I'd like to get others' opinions on this. Does it still need to be buffed? If so, what should it be? A 7/8, or an 8/7 perhaps? At the moment it dodges Big Game Hunter, but it's not run very often any more, and Midrange Paladins generally have other targets as well.
I'd like to get others' opinions on this. Does it still need to be buffed? If so, what should it be? A 7/8, or an 8/7 perhaps? At the moment it dodges Big Game Hunter, but it's not run very often any more, and Midrange Paladins generally have other targets as well.
Might better to change the text to "make a minion" instead of "Give". I know it's a bit semantic, but it would be better wording.
Seems a bit overpowered to me, but is an interesting idea. Maybe try:
"Deathrattle: All friendly minions randomly receive either +7 attack or +7 health."
Oh no no, that would imply that each minion would get either the full health or attack buff. The idea is to distribute a total of 7 point over all minions health and attack.
Yeah, I thought that was a little too OP, but I also thought that was the intent
How about: "Deathrattle: 7 friendly minions randomly receive either +1 attack or +1 health (may affect minions more than once)"
I'd like to get others' opinions on this. Does it still need to be buffed? If so, what should it be? A 7/8, or an 8/7 perhaps? At the moment it dodges Big Game Hunter, but it's not run very often any more, and Midrange Paladins generally have other targets as well.
Might better to change the text to "make a minion" instead of "Give". I know it's a bit semantic, but it would be better wording.
Bestial Wrath uses "Give Immune," so it seems to be the preferred way. Besides, "Make a minion Immune" just sounds clunky to me.
I'd like to get others' opinions on this. Does it still need to be buffed? If so, what should it be? A 7/8, or an 8/7 perhaps? At the moment it dodges Big Game Hunter, but it's not run very often any more, and Midrange Paladins generally have other targets as well.
Might better to change the text to "make a minion" instead of "Give". I know it's a bit semantic, but it would be better wording.
"Giving" immune is the wording on Bestial Wrath, but I agree it's not the best sounding
But the "Give" is there cause of "+2 attack", the Immune part just silently follows i believe :)
Ah. I hadn't encountered bestial wrath. The only immune card I remembered off the top of my head was Mal'Ganis so I wasn't sure about proper wording for immune.
EDIT: iSinti covered it, I hadn't thought about that. "Give +2 Attack" is proper wording. "Give immune". Give would be used if it was "immunity", so I still think Make should be used, but it's your card :D
Maybe it needs to be stronger, but it seems balanced in a way. Maybe a price reduction on the SI:7 Agent when it's summoned to the hand?
Thoughts?
Drop the instead from the combo maybe, or "battlecry put it into your hand, combo it costs (3) less" and give shaw slightly better stats
That seems like a good advice ;-)
I've already changed it. Not the stats, but the text should make the card more viable.
Does it rly insinuate that the SI:7 cost (3) less? I think this seems like Mathias would cost (3) less, which in the end might be the same (or better), but i dont think this is what u intended, but should totaly be explained what it does or doesnt do.
I'm unsure if the "seventh" in the name actually conforms to the rules. does it have to be a literal 7, or will a variation like mine do?
as for other cards, I'm unsure how saurfang the younger doesn't have more votes. I love the flavor and place it has in warrior.
also, I really don't know how any of us are going to beat mathias shaw. everything about the card is great. my only complaint is maybe that you could take the master part off of the name and just have it as Mathias shaw. other than that, it's really good.
I'd like to get others' opinions on this. Does it still need to be buffed? If so, what should it be? A 7/8, or an 8/7 perhaps? At the moment it dodges Big Game Hunter, but it's not run very often any more, and Midrange Paladins generally have other targets as well.
Might better to change the text to "make a minion" instead of "Give". I know it's a bit semantic, but it would be better wording.
"Giving" immune is the wording on Bestial Wrath, but I agree it's not the best sounding
But the "Give" is there cause of "+2 attack", the Immune part just silently follows i believe :)
If that were the case, then Bestial Wrath would read: "Give a friendly Beast +2 Attack (this turn) and make it Immune this turn." After all, "Immune this turn" could not be a card in itself; thus, the "Give" also applies to the "Immune."
Maybe it needs to be stronger, but it seems balanced in a way. Maybe a price reduction on the SI:7 Agent when it's summoned to the hand?
Thoughts?
Drop the instead from the combo maybe, or "battlecry put it into your hand, combo it costs (3) less" and give shaw slightly better stats
That seems like a good advice ;-)
I've already changed it. Not the stats, but the text should make the card more viable.
Does it rly insinuate that the SI:7 cost (3) less? I think this seems like Mathias would cost (3) less, which in the end might be the same (or better), but i dont think this is what u intended, but should totaly be explained what it does or doesnt do.
Ok... I get the point. I'm used to changing my cards alot due to unclear explenations.
Cost down to 8. Tweaked the card text, a little clearer now but awkward phrasing. :P
"Deathrattle: Randomly distribute 7 points of stats between friendly minions." ... mby much cleaner wording ?:)
how do you feel about "Give +7 Attack or Health, randomly distributed amongst all friendly minions."?
