Let's start off by congratulating the top-voted finalists of our "Places, people!" competition. Fantastic work! And we'll be reaching out to our winner to help us determine what's in store for you all next week.
Competition #24: More Than Meets The Eye
This week's theme comes courtesy of TheBeaverKing, whose "Earthquake" card shook up our "One Thing Led To Another..." competition one week ago. What will determine this week's winner? Well, we're looking to change things up a bit:
Entry Restrictions: Your card must include a transform effect of some sort. But, your card cannot transform another card randomly based on its cost. I know, everybody loves ripping off Recombobulator, but we see it every week, it does well enough every week, and it's even already won one week. Think of something different. Transform your thinking. ^_~ (EDIT: Minor clarification in the wording of the second restriction.)
We, the Fan Creation Forum Moderators, may edit and/or disqualify your entry if you neglect the competition's rules, so please read carefully. These measures are designed to ensure everyone has a fair and enjoyable experience during the contests!
Newer rule - So called "troll entries" can be submitted but will not be able to advance to the final. Fun entries are OK, but outright, unbalanced parodies are not. If you're unsure, check with a moderator before submitting.
New rule - You MUST upload your submission to a site that stores images, for example Imgur.com, Photobucket.com etc. This is for your own best as Hearthcards sometimes have problems resulting in lost images.
You are allowed to submit one (1) entry per competition. Your entry must be a card of your own creation. You may add minimal comments to explain your card's design, balance, and/or qualities. You may not significantly alter your card once it has been submitted. (Although minor tweaks, such as to adjust balance or correct spelling errors, are acceptable.) You may not delete your submission post. Manipulating votes in any way is strictly forbidden. Any violators will receive a warning and a possible ban / disqualification from future contests. Any discussion of entries, ideas, and so on should take place in this week's designated Discussion Topic. This is the Submission Topic, and it is for submission posts and up-voting only.
Entry Phase and Early Voting (Starts 20:00 UTC 9/July/2015, Ends 18:00 UTC 14/July/2015) It is during this Phase that you may submit entries to the Submission Topic. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 18:00 UTC 14/July/2015, Ends 18:00 UTC 15/July/2015) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 19:00 UTC 15/July/2015, Ends 19:00 UTC 16/July/2015) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and a 24-hour poll to decide the winner of the competition!
How do we determine the qualifying finalists? First, we'll take the highest-voted entry on each page (some exceptions may happen) of the submission topic. Then, we'll fill in the rest using the formula detailed here...
(abc) / (de) = x
Where, a = The total number of up-votes in the entire topic. b = The total number of submissions on the same page as the submission. c = The total number of up-votes that the submission received. d = The total number of pages that the entire topic spanned. e = The total number of up-votes on the same page as the submission. x = The submission's final score.
It might seem a bit complex and convoluted, but the bottom line is that, although entries on the earlier pages of the Submission Topic are much more visible and thus receive many more up-votes than entries on later pages, you don't actually have to rush to get your entry in as soon as possible because the up-votes end up being weighted by what page your entry ends up on in order to determine its final score. It will be the ~15-25 entries that receive the highest final scores (depending on the popularity of this week's competition) that move on to the Final Phase. The spreadsheet showing the final scores of every submission will be released after each competition.
But wait, there's more! During each Weekly Card Design Competition, each Fan Creation Forum moderators will be given a Wild Card, which they can use to advance any one entry that they feel was initially overlooked or under-appreciated to the Final Phase, regardless of its final score. Wild Cards are our way of spicing things up a bit, but please don't ask to be given one or be upset if you aren't given one. These are just supposed to be fun. (Also, it should go without saying that, while we moderators are allowed to participate in the competitions, we are not allowed to benefit from Wild Cards.)
To encourage your competitive spirit, we do of course offer a few rewards to competition winners: Their card forever immortalized in our Winners' Gallery! The power to choose the theme for a future competition! A unique Avatar Border & "Card Design Champion" Title, as depicted below!
This guy is comparable to Maexxna because of the fact that the minions it touches ''dies'', but it does not kill any minion (exept for the Lesser Shas). Even Minions like Elven Archer or Stonetusk Boar will be transformed into a Lesser Sha.
Of course, the lesser Shas will not be summoned back while damaging Sha of Anger.
I already tried to do similar thing during the week wih old faces, but turned out, rule was only for summon, not transform, i tried to transform it into River Croc, but Aquatic Form is much better, so here we are
Transforms into Ironfur Grizzly. It themed this card to the lore that Lone Druids are peaceful tend to keep to themselves, though will be dangerous if provoked. This might just seem like Sen'jin Shieldmasta, however, if you attack a minion with low attack you effectively transform it into a beast and Heal it for up to 2. However, a quick use of the mage hero power or any other method of dealing 1 damage can actually reduce its health further, so use it wisely.
Flavor Text: And you thought Hunter traps were the worst...
Could do well in demon lock decks. Provides a demon version of Nerubian but is aswell at the risk of getting killed without the effect triggering because it requires the Disguised Imp survives the damage.
Totem Animator: The idea is to provide shaman with a couple more options. Because it is a class card requiring a 2 part combo, the elementals are a bit more powerful based on current cards around their level. In this case you have certain elementals that can help against different opponents.. but getting that totem either requires some random luck with your hero power (random is shaman's thing) or using a totem card.
Useful for protecting big minions at risk until your next turn (e.g. Mal'Ganis, but you lose immune that turn!), or even baiting out board clears where they wouldn't be used otherwise. If you risk too much on this card and your opponent has an answer, the tempo swing to them could be enormous.
Could also be used as hard removal on a minion like Rag or one of innumerable other legendaries. It does force you to use your own board clear (Hellfire, as Demonwrath won't work), potentially injuring your own board state.