This is a place to post Super Smash Brother's themed Hearthstone cards. You can even go as far as to make extra cards to go with the character's universe (I.E. Fire Emblem, Starfox, Earthbound.) Do try and be reasonable but don't feel obligated to follow real card trends: These are for fun! Not for legitimate use!
Hold on! There is a balance issue with Marth's hero power! Rogue's used to be similar in the beta or alpha or something, but it turned out to e insanely OP. Also, strike may be underpowered, considering Savagery. Maybe 2 mana? Either way, pretty cool stuff you have going on so far.
Thanks for the information. I had no clue about the old Rogue hero ability. I agree it seems that it would be over powered but i think it would be allowable if the Marth Class did not have any other weapons (Than the one legendary) or any other ways to increase weapon attack or durability. If that was the case, I think it could be fair. I definitely will think about an alternate for him. If the hero power did stay, I think Strike's value would hold.
Robin say it replaces your hero like Jaraxxus does, but doesn't say it destroys it! That would imply after Robin is killed the hero comes back to the game again like Nefarian(again) in BRM after onyxia.
Besides, Deal 4 damage + 1 for 8 turns is just simply broken. no one can survive a Mind Blast each turn that can even target minions!
About the Marth growing weapon and the past Rogue Opness: it's ok to let this in game, because Rogue was just OP because after buffing her weapon a shit ton there was this spell that doubled her attack and then they attacked and used Blade flurry. Since there is not that spell anymore, there is no The Black Knight in the meta, there is the powerfull taunt Sludge Belcher AND his weapon only has 1 durability i think it would be impossible to recreate that scenario. By the way, i think this would be terribly weak since we would have to spend 2 mana each turn to add only 1 attack damage to this 1 durability weapon.
Thanks for the note on the Robin, I have now fixed it. I do agree that the 4-5 damage Hero power is definitely strong but note that The Infernal that Lord Jaraxxus summons have 6/6 and he also can attack with his weapon. That gives him approximately 9 damage although he does take damage when attacking. I'd say that its equivalent to Jaraxxus due to them having the same vulnerability of 15 health. Secondly, saying that Marth's hero power is weak is kind of the point. Basic Hero powers are not there to be strong as most have a 1-drop replacement. The hero power is there to improve card advantage and be a cheap alternative use of mana.
I dont want to turn this into a "lets make a bunch of smash inspired cards" thread, as the emphasis is on your awesome heroes and cards. I did however think everyone here would find this to be cool.
Ganon is my main in Melee and Project M, and a secondary in Smash 4. What can i say, down airing people never gets old for me.
Triforce of power weapon
This seems pretty fair to me, and really fits with the theme of how powerful and timeless the triforce is.
Warlock Punch Hero Power
What else kind of power should he have? It's a really slow (and mostly useless) move in the game with massive pay off if it works, and 10 damage is fair considering it's super slow (you have to survive 2 turns with only 10 hp).
Hope everyone likes it. Doesn't seem too playable to be honest, but super cool.