Hey guys. So, I'm always watching more and more cards created by fans and I thought I could give it a try. Please tell me if you think it's overpowered as I am feeling I should make some changes to it.
Update 1 Changed the effect.
Update 2 Fixed spelling of the cards' effect. (Sindragosa shouldn't get frozen by herself :P )
I like it. Could be cleaner, but that could mean compromising some of the current functionality. It could be less wordy if it just froze a random enemy minion upon death. Or maybe it could read like this:
If Sindragosa was killed by a minion, Freeze that minion. Otherwise, your opponent cannot play spells on his next turn.
Well, I was trying to create something original and not a copy of another card (Loatheb). If I made her like a card of yours MoarDTB, I didn't know dude, sorry.
I like the card, but it's lacking a bit. To boost it up, it should have a sort of Frost Nova ability. I like the freezing dynamic, so my suggestion would be to change the description to battlecry "freeze all minions except Sindragosa when played" Then keep the rest of the description.
Reason being, is that most of the stuff that's going to kill Sindragosa, is going too probably die anyways, so it makes your freezing deathrattle kind of pointless. When you change it to a battlecry, it actually does something. It gives it sort of a frost nova feel, with something on the lines of a Loatheb. Good work.
I thought about it. I'm actually quite intrigued with the potential of a battlecry frozen nova, but I still think of more ways to boost that baby up :) Anyway, thank you very much for assisting my tries. I will probably update her tomorrow and create more Death Knight cards .
To be honest, it would be nice if some player suggestions would ever get taken seriously and placed in Hearthstone, but I doubt we will see it anytime soon. This was one of the few cards, that actually seemed pretty good too me. Glad you liked the thought of the battlecry suggestion, it doesn't make it op either since it freezes the whole board, but it still gives you a chance to find an answer if you were losing.
Battlecry: Freeze ALL Minions except Sindragosa. Your opponent cannot cast spells the next turn.
Freezing your minions and your opponent's might make it balanced. Idk. You could also make it:
Battlecry: Freeze ALL Minions except Sindragosa. Neither player can cast spells the next turn.
I think the first variation is probably balanced but who knows?
I thought about the second effect, but Sindragosa has a pretty weak body, for such a negative effect. It wouldn't make any change if you used it or not... Anyway, thanks for your feedback. :)
Well the 1-mana edge is quite worthy (meaning that 6/7 is worth 6-mana of stats).
I do believe that you could up the stat to 6/8 without problem, as Loatheb is a 5/5 body with a battlecry that triggers enemy spells costing 5 more when being played. The fact that this is a deathrattle just delay it and adding the situational specification (either freeze or spells).
Card is pretty fine, design really cool. I would however up it s 6/8... since it's a legendary and it's suppose to be a class one...
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Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
Well the 1-mana edge is quite worthy (meaning that 6/7 is worth 6-mana of stats).
I do believe that you could up the stat to 6/8 without problem, as Loatheb is a 5/5 body with a battlecry that triggers enemy spells costing 5 more when being played. The fact that this is a deathrattle just delay it and adding the situational specification (either freeze or spells).
Card is pretty fine, design really cool. I would however up it s 6/8... since it's a legendary and it's suppose to be a class one...
I changed the effect a bit. Check the 2nd version of Sindragosa and tell me your opinion. :)
Well the 1-mana edge is quite worthy (meaning that 6/7 is worth 6-mana of stats).
I do believe that you could up the stat to 6/8 without problem, as Loatheb is a 5/5 body with a battlecry that triggers enemy spells costing 5 more when being played. The fact that this is a deathrattle just delay it and adding the situational specification (either freeze or spells).
Card is pretty fine, design really cool. I would however up it s 6/8... since it's a legendary and it's suppose to be a class one...
I changed the effect a bit. Check the 2nd version of Sindragosa and tell me your opinion. :)
I read it taking into account the second version. My opinion was already taking this into account. I do believe it should be an 6/8 still.
Rollback Post to RevisionRollBack
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
Hey guys. So, I'm always watching more and more cards created by fans and I thought I could give it a try. Please tell me if you think it's overpowered as I am feeling I should make some changes to it.
Update 1 Changed the effect.
Update 2 Fixed spelling of the cards' effect. (Sindragosa shouldn't get frozen by herself :P )
Favourite card in Hearthstone: Dark Magician :)
I like it. Could be cleaner, but that could mean compromising some of the current functionality. It could be less wordy if it just froze a random enemy minion upon death. Or maybe it could read like this:
As it stand right now though, it seems fine.
Well, I was trying to create something original and not a copy of another card (Loatheb). If I made her like a card of yours MoarDTB, I didn't know dude, sorry.
Favourite card in Hearthstone: Dark Magician :)
I like the card, but it's lacking a bit. To boost it up, it should have a sort of Frost Nova ability. I like the freezing dynamic, so my suggestion would be to change the description to battlecry "freeze all minions except Sindragosa when played" Then keep the rest of the description.
Reason being, is that most of the stuff that's going to kill Sindragosa, is going too probably die anyways, so it makes your freezing deathrattle kind of pointless. When you change it to a battlecry, it actually does something. It gives it sort of a frost nova feel, with something on the lines of a Loatheb. Good work.
I thought about it. I'm actually quite intrigued with the potential of a battlecry frozen nova, but I still think of more ways to boost that baby up :) Anyway, thank you very much for assisting my tries. I will probably update her tomorrow and create more Death Knight cards .
Favourite card in Hearthstone: Dark Magician :)
To be honest, it would be nice if some player suggestions would ever get taken seriously and placed in Hearthstone, but I doubt we will see it anytime soon. This was one of the few cards, that actually seemed pretty good too me. Glad you liked the thought of the battlecry suggestion, it doesn't make it op either since it freezes the whole board, but it still gives you a chance to find an answer if you were losing.
Maybe if he made it:
Battlecry: Freeze ALL Minions except Sindragosa. Your opponent cannot cast spells the next turn.
Freezing your minions and your opponent's might make it balanced. Idk. You could also make it:
Battlecry: Freeze ALL Minions except Sindragosa. Neither player can cast spells the next turn.
I think the first variation is probably balanced but who knows?
If / when a death knight class is released, I will be spending some serious coin.
I'll second that.
i would prefer this card over loatheb any day :)
I thought about the second effect, but Sindragosa has a pretty weak body, for such a negative effect. It wouldn't make any change if you used it or not... Anyway, thanks for your feedback. :)
Favourite card in Hearthstone: Dark Magician :)
Well the 1-mana edge is quite worthy (meaning that 6/7 is worth 6-mana of stats).
I do believe that you could up the stat to 6/8 without problem, as Loatheb is a 5/5 body with a battlecry that triggers enemy spells costing 5 more when being played. The fact that this is a deathrattle just delay it and adding the situational specification (either freeze or spells).
Card is pretty fine, design really cool. I would however up it s 6/8... since it's a legendary and it's suppose to be a class one...
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
I changed the effect a bit. Check the 2nd version of Sindragosa and tell me your opinion. :)
Favourite card in Hearthstone: Dark Magician :)
I read it taking into account the second version. My opinion was already taking this into account. I do believe it should be an 6/8 still.
Used to be a proud Handlock player.
Legend 17 times.
Still flirting with the ladder from times to times with Renolock.
would probably be better worded as "if Sindragosa is killed by a spell"
6/8 does make sense too because of the whole class legendary thing.