 Q Druid, June 20 DH, July 20 Priest cube + Wild Q mage, Aug20 Beast Druid, sept Rogue, oct DH
My submission for the week.
I hope y'all like it!
The idea is similar to Counter spell, but instead of countering the spell you transform it into either one of those, chosen at random and then it is automatically casted at the originally selected minion.
EDIT: Corrected a typo on the card's text.
Here's my entry for this week: Nielas Aran
Can be a game changer in the very late game, bringing your opponent down to 10 health and healing your own self for some damage as well. Additionally, since the Shades don't have hero powers you can prevent your opponent from using theirs which can be a massive advantage later in the game. All in all, I think this card will probably be used more for fun than competitively.
Every minion you have in your hand and deck will be transformed into random legendary minions - in line with Grimstones battle in BRM or his effect in the first Brawl.
Imagine this card to be part of the pre-purchase-bundle of BRM (that's also why it is golden). Like E.T.C. it's not really playable in constructed, but can be very fun when playing with friends or such. It's important to note, that as part of the Promo-set it would NOT be draftable in arena and would only be obtainable via pre-purchasing BRM - or crafting the non-golden version with dust.
Submissions are now closed. Get to up-voting your favorites, everybody! ^_^