Dont know, since that would do totaly different thing then what u want to, since it would distribute points only to attack or health ... and if u had just one minion, he could get +7 attack or +7 health ... dunno. But i guess it would be ok, since 7/7 for 8 is crap on its own and semi strong deathrattle might make it viable.
Maybe it needs to be stronger, but it seems balanced in a way. Maybe a price reduction on the SI:7 Agent when it's summoned to the hand?
Thoughts?
Drop the instead from the combo maybe, or "battlecry put it into your hand, combo it costs (3) less" and give shaw slightly better stats
That seems like a good advice ;-)
I've already changed it. Not the stats, but the text should make the card more viable.
Does it rly insinuate that the SI:7 cost (3) less? I think this seems like Mathias would cost (3) less, which in the end might be the same (or better), but i dont think this is what u intended, but should totaly be explained what it does or doesnt do.
Ok... I get the point. I'm used to changing my cards alot due to unclear explenations.
I thought the wording was fine the way it was. It feels clunky now. The closest example of a card that has a similar effect i could find was Call Pet, which just says 'it'. However, that's a very broad example.
Quick clarifications that some people were asking for:
- Spaces do not count towards the character limit of names. All other characters do.
- Only the number '7' counts in names and card text. 'Seven', 'VII' etc. do not add to your overall total number of sevens.
- No matter how many 7s appear in the card text and name, they collectively only count as one 7.
OP has been updated with some clarifications on this :D
You can find me here! Good luck everyone!
I'd like to get others' opinions on this. Does it still need to be buffed? If so, what should it be? A 7/8, or an 8/7 perhaps? At the moment it dodges Big Game Hunter, but it's not run very often any more, and Midrange Paladins generally have other targets as well.
Might better to change the text to "make a minion" instead of "Give". I know it's a bit semantic, but it would be better wording.
Yeah, I thought that was a little too OP, but I also thought that was the intent
How about: "Deathrattle: 7 friendly minions randomly receive either +1 attack or +1 health (may affect minions more than once)"
That seems like a good advice ;-)
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Bestial Wrath uses "Give Immune," so it seems to be the preferred way. Besides, "Make a minion Immune" just sounds clunky to me.
I've already changed it. Not the stats, but the text should make the card more viable.
The reason for not giving it higher stats has to do with possible power plays. (Hint: 2nd turn 6)
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
But the "Give" is there cause of "+2 attack", the Immune part just silently follows i believe :)
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Ah. I hadn't encountered bestial wrath. The only immune card I remembered off the top of my head was Mal'Ganis so I wasn't sure about proper wording for immune.
EDIT: iSinti covered it, I hadn't thought about that. "Give +2 Attack" is proper wording. "Give immune". Give would be used if it was "immunity", so I still think Make should be used, but it's your card :D
Too many 7's ;)
If you're happy and you know it... well that's good :)
Cost down to 8. Tweaked the card text, a little clearer now but awkward phrasing. :P
Does it rly insinuate that the SI:7 cost (3) less? I think this seems like Mathias would cost (3) less, which in the end might be the same (or better), but i dont think this is what u intended, but should totaly be explained what it does or doesnt do.
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"Deathrattle: Randomly distribute 7 points of stats between friendly minions." ... mby much cleaner wording ?:)
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I'm unsure if the "seventh" in the name actually conforms to the rules. does it have to be a literal 7, or will a variation like mine do?
as for other cards, I'm unsure how saurfang the younger doesn't have more votes. I love the flavor and place it has in warrior.
also, I really don't know how any of us are going to beat mathias shaw. everything about the card is great. my only complaint is maybe that you could take the master part off of the name and just have it as Mathias shaw. other than that, it's really good.
If that were the case, then Bestial Wrath would read: "Give a friendly Beast +2 Attack (this turn) and make it Immune this turn." After all, "Immune this turn" could not be a card in itself; thus, the "Give" also applies to the "Immune."
how do you feel about "Give +7 Attack or Health, randomly distributed amongst all friendly minions."?
Ok... I get the point. I'm used to changing my cards alot due to unclear explenations.
Give a man a Murloc, and he'll eat for a day.
Give him a Murloc Knight, and people will hate him.
Dont know, since that would do totaly different thing then what u want to, since it would distribute points only to attack or health ... and if u had just one minion, he could get +7 attack or +7 health ... dunno. But i guess it would be ok, since 7/7 for 8 is crap on its own and semi strong deathrattle might make it viable.
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Yo guys, I just made this. What do you think?
Check here for my new cards!Pokemon HS class!All the Pokemon as HS cards!
I thought the wording was fine the way it was. It feels clunky now. The closest example of a card that has a similar effect i could find was Call Pet, which just says 'it'. However, that's a very broad example.
Only the actual number '7' counts as a 7 for this competition.
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And now, my potential entries!
Goblin Bomb Merchant: 7 Mana, 7 Health, 7 Words in the Card Text. The EXPLOSIVE cards are Arcane Explosion, Explosive Shot, Explosive Trap, Imp-losion, Darkbomb and Lightbomb. Average of 3.5 Mana.
Kamikaze Goblin: 7 Mana, 7 Words in Card Text, Literal 7. Wasn't sure how to balance the stats for this one.
Which is your favourite? Which sucks? Which should I use?
You can find me here! Good luck everyone!